
Last week, Sony announced it had signed a deal with Deviation Games to make a brand new PlayStation IP - the second such deal Sony has announced in recent months.

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

"Nothing is off the table right now."
Its a studio with a good work force from other studios, but what are they creating?
I'd love to see a straightforward shooter. No BR, no season passes, no "operators" or "specialists" that unbalance the game until you pay for them, no "progression system" that artificially locks guns behind mtx and/or grinding. Just a real, early 2000s style shooter with balanced classes that you play because its fun, not because of shoehorned RPG leveling.
Of course, we won't get that, and I'm sure we'll get some combination of all the nonsense discussed above.
I would love to see a good realistic shooter. None of this running at 30 miles per hour jumping 3 feet in the air over and over while running jumping off roofs without getting hurt and crap like that.
Sony seems to be signing a lot of studios to do exclusives. Maybe this is their strategy since Sony in most cases will own the IP's