COG writes: Does full 4K, a zillion teraflops, and crazy ray tracing really make that big of a difference? We line up the PS5's Spider-Man Remastered alongside the original PS4 release, and the results speak for themselves.

In honour of PlayStation's 30th birthday yesterday in the US, data company Circana has dug out figures showing the top 20 best-selling PlayStation video games ever (date-range Jan 1995 to July 2025). Don't get too excited.
This is a great reminder of how game sales have become more concentrated in a smaller number of games/series over time. In the PS1/PS2 era a game was a success if it sold a million or a few million copies. The GTA games (3/Vice City/San Andreas) were pretty big outliers in selling as much as they did during the PS2 era. So in the minds of a lot of gamers something like FF VII feels like it was as big of a PS1 game as God of War 2018 was for PS4, but in reality far fewer people bought it (though it has obviously reached additional people through remasters, etc.).
What this says to me is, not many people are buying a PS to play PS exclusives. Like so many false narratives, like Xbox gamers don't buy games! It seems Playstation as a default system is a vanilla system to play call of duty, Minecraft, GTA games and a sports games.

A modder has added multiplayer to Marvel's Spider-Man Remastered on PC, giving us the closest thing to the canceled The Great Web project.

A Marvel's Spider-Man Remastered multiplayer mod is in development by the community, and there's even early gameplay footage.
I think my eyes are broken but I prefer the PS4 Pro version over the Remaster. The lighting and more traffic/pedestrians looks better.
The PS4 Pro lighting is WORLDS better. There is something going on with the PS5 the color is completely blown out. Like someone completely turned the contrast to max.
The same is true for the Ghost of Tsushima. These heads to heads are not positive as the older console looks BETTER.