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Crackdown to Ship With 900 Achievement Points

What about the last 100 points? 1UP asked Microsoft.

Instead of shipping with the standard 1000 achievement points, Crackdown, Realtime Worlds cop-meets-superhero shooter, will ship with 900 achievement points. Before you freak out, run around your living room and throw things, it's not because Real Time Worlds or Microsoft are out to deprive you of those precious points.
Instead, Microsoft confirmed to 1UP that the remaining achievement points would be made available for free as a download: "The remaining 100 Gamerscore in 'Crackdown' will be made available for free via a future content update. A number of the title's future Achievements will likely be based on some of the amazing feats executed throughout the streets of Pacific City, as well as the exciting additional content that Realtime Worlds currently has up its sleeve."

No other details on what Realtime Worlds has in store for downloadable content, but some of you may remember a conversation 1UP had with a producer way back in August.

Havince7058d ago

why not abide to all this bullsh:t in a port above about ALL GAMES being 1000 and the extra content having EXTRA points ???????

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15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer41d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde39d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy40d ago

And then MK1 killed it again.

DivineHand12539d ago (Edited 39d ago )

15 years went by so fast. I remember playing through the story mode at launch.

40°

Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net