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The Most Influential Developers of 2008

Be it on Xbox, PlayStation, Nintendo or PC through 2008 we have seen many great games, but only a few influential ones that will really leave a legacy on the future of gaming. This in-depth gameplayer article details the few developers that delivered something truly worth remembering in 2008.

"Over the course of the next few pages we'll name names and point both fingers and toes. We'll put developers up on stages and bathe them in spotlights. We'll flash huge neon signs above their heads while belting out praise on megaphones, backed by a symphony choir no less. For these are the developers that really made a difference in 2008: those who we believe contributed something so extraordinary to the industry that we'll look back at them in future generations with nods of respect and glowing worship."

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gameplayer.com.au
SlappingOysters6437d ago

This made me feel really good about what gaming has achieved in 2008. It really has been a great year where the next-generation has come of age. so much quality variety.

rock on!

The Matrix6436d ago (Edited 6436d ago )

Insoniac- Most influential developer in the history of video games in my opinion.

Rockstar also influential but never a fan of the gta games. Nintendo meh I wasn't playing video games when they were making good games.

ngg123456436d ago

Insomniac
Maxis
Rockstar North
Kojima Productions
Media Molecule
Lionshead studio
guy who made braid
....
Anyone else?

SlappingOysters6436d ago

you were close... you could of course try reading it lol. Although i know that is not standard n4g policy

SlappingOysters6436d ago

Would seem that way.

Although I think Xbox had a stronger, if less revolutionary line-up

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai74d ago (Edited 74d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio73d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing73d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9273d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit73d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing73d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9273d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."