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150°

Eurogamer Hands on Killzone 2

It's hard making the sequel to a classic, but it's probably harder making the sequel to a game that everybody expected to be a classic. Guerrilla's Killzone had distinctive World War I-inspired art, authentically creepy enemies, and pre-release claims of revolutionary squad AI, yet the game never delivered on its obvious promise. Its grey trenches brought heavy-handed railroading along with their stylish claustrophobia, and the designer baddies combined a conspicuous lack of street smarts with annoyingly long health bars, which saw them absorb a wearying number of bullets to the chest before eventually collapsing.

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eurogamer.net
Ashton6386d ago

eurogamer said something positive for a PS3 game?

Time Lord6386d ago (Edited 6386d ago )

"no other shooter plays quite like Killzone 2, and no other shooter looks quite like it, either. That's a risk in a market as saturated as this, but the one thing Guerrilla has never struggled with is drawing attention to itself. Now at last there are promising indications that it's got the game to go along with the hype."

WANNA GET HIGH6386d ago

I just hope it dose not suffer like R2 suffered with sony not marketing it very well.They should start marketing 1month before relase.That is what MS did with halo3 and gears1 and look how sales turned out!!

arika6386d ago

this is a game that will unite all gamers in unison, wether they be a hater, critic, fanboy and loyalist, they will all have one conclusion, that this game is going to be an amazing experience.

joemayo766386d ago

well how can u talk bad bout this game its way too much fun, and looks and plays amazing.

Marceles6386d ago

I hate hands-on previews from places like Eurogamer, Edge, etc...they give a great preview and butters everyone up, and once the final review comes they do a complete turnaround and say how bad the game is...or they'll say the same good review but give it a 7.5 or 8, or a score that doesn't reflect what they've said.

MazzingerZ6386d ago (Edited 6386d ago )

They wrote a lot of positive stuff about MGS4...and at the end game it 8/10...

Honestly, since the gaming sites became also a big business along with anything else around VG, now not even the hands-on are trust worthy...not saying that K2 is not great because it is and I'm looking forward to play it!

The gaming sites know that if they bash a game in a hands-on article they are practically saying goodbye to exclusive interviews and footage...that's why so many people reacts with disappointment and even anger to review scores...beacuse that same site that 2 months ago wrote the best things about a game and got you to visit it often to check news about it, 2 months after all of the sudden tells you that the game is average-good, the same game you are playing and like so much...

So they run their business without no one bothering them, people visi their sites, ads sell...and when is time to review, they can get extra cash giving either a good or a bad review...there will always be "someone" that would pay for either

So please ignore all this hands-on and just wait for the game, it will be awesome.

By the way, Eurogamer has the most annoying community...I look at the comment section and makes me sick, brainless people, everybody tries to be funny using irony...in a way that is so annoying and not funny at all...IMO Eurogamer is the site with the highest percentage of X360 fanboys that are more worried about posting in PS3 related threads than anything else...when I read their comments:

1- I feel ashamed of being a gamer
2- I can't tell their age, neither biological nor mental

DiabloRising6386d ago

DING DING DING, we have a winner.

Mazz got it right.

Marceles6386d ago (Edited 6385d ago )

lol exactly...always a good hands-on and then someone replies "yay 10/10 confirmed!", then the review comes and it's like wtf just happened?

Kuest6385d ago (Edited 6385d ago )

by the same criteria we asses reviews. There are several simple reasons for this basic fact.

In essence, previews are written as a preface for information, not judgment per se. A preview is not 'correlative' to the later review, as those mediums are not interchangeable in objectives. Specifically, the former is predicated around new content, whereas the latter is concerned with the successful implantation of content, not necessarily new.

To illustrate, this Euro preview introduces several key game-play mechanics of Killzone, like the "feel" of weaponry, character movement, etc. It describes these elements, and how each might appertain to specific sequences. The purpose of this article therefore is not to essay whether or not Killzone's overall story development meshes well with the game play mechanics, or whether the gameplay itself is engrossing after long periods of time.

On the contrary, this preview is meant merely to deliver NEW INFORMATION to the public, to alert the reader what new features may be available, and how they might enhance player interaction. It is then the reviewers job to determine if those certain innovations actually managed to fulfill its objectives, in relation to the overall experience.

If a developer introduces the concept of moving cover, for instance, that may be considered new information, or a preview. The reviewer would then attempt to esteem how well 'moving cover' complements the overall game, whether it detracts, enriches, or does nothing at all.

Good previews can only be considered 'good' insofar as the new information revealed is interesting or unique. A good review, on the other hand, demonstrates whatever featured game play mechanics, story development, etc., is implemented well.

For example, eurogamer has revealed that Killzone's character movement is slow, and tactical, rather than fast-paced and awkward. How this relates to the overall experience of Killzone's single player, or multi-play remains undetermined. So, one cannot simply waive their hands, and shout a good preview should entail a good review. You fail to recognize, Mazz, that new information- in and of itself- may seem enticing, but when put into the greater context, may prove to actually detract from- inter alia- story plot, or player satisfaction.

Kuest6385d ago (Edited 6385d ago )

Not out of negligence for your sentiments, but rather to expose how dissatisfaction with the journalist emanates ultimately from self-interest. Moreover, we all need to reassess our reasoning for why reviews suck. For, in my opinion, the problem with game journalists is not that they deliver bad scores, but that the justification, and the manner in which said justification is given, constitutes a hell-hole of fallacies.

I recall vividly how ME was butchered by Gamespot, when it asserted the artwork was comparable to Halo's. What blasphemy! Even worse, the reviewer did not cite one example, to back up his drug-induced allegations (he must have been smoking to say what I said above; I dare not repeat such foolishness). That is the chief drawback of game journalism today. Its the quality of thought process, which goes into the writing.

Traveler6385d ago

Eurogamer have never been against the PS3. They have always been very fair in my opinion. Just because their objective comparisons often found the 360 version of multiplatform games performing a little better than the PS3 version does not mean that they are biased against the PS3. In my opinion, Eurogamer have integrity and they are more concerned with the truth and being fair in their judgment of all games. They have given many good reviews to PS3 games and there is absolutely no reason to think that they are biased against the PS3.

Killzone 2 is an awesome game and Eurogamer recognizes it and gave it an overwhelmingly positive preview.

+ Show (9) more repliesLast reply 6385d ago
Craig David6386d ago

Sounds like the aiming sucks monkey ball, But saying that all droids like to suck on some balls.
haaaaaaaaaaaaaaaaaaa

gambare6386d ago

sounds like I'm going to take out bubbles of your ugly face haaaaa

steck676385d ago

I feel so sorry for you. While us PS3 owners will be playing this masterpiece, KZ2, you bots will be playing GTA4 $20 DLC LOL. Have fun with a nearly one year old overhyped game.

Spike476386d ago

they stated took some time geting use to but in the end they woulldn't want the controls to be replaced by anything else.

Looks like this game is really shaping up like an AAA title, I'm geting it day 1 no matter what.

RememberThe3576385d ago

I remember messing around with Killzones' controls for a bit to get them where I wanted them. Luckily they do give you that option though, so if I don't like them I can make them what I want.

Spike476386d ago

obviously you didn't read the lines after that. Fail.

Show all comments (44)
130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman584d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX584d ago (Edited 584d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne583d ago (Edited 583d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro583d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken583d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown584d ago

They should finish Horizon story first

darthv72584d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken583d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya583d ago

Yeah, a remake would be pretty awesome

anast584d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood583d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

Show all comments (21)
350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX813d ago (Edited 813d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro812d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72812d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_812d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga812d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos812d ago (Edited 812d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23812d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000813d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin813d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole813d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix813d ago

A Resistance reboot will be awesome

Michiel1989812d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor813d ago (Edited 813d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

813d ago
Michiel1989812d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1117d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1117d ago

Can’t wait for their next franchise

SullysCigar1117d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1116d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491116d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381117d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1117d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1117d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381117d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1117d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761117d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

+ Show (2) more repliesLast reply 1117d ago
REDGUM1116d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301117d ago (Edited 1117d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1116d ago

thank you fps lover, I'm with you

talocaca1117d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1117d ago (Edited 1117d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1116d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1116d ago

There were rumours that they were working on a Socom reboot.

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