330°

Killzone 2 to support native 1080i resolution

Seb Downey has confirmed that Killzone 2 natively supports 1080i. Here is the quote:

"I got a message from one of our code gurus today about me talking about the 720p stuff I was spewing incorrectly and told me that we now support 1080i natively too. Glad they got that in too. Now rejoice!

Seb Downie - QA Manager - Guerrilla Games"

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TheExecutive6363d ago (Edited 6363d ago )

The coders at GG are magicians, no doubt in my mind. After reading beta impressions and leaked impressions of the SP campaign I am officially stoked for this game.

*hugs PS3*

EDIT: Yeah I would also expect this to be native at 1080p soon enough.

hay6363d ago

Wow, that's incredible. I hope it won't melt my brain.

Cwalat6363d ago

1080i native, hmm, should i go play on my Plasma or LCD?

i mean the plasma outputs a 1080i signal and if it's pure 1080i signal then it's gorgeous. And on my Sony 1080p LCD, it doesn't output 1080i signals very well... if it's upscaled to 1080p then i would surely play it on the sony LCD...

Does anyone know if the game will be upscaled to 1080p for the FULL-HD owners?

IzKyD13316363d ago

I finally win!
I had the displeasure of buying a 1080i LCD instead of 1080p and it's paying off for a change lol

I_am_rushin6363d ago

I don't think the game is native 1080i. It was said a long time ago that it's 720p @ 30fps. If they have boosted it to 1080i, then that's great, but @ 30fps it would only give them 15 full fps, which I doubt they would do.

Fishy Fingers6363d ago

What? So Seb confirms 1080i support and you doubt it's authenticity because a long time ago Seb said 720p @ 30 fps?

That makes zero sense to me bro.

na2ru16363d ago

I recall Warhawk having max resoltion of 1080i on the back of my case. If true/i remembered correctly, how comes it's not got 1080p written on the back of my case?

My TV is 720p/1080i LCD. I custom set PS3 to 720p max. This leads to games running at a smoother framerate than 1080i (if available).

I_am_rushin6363d ago

Don't get me wrong Fishy. I would love for the game to be native 1080i, it would look great on my 1080p tv. I just don't see how in a few months they could go from 720p @ 30fps to 1080i @ 60fps. Once again I hope they did. But I think it just means they are upscaling or something.

pixelsword6362d ago

I didn't see him state that.

FantasyStar6362d ago

It's not going to be native 1080p. The most we can expect from this is native 1080i support, but still upscaling to 1080p. Don't get your hopes up. Of course, this does not affect me whatsoever as I got a 720p stand that accepts 1080i/p signals either way.

I_am_rushin6362d ago

Because genius. Anything lower and it will look horrible during gameplay. If they only go 40fps it will give you 20 full frames and 20 half frames.

Now that's it's been sorted out though. It will most likely be 1280x720 or 960x1080.

ambientFLIER6362d ago

FantasyStar: Running the game in 1080i is pointless on a 720p-max tv, because the tv downscales the image to its native res. In fact, it adds more image processing, which isn't good.

Ju6362d ago (Edited 6362d ago )

My best guess is 1920x540 (half field) 30fps, which is still above 1280x720 (1MPixel vs. 921Kpixels in 720p).

Edit: Oh, I see, he said, 1080 lines, but lesser vertical res. So what other people said it could be like 960x1080 using the HW scaler to stretch the 960 to 1920 (2x linear multiplier?).

In my opinion, it still looks good scaled back down 768p, because that is what my LCD does, and is still higher then 720p. But I can't really tell. I can feed everything up to 1080p into my TV, but the physical res is 1366x768.

I just hope they allow you to lock to 1080 even if you have 720p on (like MGS4).

kwicksandz6362d ago

The game is in 720p. They are just saying that they support 1080i because many, many PS3 games do not support this resolution due to the ps3's lack of a internal scaler.

Basically those who have 1080i Tv's get screwed in most games eg LBP, burnout paradise and are forced to play in 480i instead of high def. This is made all the worse by the face that the competition (360) can scale all its games to any supported resolution. SOny should have mandated 1080i support when they made trophys mandatory.

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Statix6363d ago

This is great news for those with slightly older-generation 1080i HDTVs. Now everyone will be able to enjoy this game when it comes out in a couple months.

TheExecutive6363d ago

We knew it would be upscaled to 1080i a long long time ago. However, Seb stated that it would be native resolution. There is a major difference. It could be a slip of the tongue but who knows, take it for what you will.

Statix6363d ago (Edited 6363d ago )

Actually most PS3 games released today do NOT support upscaling to 1080i. Recent 1st-party games such as Pacific Rift and LBP have raised the ire of some disappointed PS3 owners who were hoping for 1080i support in those games, so that they could play them (in HD). Unfortunately, Sony dropped the ball with those two titles, and some are relegated to playing them in SD (or not play them at all).

That "natively" descriptor was a mistake or misunderstanding on the part of Seb Downey. If Killzone 2 were truly "native 1080i" then that would mean the game runs at a back buffer resolution of 1920x1080 (the same rendering resolution as 1080p). Which just isn't possible, unless Guerilla shocks everyone by suddenly and miraculously supporting native 1920x1080 rendering with those kinds of bleeding-edge visuals.

You see, native 1080i rendering would require the same number of pixels rendered and rendering performance horsepower as native 1080p--both would require the game to run at 1920x1080. What differentiates 1080i from 1080p, is that 1080i is interlaced. To prepare the signal for 1080i output, the game would then utilize the PS3's on-board video processor to interlace the signal (hence the "i" part), which results in a 1080i output signal. The ONLY difference between 1080p and 1080i is that 1080i's horizontal lines are interlaced (the lines are displayed in a continuously alternating fashion at the rate of 60hz).

TheExecutive6363d ago (Edited 6363d ago )

I never said it was a given but upscaling to 1080i was confirmed months ago for KZ2. So, if it is just upscaled it would make Seb's comments yesterday very very odd in the fact that he would be confirming what he already confirmed long ago. Seb's statement just doesnt sound like a re-confirmation but more like an announcement.

I know what resolution 1080i is, but thanks for the refresher.

KZ2 is serving crow on a massive scale. We will see if the "1080i isnt possible with these graphics" crowd becomes part of the party.

EDIT: Yeah I Know thats why I said it may be a slip of the tongue.

Statix6363d ago

Believe me, I would absolutely love to see KZ2 natively run at a resolution of 1920x1080 as well. But just be aware that if KZ2 can run natively at 1080i, it can also logically and technically run natively at 1080p as well.

If everything that has been said is indeed true, then this would mean that this announcement is a confirmation that KZ2 runs at native 1080p!

Montrealien6363d ago

Satix wins this comments section.

+bubbles to you good sir.

As for the (news) at and, I would also love to see this game in 1080i/1080p Native, that would be incredible.

TheExecutive6362d ago

ok, so to close out this section it appears that it has a higher resolution than 720p but lower than 1920x1080. Check out the update in the news story.

Ju6362d ago

Quote: "...but displays 1080 lines. [...] it's slightly heavier than 720p (but not as heavy as full 1080p)".

So, something like 960x1080 or so which lets pixels be scaled vertically only without much distortion.

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Why o why6363d ago (Edited 6363d ago )

nice von....gorilla izt ze best

PotNoodle6363d ago

I'm not sure if we'll see 1080p, i mean the really graphically intense games don't usually run at the higher res - this is one of the most graphically intense game, not only on the consoles but could go up against the top PC games.

PS3n3606363d ago

Its good news for people who dont have 720p but 1080i. There are quite a few older sets out there without 720p but do 1080i, I had one once. this game would look great in any resolution. To me the subtle animations are what take it to a ho nuva level. Gonna be great to play it.

Statix6363d ago

1080i games and Blu-Rays run at the same native back-buffer resolution as 1080p--that resolution being 1920x1080. This means that the performance of 1080i and 1080p would be completely identical.

As I mentioned above, the only difference between 1080i and 1080p is that 1080i involves the additional step of a PS3 or Blu-Ray player's interlacer chip: A normally 1080p signal is processed by the interlacer chip for output as a 1080i signal. The rendering resolution and performance requirements are exactly the same; but 1080i is a 1080p signal that has gone through the additional step of interlacing (meaning the horizontal lines are displayed in an alternating fashion at the rate of 60hz).

thor6363d ago

Yeah statix

If it's rendering at 1080i native, that means it's rendering at 1920x1080 pixels native, right? But that's just 1080p if you deinterlace the signal (as it will be because I have an LCD TV).

So surely they should be claiming to run at native 1080p??!?

Even still, I agree with PS3n360. I know people who can't tell the difference between SD and HD - let alone tell what's 720p and what's 1080i. There's a huge whiff of "emperor's new clothes" about the entire thing.

hfaze6362d ago

"I know people who can't tell the difference between SD and HD"

You're kidding, right?

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Jamie Foxx6363d ago

no installs, great resolution, take note other developers..

PS3n3606363d ago

It would be nice to see a few games roll out using this engine in the next couple years. All that work needs to be enjoyed as much as possible.

InMyOpinion6362d ago (Edited 6362d ago )

Don't forget they've also had almost 3-4 years and a budget of around $60 million(as of January 2008) to play with. To put it in perspective that's 6 times the budget for Gears of War 1. Or $10 million more than MS paid for the GTA IV DLC if you will lol! Fck it's so goddamn stupid!

http://www.qj.net/Rumor-Kil...

Good thing us gamers don't have to pay extra for it =)

@PS3n360 - Looking at the the costs I think they will be more or less forced to use the engine for more games than Killzone 2.

Ju6362d ago

I am pretty sure this money didn't just get spent on the game. But a lot of knowledge came out of it. Cell specific knowledge. I would think it was certainly also a research budget. A lot of what Guerrilla did goes back into tools and SDKs. Its not just the game. Even if the engine itself might be handed out, the tech will become available to others.

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130°

Why Guerrilla Games Shouldn't Abandon the Killzone Series

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.

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thenerdstash.com
IAMRealHooman553d ago

1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland

OtterX553d ago (Edited 553d ago )

Shadowfall had great Multiplayer though. Too bad the campaign was meh at best. It did have the occasional great moment sprinkled in.

TheNamelessOne553d ago (Edited 553d ago )

I played through 2/3 multiple times. I played through the original once, but it felt pretty lukewarm for me. I couldn't be bothered to beat Shadow Fall. I got a couple hours in and just went "I'm done". Never touched it again. It was awesome on the tech side, being a launch title, but it didn't even match up to the first game when it came to actually having fun playing it.

Rude-ro553d ago

3 in 3d was an amazing experience to be had.
Although not many experienced it as intended for good reasons.

just_looken553d ago

You forgot the ai advancements on the playstation 2 killzone one you could have a full team of bots doing everything even playing the objective that was a big thing.

In killzone 2 they always flanked you and when available used the high ground.

Playing killzone 2 no hud 5.1 audio was/is awesome

MDTunkown553d ago

They should finish Horizon story first

darthv72553d ago

I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.

just_looken553d ago

You forgot killzone mercenaries on the ps vita but it was the worst selling sony game for awhile there.

Yui_Suzumiya553d ago

Yeah, a remake would be pretty awesome

anast553d ago

They should let it go or sell it. No use spending millions on this project.

LucasRuinedChildhood553d ago

Would like a new IP before Horizon 3. Just because games take so long to make these days.

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350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

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wealthofgeeks.com
OtterX782d ago (Edited 782d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro782d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv72782d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_782d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga782d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos782d ago (Edited 782d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt23782d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball2000782d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin782d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole782d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix782d ago

A Resistance reboot will be awesome

Michiel1989782d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor782d ago (Edited 782d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

782d ago
Michiel1989782d ago

Resistance was the best co-op fps I ever played after L4D2

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230°

20 Years of Guerrilla: The Story of a PlayStation Studio

The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.

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blog.playstation.com
SullysCigar1086d ago

Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.

1Victor1086d ago

Can’t wait for their next franchise

SullysCigar1086d ago

Same. They nailed it with Horizon. The trouble is I also want a new Killzone! Can't I just have it all?!

jznrpg1086d ago

I’m with you I want Horizon 3 , Killzone and new IPs

badz1491086d ago

I have yet to play Burning Shores as I just started Forbidden West (bought at launch, just unwrapped last weekend LOL) and playing on PS5.

man...I still can't believe the graphics especially now I'm playing it on my LG OLED. that graphics and with stable performance backing it up, GG really is the master of their craft!

Vengeance11381086d ago

32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III

Shane Kim1086d ago

That's kind of a huge drop though. It's only been two games.

VersusDMC1086d ago

One year after realease HZD sold 7.6 million.

https://www.noobfeed.com/ne...

So not a drop off.

Unless you're saying a HFW should have sold as much now as HZD sold in 5 years?

Vengeance11381086d ago

It's been 3 games, this includes Call of the Mountain. Also no, its a great improvement over HZD.

solideagle1086d ago

lol you are comparing:

HZD: 28 February 2017 - May 2023 (6 years+)

HFW: 18 February 2022 - May 2023 (1 year+)

We will see if it surpass original number.

Phoenix761086d ago

@shane, 2 full main games, 2 DLC add ons, 1 VR spin off game, oh and a an official LEGO set.
Not too bad for an ip that's only been on market for 6 years

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REDGUM1086d ago

Wow, very impressive. I didn't know the numbers were so high for Forbidden West. Still playing through it myself

thesoftware7301086d ago (Edited 1086d ago )

Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.

I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.

blacktiger1086d ago

thank you fps lover, I'm with you

talocaca1086d ago

Such a wonderful studio. They deserve all their success.

The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.

OzzY-waZZy1086d ago (Edited 1086d ago )

Kinda wish they move on from Horizon tbh.

lukasmain1086d ago

They are probably working on mutiple projects. One of them is Horizon 3, but another is a multiplaer game and probably somehting else.

Imalwaysright1086d ago

There were rumours that they were working on a Socom reboot.

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