
Rebellion is in the air at Polish video game publisher CD Projekt SA after the company’s highly anticipated, and thrice-delayed, latest title was released to scathing reviews about glitches.
This week the podcast crew discusses Darwin’s Paradox, South of Midnight, and games on the horizon.
Cyberpunk 2077 on PS5 Pro delivers strong ray tracing upgrades, though PC maintains an advantage in global illumination and path tracing.
I wish when anyone does performance comparison videos of consoles vs PCs, they would include the cost of that said PC they are testing it on. As a non-tech person, I know how much a PS5 (Pro), Xbox Series and Switch 2 cost but no idea on the PC side. It doesn't make sense to do a comparison between two products where one is $450-$700 range ($900 now with the new price increase for the pro) vs PC that cost who know how much.
In other news, that new Honda civic has impressive performance but falls short of the Lamborghini.

Push Square: "Cyberpunk 2077 is effectively a must-play on PS5 Pro. The ray-traced modes have left us thoroughly impressed, bringing an entirely new sense of visual depth to an already outstanding open world."
PS5 Pro showing its well worth the investment, it’s nice to have a capable console option and I really wouldn’t have minded is series X had gotten a soft refresh too. I was actually hoping it would but it only got the 2 TB upgrade.
Since I will not be getting a PS5 Pro, I have started a list of games that I will play on PS6, that will run the PS5 Pro version (or native PS6 if updated) at the best possible resolution and frame rates. This is one of them.
Still love how I picked up a physical PS4 disc of this at Best Buy for $10 a few weeks after launch because of how bad it was on PS4. The physical disc came with a ton of stuff too, like a map of night city and postcards.
"Many industry observers have wondered why Cyberpunk 2077, which was first announced in 2012 and was delayed three times in 2020, still appears to be unfinished. Several current and former staff who worked on Cyberpunk 2077 have all said the same thing: The game’s deadlines, set by the board of directors, were always unrealistic. It was clear to many of the developers that they needed more time."
If I put blood sweat and tears and long hours into a game I would also demand answers especially if I am thinking to myself I am making a game I think people are going to like and enjoy. Refunds left right and center, buggy game, Sony taking it down is like a massive kick to the balls for the developer who actually gave a shit when he/she built the game. The higher ups should have listened to the staff pushed the game back worked out the bugs skip the holiday sales and launch the game when it was ready. I hate higher ups who only see sales rush it out the door patch it as we go call it a game just to get those holiday sales.
With everything that is happening at CD Project Red I'm curious if there will be a mass walkout of developers and then go work at a different studio or create their own company.
It definitely will be interesting to see what comes next for all the workers.
Things must be in shambles at CD's studio right now. I anticipate several key employees walking out early to avoid any association with the studio. Dark times ahead.