
PlayStation Plus has played a crucial role in ensuring the popularity of some of the indie games we enjoy today. This article examines two games whose success stories are intertwined with PlayStation Plus.

Craftlings seems to walk the road that leads people into the walled garden of management sims. It's deviations from the formula are two-fold: one to make it more approachable with more bite-sized goals, and the other to add a layer of difficulty these games don't usually have.

The COGconnected team has cast its votes, check out our Top 10 to see which title claims the coveted Best Indie Game of 2025.

If you want all of the Simpsons cosmetics, you'd better sign into Rocket League.
If we look at two cases and how PS Plus helped games like Rocket League and Fall Guys then yes it's safe to say indies and PS+ is a match in heaven.
That’s not necessarily always true. Sure it had success stories Rocket League and Fall Guys but there was also multiplayer indie games that failed to garner a huge audience like Drawn to Death
I would be more onboard if we were still getting 6 games per month, but with just two, i kinda want them to go for big games cause there's a lot of bad indie games these days. I love indie games, but indie scene is full of garbage now, too much to sift through to find the gems these days.
Grow Home and Xenodrifter were my favorites this gen. Or they were the only two indie titles I played on PS+ all gen and therefore cant remember any others.......
Unless the game was something to forget. If the game was a success it was because it had all the elements in the right position. Other games were horrible, even if "made famous" thanks to PS+. And so they failed.
PS+ was the Trojan Horse, sure it helped (or at least tried to help).