
Ripten:
"Skate It, EA's Wii version of their popular Skate series, introduces some great ideas and new ways to play a skateboarding game, but doesn't necessarily succeed in all areas.
Before I get into this review, though, I just want to let y'all know that I wasn't able to play Skate It with the Wii Balance Board, well, because I don't own one. Instead, I used the Wii Remote and Nunchuk combo, which I honestly found to be a fun and suitable way to play, but far from being perfect. I'll get to that later in the review."

MMGN: Skate It” brings the popular “Skate” franchise to the iPhone after a brief outing on the Nintendo DS, but just how well does it perform on the new mobile device?
Skate is a pretty cool title on 360, but 3/10 on the iphone? that's a shocking job :(
A skating game on iPhone? It could've worked.
It's a shame this didn't work out.
touch control would have good potential for this sort of game... wish they incorporated it a bit better..

When considering the existing pedigree of the Skate series, there were higher-than-normal expectations for the mobile version. Unfortunately, Skate It could only be considered part of the series as a stranded stepchild. Using the accelerometer to control movement, a push button, grab button and finger motions to perform tricks, the game presents too much to control in comparison to the console version. It has a stunted career mode that focuses on challenges rather than free skating, and graphics that look worse than the original PlayStation One Tony Hawk game. Skate It isn’t Skate, but a quick attempt to cash in on the series without adapting the title properly for mobile users.

Mac World: Skate It is EA’s latest skateboarding app for the iPhone. Based on the popular Nintendo DS game by the same name, Skate It features real brands, a ton of customization, and a unique—but not necessarily easy or convenient—“flick it” method of controls.
Hey look! Another mediocre Wii game!