
Danielle Winter of GameGrin previews Exo One, writing: "My first reaction to seeing this game was “Marble Blast Ultra: A Space Odyssey” - perhaps it’s quite reductionist of me, but I feel as though that’s pretty much the experience I received.
Manoeuvring your metallic marble over the grooves of the dunes is incredibly satisfying. Maintaining that momentum feels intuitive to control, as you control the gravity or rather the magnetic tether between the ball and the surface you skim across. The closest parallel I can think of is the action of “pumping” a skateboard up an incline or half pipe in the Skate series of games."

Following the Exo One Launch on Game Pass, the developer revealed it saw around 2 million players, becoming a a huge success on the platform.

WTMG's Leo Faria: "I have to commend Exo One for giving me a control scheme and a physics system which were entertaining enough to keep me engaged, despite its pretentious nature and boring plot. Can’t say I cared about its plot, characters, or twists. I was having a lot of fun with its gameplay, and was also constantly wowed by its absolutely gorgeous visuals. Recommending it is a completely different story, though. I don’t know exactly who this game is for. Fans of Journey and Flower might have enjoy Exo One more than the rest of the public, and I guess this is a neat pick for fans of Stanley Kubrick’s 2001: A Space Odyssey. If you can find it for a cheap pricetag, this is worth a single playthrough. At least for the visuals. And being able to constantly break the sound barrier, of course."
Feel the flow of flying with gravity thanks to the DualSense controller’s haptics.
Well that looks trippy. I'll keep any eye on this - love me some solid DualSense implementation.