
Remedy Entertainment has released the Control update 1.000.002 patch, which should be live now for both PS5 and Xbox Series X.

New evidence suggests a Control reveal is imminent. A trademark discovery ahead of The Game Awards hints at big news for Remedy's franchise.
Control was really good. There was a ton of backtracking and running through the building from one end to the other a ton of times, but otherwise I loved it. Can't wait to see the sequel.
I really enjoyed Control though without the mini map i found myself lost and or unsure of what to do too often and gave in on the game about 30% in.
Ive just re-downloaded it with the latest update with the enhanced graphics but unaure I'll dig back into it agaith with my current backlog.
Looking forward to seeing whats next from Remedy though.

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.
They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.
Do it, Microsawft. Don't be cowards.

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
I've been playing Control on PS5 and really enjoying it so far....I can see why it won so many goty awards.
I’ve been experiencing bad drift issues with this game. Hoping this update will “remedy” this “control” issue.
I'm having a hard time getting into this one. I'm about 6 hours in (PS5 version) and it honestly feels kind of like a chore. The office setting is getting tiring. It's *good* and I like the lore sprinkled throughout but it's not grabbing me in the way that Max Payne or Alan Wake did
I highly recommend this game to pretty much any action fan. Best implementation of raytracing I've seen.
I’m playing through this at the moment. It’s a bit mixed for me. The ray tracing, particle effects and destructible environments are fantastically good. The lore is also great.
But I find the level traversal is a real chore. Spent far too much time wandering about trying to get to a point on the map and feeling lost and frustrated. I’ve got stuck a lot more than on other games as well.
Great high points but the games doesn’t flow nicely.