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300°

Marvel's Avengers, 11 Months Later

TechRaptor writes, "It has been 11 months since the release of Marvel's Avengers. The free weekend got my attention, then the flaws pushed me away again."

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techraptor.net
Servbot411754d ago

11 months later and they still haven't even hinted at the development of Spiderman.

Kyizen1753d ago

I remember the big deal people made about Spiderman being exclusive to Sony. Bet no xbox fans care about that anymore.

Pyrofire951754d ago

The main campaign was so poorly put together and cringy that I don't think I could ever trust that I'll like this game much. Game felt good and looks great when I played the open beta but from what this is saying and what I hear, it's just gonna tedious.

mudakoshaka1753d ago

The protagonist was just too PC and the game was too woke. When you force woke agenda on things, it will turn out crap. I looked up the character Miss Marvel / Khamala Khan, thinking she might be an old character, and Marvel created her in 2013 not long after the acquisition by Disney. Proving my point that Marvel made her in order to ride the PC wave that was ongoing then which had not yet turned into a tsunami.

SimpleSlave1753d ago

Oh, NO!! Look at this little SJW Snowflake. What a sawft cock! Go cry somewhere else about your feelings pal. This is not your safe space guy. We don't care you feel insecure about who and what you are chief.

Go on butterfly, get out of here. You're not even and original incel.

mudakoshaka1753d ago

@Simple Slave

Wait, what? SJW? Me? Are you being sarcastic? I am critiquing that the developers are SJWs, and force a PC character in the game that made the story and protagonist of the game come off as forced.

RaidenBlack1753d ago

The ending of the Hawkeye story was just dull and stupid.
Kinda doubt how good the future Wakanda, SheHulk and SpiderMan stories gonna be.

FlameWater1754d ago

It's a shit game, moving on...

Popsicle1754d ago (Edited 1754d ago )

The number of comments on this article are indicative of the level interest in this game. This should have never been a live service multiplayer grindfest/looter. An IP with tremendous potential, but terrible execution.

mudakoshaka1753d ago (Edited 1753d ago )

I concur! And released a bit late, also. Jesus Christ, the first Avengers movie came out in 2012, and they had many years up until Endgame in 2019 to make and release a game while the iron was still hot. I know the game is based on the comics, but they could have taken advantage of the Marvel/Avengers mania that was spreading in cinemas all over the world at the time. If the latest Marvel release is anything to go by, Black Widow, then demand for the franchise has fallen. And that is why nobody cares about the game.

CrimsonWing691753d ago

It’s incredibly biting to play.

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60°

It's Not Too Late For Suicide Squad To Learn From Marvel's Avengers

TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."

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thegamer.com
130°

I’m so ready for Suicide Squad to fill the Avengers void in my life

Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.

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theloadout.com
poppatron851d ago

I can’t work out if this guy is just being sarcastic

Leeroyw851d ago

This website pumps out one shill article after the other. Does not qualify as journalism.

ShwaaMan851d ago

Said the guy who just got a big check from WB.

YourMommySpoils851d ago

Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?

coolbeans851d ago

"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."

Traecy851d ago

I'll be checking it out on day one of release.

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180°

Why Have Many of the Online Multiplayer Games of the Past Five Years Failed?

Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.

ChasterMies953d ago

Or put another way, why don’t people want to invest in an on-line storefront?

sparky77953d ago

It's simply FOMO.

Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.

ZycoFox953d ago (Edited 953d ago )

COD is replaced every year or almost every year, it has no time to hold a player base. 3-4 years is a good timeline for a sequel IMO if the game has enough content to begin with, maybe add a couple of free content updates a bit later after release if needed, and job done until the next game.

Soldier of Fortune 2 was one of my first few online FPS games apart from RTCW and a couple of others, and that had a couple of free patches which added in new weapons, maps and a new game mode in just a year or so. I hope the series makes a comeback, I heard MS owns it now and it has been dormant for a while.

The only sequel that came fast (just 1 year later) that impressed me with extra content over the original was L4D2, makes me wonder what happened with Valve. If they can do that in one year then what have they been doing since..

-Foxtrot953d ago (Edited 953d ago )

Because it's not about putting out a fully completed game packed with content and something that actually works

It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.

I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.

The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.

Nitrowolf2953d ago

i agree. i used to love MP games for these titles, and be excited about the map packs and such. now it's we will release one mode and one map, and see how people take to the game. Flops? cool move on.

isarai952d ago

Even before the PS3 generation ended, I was already longing for a return to simplistic MP without all the XP, booster, perks, and ridiculous custom loadouts full of op exploitation. Like there's definitely a huge audience for that, but there's NO classic style simple MP modes anymore, I'm just asking for some

ZeekQuattro953d ago

Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.

excaliburps952d ago

Yep. I know what you mean. I can't play more than 1-2 live service games at a time (this includes shooters) since it's just so overwhelming.

shinoff2183953d ago (Edited 953d ago )

My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title

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