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10°

Why Co-Op Makes all the Difference

NGai Croal from EDGE writes:

"Insomniac's approach is at once the most intriguing and the least fully fleshed out, mainly because it appears to have been designed with just a single strategy for success: soldiers out front, spec ops in the middle, and medics bringing up the rear. Whether the enemy AI or the encounter design is to blame I can't be sure, but if Insomniac can find a way to mix things up more it has the template for something both unique and special in the world of consoles.

Epic's spin on co-op, by contrast, is completely straightforward – and that's precisely why it's so enthralling. By marrying play mechanics (run, take cover, active reload) and AI behaviours that have been buffed to perfection over two games against the brilliant simplicity of two to five players trying to defeat each new set of enemies as it spawns, Horde achieves the arcadey perfection that The Club never quite managed."

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edge-online.com
70°

OG Left 4 Dead Creator Announces He's Working On A New Multiplayer Shooter

Following Left 4 Dead's undying legacy, the developer of the game shares that a new likewise project is in the works.

ZycoFox257d ago

L4D had potential to be so much more. The issue was that the release of the second game just one year after the first added a decent amount of content which was much needed, then there was nothing except for a few small content updates spread far between.

This is one of the only games I can think of that benefits from a yearly release, or at least a yearly DLC so it doesn't split the player base.

The games just got too samey and lack content.. it's a shame they didn't keep up the pace, I know you can download new maps but it doesn't change the overall game or add new enemies etc.

-Foxtrot256d ago

Regardless of what Valve officially said they didn’t need to do a sequel that fast, things could have easily been added to the original overtime and the sad thing is the characters and atmosphere of the original was better than the sequel. I mean we went from the dark, grim city streets to the sunny south where we are hitting massive menacing tanks with frying pans.

I honestly believe Valve killed it because it was a Turtle Rock game at its core and Valve wanted it to be known as an Valve only IP moving forward

They even brought back the original survivors just to kill one of them off (even though in the original they were heading North to Canada)

JEECE256d ago

Lol L4D2 came out in 2009, and you are saying it should have been a 2020s type live service game. It's just a great game, it doesn't need battle passes and skins.

This attitude is why devs are afraid to make any multiplayer game that isn't a live service.

Jingsing255d ago (Edited 255d ago )

Also in these current economic times live services is just a no go when people are being more frugal with their purchasing power. I don't do any subscription services anymore which means I can't do multiplayer on a console even if I wanted too. Something the console manufacturers should think about if they want to get players to even try their online stuff.

240°

Gears of War 2 Remake was in development “10 years ago” but was scrapped by Xbox

Ayi Sanchez: "Old work. I did this 10 years ago now as part of a material test for a remaster of Gears of War 2 that never happened."

RaidenBlack430d ago

lolz,
hope we're still getting Gears 2 & 3 for PC, as per rumors

Cacabunga429d ago

Xbox always taking the right decisions

XiNatsuDragnel430d ago

Wow... just wow Microsoft sigh at it again 😑

Lightning77430d ago

Weird, in mean they had no studios to make anything really new so there's a part of me thats kinda glad they scrapped it. If they released this back then it would of gotten ridiculed for remakes and remastering stuff. Now they have new and interesting games so the collection is harmless.

CrimsonWing69429d ago

Geez, Xbox, something like that I would’ve bought Day 1. Great business decisions over there.

lucasnooker429d ago

10 years ago it wasn’t such a big deal. The games were only a few years old by that point

CrimsonWing69429d ago

Gears of War: Ultimate Edition came out in 2015 (essentially 10 years ago), having a follow-up to that on the then next-gen console would’ve absolutely been welcomed, in my book.

LoveSpuds429d ago

I can only assume the the Gears of War Remaster flopped so they decided to scrap the other remakes?

Seems short sighted to me as I really enjoyed the 1st remaster. Regardless, I'll snap up some remakes to play on my PS5.

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130°

Video Game Franchises in Danger of Being Forgotten

The gaming industry moves at such a pace that it’s not surprising we’ve seen countless franchises fall into obscurity over the years.

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culturedvultures.com
S2Killinit551d ago

Im surprised that a game with a heritage of Medal of Honor is in this list.

cthulhucultist551d ago

There is a rumour that Driver 1 & 2 remasters will be released for Switch and presumably for other systems as well.

https://www.gamingbible.com...

Not sure however whether this results into new games in the near future.

HellspawnPR1981551d ago

Ninja Gaiden? Splinter Cell? Tenchu? Virtua Fighter? Killer Instinct? Killzone?

DefenderOfDoom2551d ago

I would very much enjoy
a new dedicated single player Killzone campaign. With a fun multi-player.

cthulhucultist551d ago

Tenchu and Killer Instict would be great indeed!

Unfortunately new Killzone game does not seem to be in the works

Virtua Fighter is going to receive a new entry!

https://www.dualshockers.co...

Splinter Cell is likely to be one of the remasters launching next year (not sure whether this has to do anything with the remake previously announced)

https://toronto.ubisoft.com...

HellspawnPR1981551d ago

Yeah, read the news about a new Virtua Fighter and I am so ready for it. Splinter Cell at this point I don't believe anything Ubisoft says plus I don't think modern day Ubisoft can make a decent stealth game. They will likely fuck it up.

Inverno551d ago

Basically everything at this point as companies have no concern with preservation.

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