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Sony Interactive Entertainment Worked with Studios for Several Years Before Acquisition

SIE works together with studios they are familiar with and builds trust between them.

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sirusgaming.com
lelo2play1765d ago (Edited 1765d ago )

Doesn't matter if they work with a certain 3rd party developer for years... at the end of the day they purchase 3rd party developers just like Microsoft, Nintendo, Activision, EA, Ubisoft, etc.

Sony likes to take them out for dinner before sex. Other companies go straight for sex... same result, less hassle.

XiNatsuDragnel1765d ago

It's better than oh just buy them right away.

dbcoops1765d ago

Well it does matter and no the result is not the same which is the point of the article. Spending time together allows a relationship to be built and for there to be longevity in the partnership, jumping straight into the sack as you suggest almost always ends in disaster.

KillBill1764d ago

Note the Xbox acquisition of Bethesda was in works for years.

"So this was a discussion that didn't just come about in months of time, this was over multiple years. We just finally found the right opportunity for both of us--from both an economic standpoint and where the teams were in their journeys." -Phil Spencer on Zenimax acquisition

https://www.thegamer.com/xb...

Charlieboy3331764d ago

Except they don't really buy third party developers do they? All their acquisitions were mostly developing for Playstation only before being purchased. So your statement is wrong.

Godmars2901764d ago

No. Sony works with a studio, supporting the creation of IPs which more than often are released as Sony titles.

MS buys a studio known for a popular IP in hopes of drawing that popularity towards the Xbox brand. In the process, more often than not, not only make once multititle games exclusive, because of over focus on multiplayer and pimping XBL, reduce quality of the franchises they buy. That's if they make further games at all.

Atticus_finch1764d ago

You mean 2nd party dev because there is a big difference.

+ Show (3) more repliesLast reply 1764d ago
esherwood1764d ago (Edited 1764d ago )

Not as big a deal as you people making it sound. If a company has a good track record of making quality games why would it matter if they get along with another development team as long as they’re left to do there own thing. Xbox isn’t buying them for his team to go in and make there games anyway. Pretty funny spin to put on to somehow make it a bad thing for a company to invest in itself lol

mkis0071765d ago (Edited 1765d ago )

It's funny you use the one exception to their entire portfolio as if to prove concretely that it isn't true.

I would like to know what led to the addition though, seemingly out of the blue.

1765d ago
XiNatsuDragnel1765d ago

@Krog
Cap my dude I really don't like Microsoft is like that at least this is consistent unlike Microsoft's claim.

jznrpg1765d ago

They did work on Killzone

1765d ago
mkis0071765d ago (Edited 1765d ago )

krog um what?

They didnt have an exclusive games partnership with any double fine, ninja theory, compulsion, or any of Bethesda's studios.

In fact Double fine and ninja theory worked closer with sony.

When Sony talks exclusive relationship they mean from the planning stages of games. Not just seeing what a studio is already making and wanting in like deathloop and ghostwire, or any of ms recent purchases.

There is no moving goal post. You just refuse to see it.

itsmebryan1765d ago

@krog
You are 100% right. It's way too much hypocrisy with Sony fans. Timed exclusive were bad for Tomb Raider but, great for Deathloop and Tokyo? Buying Bethesda is bad but, buy Insomniac is good. They say MS needs to invest in games because "Xbox has no games " because they games are also on PC. Now Sony exclusives are coming to PC now it great for others to experience Sony games. They are just ridiculous.

And now I will take my down votes with pride. Thank you.

TheHan1765d ago

You can’t mention anything without mentioning the cons as well.

1765d ago
mkis0071765d ago

krog

None of the games you mentioned were made because they pitched it to ms ....so what were you even replying to?

The only games you mentioned that are even in the ball park of the conversation are kung fu chaos and hello neighbor.
KOTOR was not funded or pitched by/to MS. Cumpulsion went through MS for early access to hello neighbor, not funding the concept.

hectorius1765d ago

mkis0077h ago(Edited 7h ago)
It's funny you use the one exception to their entire portfolio as if to prove concretely that it isn't true.

I would like to know what led to the addition though, seemingly out of the blue.***

Not out of the blue,

https://www.vg247.com/2021/...

***“But we do value PC gamers, and we’ll continue to look at the right times to launch each game. Bend Studio just released the PC version of Days Gone on May 18. So that’s about two years after the PS4 release.”

Hulst hopes that PC releases will attract new fans to PlayStation’s IP. The timing of the games releases is intentional; two years later, Days Gone came storming back into the conversation. It seems like Sony is eager to double-dip more in the future.

“That’s the goal — we want to reach new gamers who haven’t yet experienced the great stories, characters, and worlds that we’ve built. Releasing games on PC will not come ever at the expense of building an exciting lineup of great console games.”***

Herman Hulst stated they are bringing more games to the PC, however it won't interfere with Sony 1st party who will carry on as normal.. Nixxes will prob be given the ports, much like Bluepoint for PS remakes.

hectorius1765d ago (Edited 1765d ago )

@ Krog...

Get an education child, SCI WWW aka Sony Liverpool has been doing this for over 20 years, its called the XDEV [eXternal DEVelopment division, where Evolution/ Guerilla/ Media Molecule etc all started out..

https://en.wikipedia.org/wi...

XDev Europe, established in 2000 and based in Liverpool, England,[7] collaborates with independent development studios across Europe and other PAL territories to publish content to PlayStation platforms all over the world. XDev has helped to create and publish, titles such as the LittleBigPlanet, Buzz!, MotorStorm and Invizimals series, Super Stardust HD, Heavenly Sword, Heavy Rain, Beyond: Two Souls, Tearaway and Resogun. Partners include independent developers such as Quantic Dream, Magenta Software, Climax Studios, Novarama, Supermassive Games and Sumo Digital, as well as SCE subsidiaries such as Media Molecule and Guerrilla Games. In addition to funding projects, XDev offer full production, project management and game design support. Titles are also supported with community management, online production and dedicated outsourcing management facilities. XDev work directly with Marketing and PR teams in all Sony territories to promote and publish games worldwide.[29][30]***

Jim Ryan is talking to the Asian/Chinese, basically recruiting and telling them

https://www.pushsquare.com/...

***Sony XDEV Recruiting Producers for AAA PS5, PS4 Games in Japan and Asia
More evidence of global operation
get2sammybby Sammy Barker Wed 12th May 2021***

XDEV has gone global.

The way it [XDEV] works is MM came under Sony Cambridge [as did Guerilla and Ninja Theory], who came to Sony from Lionhead and were told that

https://www.pushsquare.com/...

LBP was too ambitious.. Sony made LBP when MM were still indies and [like thatgamescompany] became the darlings of the industry.. Sony offered to buy them, MM accepted, now MM can employ XDEV developers like Sumo Digital to make a Sony IP aka Sackboy: A Big Adventure, whilst they carry on with Dreams... Even now MM is only 50 people.. Sumo is 750 strong.. However MM already gave them work with LBP 3 for the PS 3/4.. So they pretty much trusted them.

Note thatgamescompany took their own path and haven't been heard of since.

KillBill1764d ago

@mkis007 - you imagine Microsoft did not have anything going on with Zenimax prior to acquisition. And yet the deal was years in the making and Phil and Robert had a very strong relationship prior to acquisition. https://www.thegamer.com/xb...

1764d ago
mkis0071764d ago

krog

It isn't my fault you believe we are changing the narrative because we use other words with the same meaning. The words we use have meaning behind them, they are not just words. You are not understanding what a relationship is. It's a 2 way street with both sides having input. . Signing an exclusive deal ala deathloop is not the kind of relationship we are talking about. It's when both publisher and developer come up with something. A pitch is usually involved.

Writing a blank check can be useful, but it isn't necessarily conducive to a good relationship if the game flops.

MS is not known to have anything to do with KOTOR's development other than being the only console it was on. Call it a Deathloop deal at best. They were not the publisher nor were they the developer. They did not hear the pitch for the games. What exactly are you claiming they contributed to KOTOR 1 and 2 development? Money hat?

Again, you not understanding that "relationship" is just a simplification of the process of making games is not my fault. Feel free to point out what is inconsistent specifically.

1763d ago
mkis0071763d ago

krog

I even used Deathloop as an example so it would be easy for you to understand, pity.

I have not fabricated anything. If you can find something concrete that said MS worked within the dev environment or publishing environment for KOTOR than you would have something to back yourself up here.

From what I've read KOTOR was a pc game by bioware and the xbox was simply an easy port so they released it there.

I never said MS paid for KOTOR, I was using blank checks as a general example of not the right relationship. I wonder if they did pay for it?

+ Show (13) more repliesLast reply 1763d ago
RpgSama1765d ago

Nixxes helped Guerrilla with Killzone Shadow Fall and have worked quite a lot with Square Enix a Developer that has a very long history with Sony. You take from what what you will.

Darkborn1765d ago (Edited 1765d ago )

They did work for several years like someone mentioned on kill zone shadow fall and possibly more. That's all we know for now. This is the opposite of Xbox for instance, when Sony had two games they paid for to be exclusive to playstation, and Xbox bought them out of the blue. That would be Sony working in partnership with a studio as they said Sony gave them early next Gen kits and early versions of the duelsense controller with haptics and 3D audio.

Lightning771765d ago

"when Sony had two games they paid for to be exclusive to playstation, and Xbox bought them out of the blue."

Timed exclusives has always been frowned down upon especially ever since MS did it with Tomb raider back in 2015 only for Sony to do it all gen long. Interesting to see that it's acceptable and a cool thing to do again and nobody will complain anymore weather that Sony or Xbox gamers. Btw MS didn't by them out of the blues they've been talking about such acquisition for years now and have partnered with MS on several occasions.

1765d ago
itsmebryan1765d ago

@Knight
What are you talking about?
MS didn't buy 50% of the industry? They bought Bethesda.

Look recently Sony said the are not in an "Arms race to buy studios with Microsoft " because they can't compete because they don't have the money. That's why they bought those little studios and Microsoft bought Bethesda. They poked the 🐻 and things are changing.

Lightning771765d ago

@hollow who bought that idea? Sony did actually. Sanandreas was timed exclusive on PS2 then eventually came to Xbox that's one of many examples im the 6th gen era. All MS did was play Sony at their own game come 7th gen.

generic-user-name1765d ago

@lightning

I like how you two keep using Rise of the Tomb Raider as if it's comparable.

ROTR was a direct sequel to TR2013 which was beloved by many. The sequel was highly anticipated by many who enjoyed the first. Phil coming along to throw cash around specifically to keep it out of PlayStation gamers hands (even though he loves to pretend 'the more people who can play, the better') was understandably going to ruffle feathers.

Deathloop and Tokyo have ZERO history with Xbox or any other platform and come from studios whose previous games have underperformed as multiplats. Being PS5 timed exclusive is raising the profile of these titles.

Teflon021764d ago

I'd like to add something.

While Sony and Nintendo weren't buying studios but working with them in the late 90's. It was MS that came out of nowhere Buying studios and such, buying exclusive deals with companies and so on. San Andreas was not the typical timed exclusive. That was clearly a maneuver to combat MS throwing money around like they always do. You seem to ignore how Bungie originally ended up where it was and how Halo was a PC and Mac game until outta nowhere MS bought Bungie and the Bethesda situation kinda happened where they were working on games initially what weren't complete and they had to allow some of the devs to go finish them. Then they had halo converted into a Xbox exclusive. This ain't anything new. Sony's take or working with a company and getting a timed exclusive that they are very clear and vocal about isn't that big of a issue. I'd say Scarlet nexus literally having Bandai not even mention PS versions for months is a much bigger issue than that. I'd rather transparency than hiding behind technicalities and paying for dirty marketing tactics because no one can tell me MS wasn't behind the fact Bandai wouldn't even acknowledge PS versions of the game. You always had to go to other sources to find any info on the PS versions.

ShadowWolf7121764d ago

@Lightning77

No, MS getting Tomb Raider as a Timed Exclusive wasn't frowned upon. It was the way they handled it. First, they waited til after it was announced as in development. Second, they then went ahead and made this deal VERY shortly before Gamescom, to the point that even the Sony execs had said that as recently as the day before it was still supposed to come to their system. Third, they deliberately tried to play coy and be vague about the exclusivity being timed, instead suggesting that the game was fully exclusive and allowing people to run with that before FINALLY having to clear it up, and even then someone at CD had to let it slip that it would hit the PS4 a year later.

THAT is why the Tomb Raider Deal was controversial. Not just that it happened.

+ Show (4) more repliesLast reply 1764d ago
The Wood1765d ago

There's always going to be that one guy

hectorius1765d ago

locomorales9h ago
Like Nixxes?***

Nobody likes a smart 'arris kid... If you actually check..

https://www.giantbomb.com/n...

TItle Year Port Original Developer Technical Notes
Legacy of Kain: Soul Reaver 1999 From PlayStation to Dreamcast Crystal Dynamics/ Silicon Knights Improved detail, 60 fps
Mad Dash Racing 2001 Xbox (see Notes) Crystal Dynamics Developed new renderer
Legacy of Kain: Soul Reaver 2 2001 From PlayStation 2 to PC Crystal Dynamics -
Blood Omen 2: Legacy of Kain 2001-2002 From PlayStation 2 to PC, Xbox, and GameCube Crystal Dynamics -
Legacy of Kain: Defiance 2003 From PlayStation 2 to PC and Xbox Crystal Dynamics Built developer tools
Whiplash 2003 PlayStation 2 and Xbox (see Notes) Crystal Dynamics Developed new renderer
Project Snowblind 2005 From PlayStation 2 to PC and Xbox Crystal Dynamics Integrated Xbox Live support
Lara Croft Tomb Raider: Legend 2006 From PlayStation 2 to PC, Xbox, and GameCube Crystal Dynamics Built developer tools***

Nixxes first job was converting Legacy of Kain from Playstation to other systems. The majority of their early work was converting Crystal Dynamics games from PS to inferior systems. lol

+ Show (2) more repliesLast reply 1763d ago
N1GHT_W0LF_X1765d ago (Edited 1765d ago )

As opposed to? I feel like they're trying to take a jab at Microsoft but I don't know how effective this point is. Are they trying to say Microsoft NEVER worked with Bethesda or Double Fine or Obsidian before acquiring them? So these huge developers just put their game on the console without any interaction with Microsoft?

This is the worst kind of circlejerk article. They know it'll get upvoted to high heaven on N4G and it's working.

Go ahead and down vote me for having the audacity of speaking ill of the Sony mob that exists on N4G. Don't really care anymore.

Gamer751765d ago

The people who say that MS hasn't worked with studios for years before they purchase them are not worth trying to tell the truth to as they are dead set upon sticking to the narrative that it's only Sony who do and will ignore the truth

Sonyslave31765d ago (Edited 1765d ago )

Bethesda been making pc games way before consoles they only start making console games thanks to Ms xbox360.

Hell bethesda have a long n deep history with Xbox n Pc lol todd even had input on xbox 360 development.

Loktai1765d ago

Bethesda released games on the original playstation, Atari Jaguar, etc. So it was not because of the XBOX....

purple1011764d ago

Get a grip. They was on PS1 before Xbox was even birthed. Bethesda were working with Sony.

LucasRuinedChildhood1765d ago (Edited 1765d ago )

lol. You're conflating third party games just being released on a console with actually greenlighting and funding games and helping to build studios. MS did not build up Bethesda.

MS did build up Bungie though (Halo) and Sony did build up Insomniac (Spyro, R&C, Resistance). You understand the difference. Don't play dumb. There objectively is a substantive difference between their acquisition strategies. It would have been better if MS invested that $7.5b into new studios throughout the XB1 generation (new IP, new games, new jobs).

Imalwaysright1764d ago (Edited 1764d ago )

There is a substantive difference... and yet the result is the exact same: both MS and Sony acquire talent and the studios they acquire will follow wichever strategy is layed by them wich to me is far more important than a past "love affair" between a studio and its new publisher. I don't understand what's so relevant about this difference you're talking about and why some people seemingly care about it.

mkis0071765d ago (Edited 1765d ago )

What game did MS create with Bethesda or Double fine or Obsidian before the acquisition? What creative venture did they accomplish together as partners.

MS is free to spend money as it wants, but dont pretend like you would be ok if Sony owned 2K or square enix tomorrow. It's just industry consolidation without reason.

MS has as much of a reason to buy everyone they can before the fcc steps in as they did to buy the studios they did.

MIDGETonSTILTS171765d ago

I think the title is misleading, and he just wanted to let Sony fans know that they aren’t gonna be reactionary to the MS buy, and instead stick to their said strategy.

Articles love to fan flames.

dbcoops1765d ago

You speak against the "Sony mob" yet you got triggered and by your own admission a direct comparison to MS wasn't even made. You just felt like it was a jab and you reacted poorly yet you want to complain about how Sony fans act? Bit hypocritical.The problem is Bethesda, Double Fine or Obsidian have had long standing multi-plat series that have existed on other console before they were purchased, tell us how many Naughty Dog games did you loose or Insomniac games outside of Sunset Overdrive (which did poorly on xbox anyway) after Sony bought them. There's a huge difference here and you're trying to compare apples to oranges with the way MS acquired Zenimax and how Sony has acquired developers, these two things are not the same no matter how you try to spin it.

+ Show (3) more repliesLast reply 1764d ago
Andrew3361765d ago

"Sony made sure they could be profitable before purchasing the dev" yay good guy Sony

DOMination-1764d ago

So many of these articles popping up over the last few weeks. If it was the other way around, people would be saying Microsoft were paying the media to print positive articles.

The reality is, whatever Sony decides to do, it'll be spun and celebrated. As I pointed out the other week, when an article on this very site popped up with the rumour of Sony purchasing Take-Two, nobody was saying how bad it would be for Xbox gamers to not be able to play GTA, Bioshock, Borderlands, Red Dead, Xcom etc. anymore and certainly nobody was saying "ohh Sony shouldn't buy them because its not an organic acquisition!".

I don't disagree with the sentiments of the article btw. Just the hypocrisy and cult-like behaviour.

Teflon021764d ago

I mean, these articles is the only real journalism in gaming. So it's not hypocrisy. They have to do real journalism eventually. Every bait article or slander article is usually unnecessarily attacking Sony. I think even that Steam Deck article is a prime example. Despite Steam Deck essentially being direct competition to switch. They're making an article about how it's a threat to Ps5 like those are suppose to be remotely the same audience. Just to reach. That's the point those people are making.

Darkborn1764d ago (Edited 1764d ago )

Take-two is still more of an organic acquisition than not. Let's take a look at some of the games and stuff from a deal like that. Playstation made Rockstar a top studio. They released several of their early games, bully, several GTA games and red dead revolver on their systems. They also paid for a game called agent that never happened back on the ps3. They are currently in a GTA 5 deal and they just did the godfall game for playstation 5. That's much more work together than just buying a publisher that works with both systems.

The organic part is partnerships and funding to make a good experience for the consumer. Sony funding those games and spot lighting them on thier consoles helped GTA become huge as well as a few other games. Agent was paid for and as far as we know, still never paid back.

DOMination-1763d ago

Rockstar existed way before PlayStation, as DMA Design.

Suggesting Take-Two would be organic because they released some PS exclusives before Xbox existed (or just beginning) and have a GTA marketing deal but on the other hand slagging off Microsoft who has a much better relationship with Bethesda than that (Morrowind exclusive, Oblivion exclusive until GOTY edition came out, timed exclusive dlc for Skyrim, Fallout 3, F76 Beta exclusive.. thats a deal on every game they have released since the start of 360 gen) proves my hypocrisy point.

Darkborn1763d ago (Edited 1763d ago )

They invested in those games too. It's completely different than just walking into an office for the first time and saying I'll buy it. The point is, Sony execs have been in conference rooms multiple times with take two execs and they penned deals together. Sony even invested a bit I to some of their games. If Bethesda was all lovey dovey with Microsoft, why did they agree to do two times exclusive games for playstation and they even said their games sell more on playstation. Almost all their games do.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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Jin_Sakai17d ago (Edited 17d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio17d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing17d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9217d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit17d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing17d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9217d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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60°

Take-Two CEO Once Again Side Steps Grand Theft Auto 6 Price Point

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."

Kuma17d ago

If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.

Eonjay17d ago

They got freaking BBLs twerking on the top of trucks for the gram, the freaking Flordia joker, and dude running down the stree in their undies and you are worried about it being 'too PC'? The internet has runied gamers. It doesn't matter how non-PC they make the game, you will all listen to the grifters telling you not to believe your lying eyes lol.

gigoran817d ago

"Rockstar Games’ co-founder and former VP of Development Jamie King said he envisions GTA 6 as a game that’s “maybe not quite as edgy or quite as funny” as its satirical predecessors."

oh yeah, totally internet grifters spreading rumors...

blacktiger17d ago

That's part of the plan, they destroyed you but they need to destroy the shareholders? Only 1 shre holder is the true elite that don't care

1nsomniac17d ago (Edited 17d ago )

Meh.., if it’s above £55 I ain’t buying it.

Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.

My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.

DaReapa17d ago (Edited 17d ago )

So they're actually leaving the door open for an L.A. Noire sequel? Nice!

VaNdAl17d ago (Edited 17d ago )

He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿

Storm2317d ago

I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.

Show all comments (13)
40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

Read Full Story >>
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