
Matt Booty explains the freedom of their studios to choose and not forcing them to make sequels for their games.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

At Capcom, Hiroyuki Kobayashi helped build franchises like Dino Crisis and Devil May Cry, as well as original games such as P.N.03 and Killer7. Now, more than 25 years after his first credited game (as a programmer on Resident Evil 1), the producer is relishing the challenge of creating an original IP once again.
It’s exciting to see Hiroyuki Kobayashi return to original IP after such a long and influential run on major franchises. Given his track record with stylish, offbeat titles, Stupid Never Dies sounds like it could lean into that same bold, experimental energy. The mix of “bonkers” zombie action and his experience with both horror and character-driven gameplay could result in something really unique—especially in a market that’s full of safer, formula-driven releases. If he’s truly being given creative freedom, this might end up being one of those cult-favorite games people talk about for years.

Erika Ishii: "I walked in on him petting Nate Fox"
However, making a sequel to an already established franchise lessens the likely-hood of the studio getting shutdown for underperforming.
that's too bad. I'm sure there are plenty of other studio's willing to pick up perfect dark or kameo.
It's easier for Microsoft tho.
2 Forzas, Halo, Hellblade,outer worlds, fable, perfect dark and other sequels currently in development though...but i guess they didn't make them do it? What the hell is he talking about? Why say that?