
Richard Bailey Jr. of The Koalition writes: Last week, Remedy Entertainment made headlines when they announced that Control Ultimate Edition, a complete package featuring their 2019 supernatural third-person action-adventure game and two expansions, would be coming to both current and next-gen consoles later this year. Along with this news came the revelation that owners of the original version of the game would have to pay $39.99 to upgrade to the Ultimate Edition if they wanted to play it on PlayStation 5 or Xbox Series X this Fall. This obviously angered many fans as several other upcoming titles like Assassin’s Creed Valhalla and Cyberpunk 2077 are set to get free next-gen upgrades for those who purchase these games on PS4 or Xbox One on their respective release dates.

New evidence suggests a Control reveal is imminent. A trademark discovery ahead of The Game Awards hints at big news for Remedy's franchise.
Control was really good. There was a ton of backtracking and running through the building from one end to the other a ton of times, but otherwise I loved it. Can't wait to see the sequel.
I really enjoyed Control though without the mini map i found myself lost and or unsure of what to do too often and gave in on the game about 30% in.
Ive just re-downloaded it with the latest update with the enhanced graphics but unaure I'll dig back into it agaith with my current backlog.
Looking forward to seeing whats next from Remedy though.

ScribbleCat said: Media is certainly no stranger to connecting all their properties together. Comic books have been doing this for generations, and TV is also known for special crossover episodes, which confirm the notion that they take place in the same fictional world. Video games, which can be barely called a new medium at this point, also have some interesting overlaps with connecting different games. For example, Valve’s Portal and Half-Life show how subtle hints can give players more theories to chew on. Old classics like DOOM and Wolfenstein also share similarities. But my favorite connection between games is the Remedy Connected Universe. While only a connection between Alan Wake and Control have been confirmed, there is SO much more to explore with Remedy’s crazy take on this old formula. And, according to Sam Lake, this is only the beginning.
They really should release the full Quantum Break experience on the PS5. Sure, it's a middle-of-the-road third-person shooter and a perfect example of self-indulgence, but why not? It was fun in short burst and it completes the Remedy set until Max Payne 1+2 Remakes get released later on.
Do it, Microsawft. Don't be cowards.

Control 2 will shift to an action RPG, Remedy confirms. The first game is set to receive a free update in early 2025, unlocking previously released content.
I only played about an hour of Control when I added it to my library back when it was one of the PS+ ‘free’ games. I’ll start it over again after the early 2025 update is dropped. I keep hearing that it’s a good game.
These days "RPG" translates to constantly grinding for experience points, wasting time upgrading gear, and repeatedly collecting resources off the ground.
Please don't be an Ubishit style filler game.
So in other words it's an action game needlessly fluffed out with RPG mechanics and a pointless leveling system. I really enjoy RPGs when they're actually RPGs but modern action games really tire me out when they shoehorn in mechanics they don't need. All this does is make a 20 hour game into a 40 hour game because missions become locked behind level requirements, and enemies become damage sponges. It's not fun, it's tedious.
A discounted price on the content for people who purchased the original game and an actual comparison video to explain the next-gen benefits of the ultimate edition definitely could have justified a purchase for some but definitely not everyone.
This game was already a commercial flop because of the terrible writing, bland office building location and tedious backtracking. Now they're alienating the few fans they actually had with this awful "upgrade" strategy.
Instead of trying that trash TV series within Quantum break (which had abysmal writing also) they shouldve just made Alan Wake 2 years ago. 90% of Control's story was delivered by sitting at a table in a confrence room and listening to endless dialogue. Remedy has clearly lost it.
You don't say/S
who.cares? Who actually bought this game in the first place that this would affect? There's been more articles about this ultimate edition controversy than there ever was about the actual game.
The game was meh anyways,just play it on current gen & PC for much cheaper than the original price.