
Game Focus writes: "Left 4 Dead is a four episode zombie killing game about four completely different characters who are trying to survive a zombie-apocalypse. Each episode is completely different with each setting they take place in looking and feeling different, from traveling to an airport, to fighting your way to a hospital or finding your way to a boat, each and every episode is unique. Each of the four characters are also different with their own personalities and back grounds, Bill is the ex-soldier type who probably has more in common with the uni-bomber then anyone else, Francis is a tough biker guy, Louis is your average office worker and Zoey is the young and perky co-ed, but they all play exactly the same so there is no fighting who gets to play the tough character or fast character.
Each episode is made up of 5 chapters and the goal of each chapter is to make it alive from point A to point B and sometimes that is easier said then done. The average time to complete each episode will range from 40 to 80 minutes depending on difficulty and the skill of the people you are playing with but while the game sounds short, the game is very re-playable with the location, number, intensity of zombies as well as how much health, ammo and where the weapons are located being different and changing on the fly each and every time."

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.
L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.
This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.
The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."
Just about every year in the 7th generation was great and something we most likely won't experience again.
2009 for example had Assassin's Creed 2, Batman: Arkham Asylum, Dragon Age: Origins, Uncharted 2, Halo 3: ODST, Killzone 2, Borderlands, Bayonetta, and Demon's Souls to name a few.

Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
They're not offensive.
And we need another Fat Princess. Fantastic little game!
Some people just have no sense of humour if this sort of thing offends them. They need to lighten up and stop taking themselves so seriously.