
While effects of COVID-19 on the video game industry run deep, another casualty of the pandemic are in-person interviews. This interview is a prime example.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Welcome to the club...I know exactly what you mean, hell, there was even this one interview that I did that turned out so bad that we couldn't even publish it...And just the other week, I experienced just EXACTLY what you described with this interview...
On a personal level, it seems like the COVID-19 circus has taken out its right on devs and publishers all over the world, because they seem to be both worn out and extremely frustrated.