
Should you bother picking Marvel's Avengers up if you're only going to be playing through its single-player?

TheGamer writes, "It feels like live service history repeating itself right now, but it's not too late to change that."

Marvel’s Avengers didn’t soar properly on PS5 and Xbox, but Kill the Justice League looks like it will improve on it in every way.
Does that mean it will have a thousand pointless costumes like Avengers did, not related to the game or source?
"Guy who's excited for Suicide Squad to fill the void left by The Avengers' closure."

Here's a look at why so many online-multiplayer games from the past five years have struggled to retain players and their attention.
It's simply FOMO.
Gamers always go back to their staples like COD or Fortnite. Those games have constant content and leaving them for another game means getting left behind. Why start a new game and be behind when you can stay with a game you already excel at.
Because it's not about putting out a fully completed game packed with content and something that actually works
It's about putting something out broken and barebones, slowly drip feed content with a roadmap and offering tons of MTs which they hope people will buy.
I miss when you'd just get games like Killzone or Halo and they'd get a couple of DLC packs then the developers would move onto the next game. Problem is they started to be influenced by COD where future games had to have gimmicks, weapon mods, loadouts, killstreaks and other shit which just become about what you had unlocked rather than skill.
The last multiplayer game I really enjoyed was Uncharted 2s, it was literally just two boosters and everyone started with the same weapons. It was great and felt like it was more about skill but then we got Uncharted 3 and 4 where the COD influence creeped in thinking that everything had to be bigger rather than sticking to the fanbase they had.
Most people don't have the time to invest into playing multiple GAAS and stick to just one. It also doesn't help that so many games in that field only have a roadmap laid out for the first month or so. Hard to keep people invested when you don't give them a reason to stick around after the initial launch month.
My theory , well online gaming just sucks, so many online games recently that if done the right way could've been dope ass single player games. One that comes to mind evil dead. What a waste of the title
I'd be interested when it drops to half price since I'm only interested in half of the game. Tbh I'm surprised the SP campaign has received lots of praise and it actually seems well-done as opposed to being a tacked-on afterthought which most GaaS titles tend to do.
As for the online portion? I've grown much too weary of games wanting me to grind for hours upon hours for rewards that hardly ever really seem all the effort. Grinding is ok but requiring a ridiculous amount of playtime just to unlock a simple cosmetic? (Not to mention the clusterf#@k of in-game currencies) That's gonna be a hard pass.
I'm only a few hours in, and I'm enjoying it, even if solo game modes aren't usually my favorites.
I keep hearing this game referred to as destiny . Well I hated destiny 1 and 2 but loving this game . So apart from allowing other people to play with you it’s nothing like destiny
No - while it has fun moments its mostly derivative and boring - the end game is just the same crap over and over
As far as the single player campaign goes, I was really surprised. I would have been happy with just another X-Men legends style game with a big budget, but I firmly believe it is the best marvel videogame storytelling that isn't Spider-Man PS4.
Kamala is also pretty endearing and relatable, as an avengers fangirl - she was a very good choice for the campaign missions.
At the climax of the story, when the entire team assembles in the final mission... I got far more hype and emotional than i thought I would. it's the same feeling I got when I watched any avengers movie, and that's the highest compliment I can give the story.
it's not QUITE worth it if you're only in it for the story that's available now, if we're being frank- it's sadly only about 10 hours thus far.
but with the implications about where things will go, especially with the characters to come... so long as the developers keep doing what they currently are, and listening to player complaints and feedback, fixing bugs, and they CUT THE CURRENT PRICE OF COSMETICS IN HALF....
This game will become something absolutely amazing.
As it is, I'm having a blast.