
"Ten years later, we need an evolution, something new, and I'm curious to see what FromSoftware is going to do with Elden Ring : whether it will go back to the roots or add new mechanics to the formula. It's interesting to think about this genre and see how it's simultaneously evolving and stagnating as it spreads across the industry."

There are some video game locations which hit you right in the feels. Are these the most emotional places in gaming to visit? Jump Dash Roll counts down 9 destinations in today's feature.
Is the OoT screenshot a comp of hyrule field with the Windows Vista desktop layered over the foreground?

Bandai Namco has released its latest financial report, revealing that the Dark Souls series has reached around 40 million units combined.

Before Elden Ring and Bloodborne, FromSoftware's talents for all things creepy and chilling gave Dark Souls an atmosphere unlike any other.
This feels like the epitome of a 'tepid take'. Dark Souls has always worn its gothic horror influences on its sleeve, it isn't exactly subtle.
Bruh.... We don't need challenge in games.... We don't need games themselves.....
We don't need em specifically for traversal. If devs can toggle it on and off for fights and just getting around it'd be great. It really ruined exploration for me in BoTW and it's ruining it for me in Genshin. However in combat I would say it's necessary for tension and strategizing and challenge.
"We don't need decision based resource management" - some idiot in 2020
Depends on the game. Dark souls combat revolves around the stamina bar. In elder scrolls yeah get rid of it, its just an annoyance
Over the years I've heard so many people claim gaming needs to "leave behind" certain things and so very, very often, the claims are utter tosh. This is another one of those times.