
From The Gamer: "“It’s not a bug, it’s a feature.” How many times have you heard someone with 3,000 hours in Skyrim rattle off that age-old adage, eh? Fallout’s jank is the best thing about it, according to the guy who’s still worshipping a dead bomb with the Children of Atom in 2277 Megaton. Honestly, I love The Elder Scrolls and Fallout, but come on - the only good bugs are the Skyrim horse glitch and the absurdity of sex percent runs in Fallout 3."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Skyrim was definitely enjoyable, but I encountered a bug that wouldn't let me 100% the game SIX YEARS after it had released. Unacceptable.
There's a reason some call them 'Bugthesda'.
Todd said that not making games for Playstation will make their games better!!
So, since Playstation was the excuse, this problem is solved and new Behtestha games will no longer have bugs... Right?
The thrashing corpse bug seems to have been in every game since Oblivion.
Lmao it’s their ancient engine. No new engine? Same old shit. The only issue PlayStation had with their games was the PlayStation 3s ram allocation. This game just wrecks the shit out of your RAM the more you play. That’s why save files would corrupt so fast on ps3 but Xbox 360 had more RAM allocated for games, so it ran into the same problems but much later in the games lifecycle. Saying it’s a a feature or blaming Sony for their problems is just an excuse for lazy development on Bethesda’s part
Bugthesda