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New Factor 5 project cancelled

Factor 5 is in financial difficulties, with the result that it has had to cancel a project, as evidenced by a deleted blog post of an employee at the company.

Sam Baker wrote in his blog about the issues that the developer, among other Lair and Rogue Squardon subject, which is one month workers have received no salary and his project was canceled.

"Without funding for the project where I worked, the company was forced to stop production," says Baker. "Unfortunately, I had unwisely much fun and we made enormous progress, a knife in my back." The last 8 months, Baker worked on the project, all for nothing. Baker and his team must look for another job.

Although the blog was deleted, it is still to read on NeoGaf. The original blog has been replaced by a new declaration of Baker, in which he explains that the press statements were wrongly interpreted. Is Baker for his rulings on the pad up to his employer?

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geda6420d ago (Edited 6420d ago )

that must really suck.

edit -- here's a direct link to the replacement blog in which baker explains the real story: http://mistasam.blogspot.co...

GVON6420d ago

I like Factor 5 especially for their N64 and GameCube games,they had a stunning engine

http://uk.gamespot.com/page...
http://uk.gamespot.com/page...

This was a cube launch title that pushed over 12 million polygons a second,and was made in less than 10 months,crazy.

JoySticksFTW6420d ago

You'll make plenty of money then

And I don't mean to rub salt in their wounds, but Factor 5 (and/or Sony) really should have added the analog control to Lair earlier, and not act so f'n stubborn. They could have made a lot of money before getting branded as "flop-making" game devs :(

Danja6420d ago (Edited 6420d ago )

I agree Rogue Squadron was one of the best Launch games..i've played..

I wonder what game got cancelled since I didn't read any info about Factor 5 making another game..

@GVON - thanx 4 the info..

b4 ne one comes in here stating that Lair was the reaosn Factor 5 is in this position , i'll have you know that Sony funded Lair development..^.^

GVON6420d ago

They were supposed to be making a wii game,and as ever rumors of a new 3D Turrican game.

Danja6420d ago

I dont even think the Motion Controls were that bad in Lair , it certainly didn't make the game unplayable , but I agree they should have made it an option , especially during air combat.

the targeting system was a huge problem , trying to master those 180 turns also was a B!tch and the repetitive mission..

other wise it was an ok..game..

the media just ripped it to pieces ...graphics still look good btw..

JBaby3436419d ago

Lair wasn't that bad. Most of it was people hating on the PS3 and since that game had high hopes and was supposed to show what the PS3 could do (it did show the PS3 was powerful as the game looks amazing) people took every little thing and blew it out of proportion. Analog controls should have been since launch that's true. If they had analog support the game would have been rated higher. I felt bad for Lair just from people hating on PS3 so much and looking for any reason to bring it down.

+ Show (3) more repliesLast reply 6419d ago
jack who6420d ago

more like liar really(what a flop)

LarVanian6420d ago

What game is that? I have never heard of it.

SmokingMonkey6420d ago (Edited 6420d ago )

i would rather play Lair than play Too Human......yeah.

Biggest difference was that Lair wasn't in development for 10 years...........when you work on something for so long it should come out a master piece...see Sony games to see what i mean, we wait and get greatness...you wait and get....Too Human?

oh and let's not forget ....Kameo!!! LOL

Capital G6420d ago

haha the halo effect still kickin

jack who6420d ago

Jump In...(if you wanna make sum money)

devilhunterx6420d ago

after everyone has jumped out?

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60°

Final Fantasy X 25th Anniversary Website Launches With New Nomura Artwork and Merchandise

Square Enix launches Final Fantasy X 25th anniversary site, revealing new Nomura art, books, music releases, and merchandise.

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twistedvoxel.com
-Foxtrot69d ago

Look I know VIII has its issues and all that but how on earth can the do big anniversary events with new artwork and merchandise for VII, IX and X yet VIII got sweet f*** all.

They could have given it something during its 25th anniversary yet all it got was a single Happy Anniversary post on their social media.

solideagle69d ago

they should know that we are OG fans of VIII as it sold truckload as well. not as much as VII or X. I personally didn't like IX but X and VI are my personal fav.

Shadow Hearts 2 covenant is another game I love. I hope one day someone can make remake, I would be delighted

Relientk7769d ago

Final Fantasy VIII is great and you are always the first to defend it in the comments

50°

Why the Wii is Such a Nostalgic System in 2026

The Wii is now a retro console. Let’s get nostalgic about an often maligned system.

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downupjourney.com
ActualWhiteMan75d ago (Edited 75d ago )

Crazy to think the WII is to the Switch 2, as the NES was to the WII back then. 20 Year difference.

jznrpg75d ago

My wife asks me to bust it out (heh) everyone once in a while to play bowling and tennis with the kids. There was a ton of slop on it but some good stuff as well.

Smellsforfree75d ago

Wii was great but boy howdy did it cause Microsoft to go on a dark walk with the Kinect and the disastrous XBox One launch that they arguably never recovered from.

Loktai75d ago

Not nostalgic for me.. I was there.. anyone who wasnt a little kid realized it was a gamecube with shit tacked onto it, it was the "joke" system and was well below even the switch in terms of comparing it to the latest machines at the time. The machine was well loved by young people and "casual gamers" who now remember it 20 years on, or in most cases more of its sales came in the 15-20 years ago range not right at launch- but again its not nostalgic for people who were "gamers" then really, just for those who ended up with one in their house, the games , graphics, interface and online features were archaic already in 2006.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer78d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde76d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy76d ago

And then MK1 killed it again.

DivineHand12576d ago (Edited 76d ago )

15 years went by so fast. I remember playing through the story mode at launch.