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Perfect Dark - The Initiative Developer Interview

Learn more about The Initiative and their vision for Perfect Dark

CaptainHenry9161969d ago

Good trailer but I forgot about it after seeing Back for Blood

Sciurus_vulgaris1969d ago

Was Back for Blood the game with cringe in game dialogue ?

CaptainHenry9161969d ago

Basically they could have named it left 4 dead 3

oof67811969d ago

Lol it was pretty bad ngl

alb18991969d ago

Well I didn't. Little by little the proposal of MS is getting really great.

solideagle1969d ago

wait how did this get approved? I submitted a youtube video and it was reported that I cannot post a direct youtube video? should it be from developers only?

Automatic791969d ago (Edited 1969d ago )

Glad The Iniative bringing back Perfect Dark one of my favorite games ever.

RgR1969d ago

I'm glad too but we have to remember that this is a new studio.

Perfect dark was developed by rare in the glory days.

It is very likely that the tone and style as well as overall look and feel will be wildly different than what we loved from the original perfect dark.

Until they show actual gameplay we won't know if this ip i sin good hands or if it will be tarnished.

northpaws1969d ago

I loved perfect dark on N64. But I would much rather they try something new to be honest, I always feel like it would limit a studio's potential and creativity. Such as 343 to work on Halo, or playground to work on Fable, Activition on Crash, a new studio for MGS or Silent Hill ...etc are just not the same... just create a spiritual successor so the game doesn't get destroy by through the roof hype, and at the same time it give the studio so much more freedom to go crazy!!

Sayai jin1969d ago

They have 21 studios working on games and some of those studios are working on multiple games. The initiative is supposed to be their AAAA studio and large so they maybe working on more than one project.

Zhipp1969d ago

With them being such a new studio, I'd be very surprised if they're already a multi team studio, tbh. Not that that's even a problem, tbh. Let them prove themselves on a major title before splitting then up, I say.

northpaws1969d ago

@Sayai Jin

If the Initiative chose to do Perfect Dark, then I wish them well. Hopefully they are not being forced to work on old IPs.

Either, in my opinion, two things can happen.
1. They follow closely to the original, limiting their creativity.
2. They don't follow closely to the original, then might as well call it something else.

The point is, it is very hard to meet fans' expectation, it can make reviewers/gamers being extra critical on the game just because of the name "Perfect Dark" alone, it would suck if a brand new studio full of potentially get killed of right off the bat because of unrealistic expectations from everyone.

chiefJohn1171969d ago (Edited 1969d ago )

It's a reboot, it wont play 1:1 to the original they could rename it and you'd think its a whole new ip. Same with Fable. So how is it limiting a studio if they decide to use the name for a genre they want to make to appeal more to fans? Replace Kratos with someone new and rename it, would you still think it was GoW? No you wouldn't. It could've been an entirely new ip if they wanted.

AuraAbjure1969d ago

Perfect dark was quite fun for N64. Best graphics I'd ever seen at the time and kewl gameplay.

jznrpg1969d ago

Not what I thought they were going to do. I thought it would be a new IP . Oh well it’s something

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50°

The Perfect Dark campaign for N64 is being rebuilt as a VR game

The nostalgia for 64-bit gaming has taken a significant technological leap with the arrival of Perfect Dark VR on Meta Quest. This isn't just a simple workaround to make the emulator look bigger; it's a standalone port that brings Joanna Dark's missions directly into your VR headset.

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guardarpartida-com.translate.goog
UltimateOwnage83d ago

I’m super excited for this. I hope it can be finished at some point.

EternalCynic82d ago

"I have a headache. And with a head this big, that's no joke." - me after playing this for 30 minutes

Agent7582d ago

It wasn't too good on the Nintendo 64 all those years back. Hyped as GoldenEye 2, it didn't even come close. On the Xbox 360, it wasn't too good either. No more Perfect Dark games please.

50°

Perfect Dark Has Been Fully Decompiled, Native PC Port With Multiplayer Support Now Available

Rare's first-person shooter, Perfect Dark, has been fully decompiled, and a native PC port with multiplayer support is now available.

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twistedvoxel.com
Agent75121d ago

I remember getting this at launch on the Nintendo 64 and even though it looked like GoldenEye, it wasn't too good to play. Plain boring if you ask me. To this day, I still don't understand the hype.

Snookies12121d ago

Absolutely wild take. Perfect Dark was like GoldenEye evolved.

jjb1981120d ago

I agree. It improved the gameplay in a lot of ways. Who doesn't like a laptop gun?

Nebaku120d ago

It's literally built on the GoldenEye engine.

You're going to have to explain how you think GoldenEye feels good to play, but Perfect Dark doesn't.

Notellin120d ago

Man there is no way in the world that two real people agree with what you just said. This is one of the worst opinions I've ever seen on N4G.

230°

Take-Two talks ‘to save Xbox’s Perfect Dark reboot’ reportedly collapsed

Take-Two was reportedly in discussions to save Xbox’s canceled Perfect Dark reboot, but negotiations recently collapsed over details of a potential deal.

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videogameschronicle.com
dveio242d ago

So, unsolved questions about the long-term ownership of the IP were responsible for the deal to collapse.

Interesting.

CantThinkOfAUsername242d ago

- Microsoft tells the studios developing the game they can look for funding elsewhere
- The studios' heads spend two months talking to different parties till they land a deal with Take-Two to fund and publish the game
- Take-Two gets in talk with Microsoft about the franchise
- Microsoft says, "Nah, you either fund and publish OUR game for us, or we'd shelf it and let the IP rot forever"
.
.
.
- Profit?

franwex242d ago

I doubt Microsoft will do anything with this IP anymore. It’s basically a late stage n64 game made by rare when they were at their height. It was good for n64 standards. The 360 game was kinda meh. Now it will probably be shelfed forever.

jimtendo1983242d ago

Kinda meh???? It was absolute garbage

Knightofelemia242d ago

Hmm have someone else make a game on your franchise and make money. Or just have an unused IP sit in limbo collect dust and not make money. Or make a little bit of money releasing the game in a collection. Microsoft should be selling off some of the older IP's to people who will do something with them.

Sciurus_vulgaris242d ago

Companies don’t generally readily sell off IPs. MS would have likely only granted Take two a license. Even when Microsoft sold Tango Games, they kept most of the IPs, and did not fully sell off the Hi-Fi Rush IP to Krafton.

Tacoboto242d ago

The Hi-Fi Rush IP did get fully sold to Krafton, though

Sciurus_vulgaris242d ago

No, in Kraftons statements they refer to “rights to” the IP not “ownership of” of Hi-Fi Rush.

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