
The final chapter in Visceral Games' horror trilogy isn't so bad after all.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
It was...I mean jeez, it basically killed the franchise
- It lost all its big horror themes
- It went full action, a crime which at the time was committed by Capcom with their latest Resident Evil games, so they clearly knew the consequences but did it anyway.
- The new character, you're partner, was a bland, generic space marine with no personality, I mean they set up Elle in Dead Space 2 and she was in this game, if they HAD to include co-op why not her?
- Speaking of co-op...the feature as a whole, again they didn't learn off Capcom where they were killing the Resident Evil franchise, loosing the horror element. The game also then sucked when playing play yourself, you lost that alone, isolated tension and overall lost the horror element.
- The story got ridiculous, I mean the overall story of Dead Space is out there I'm not going to pretend it's not, but by the end we had a giant moon sized Necromorphs. Like, they could have just stuck with the marker and brought in a central "queen" Necromorph overall, probably would have been a better route to go down, either that or just someone at the head of EarthGov or Unitologist cult The Circle.
It's not a bad game, just not the fans want.
I really like the idea your coop partner (Carver) saw something that you (Issac) can't see.
Definitely not a bad game, just not the best dead space game.
I did enjoy making weapons in Dead Space 3. However, Dead Space 3 lacks tension. Ammo was far too easy to manage. Also, the weapon crafting allowed the player to create some rather overpowered [or overly effective] weapons.
It's bad