220°

I really want E3 back

There are clear benefits to spreading out announcements during the summer, but there's more to it than just better numbers.

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gamesindustry.biz
RazzerRedux2041d ago

I'm sure most media members who are paid to attend E3 would agree. I don't think it really makes much difference to your average gamer watching from home though.

ColdSin2041d ago (Edited 2041d ago )

I disagree. I do actually feel that there is a difference. Condensed news cycles are more entertaining to me. These stretched out news cycles are just not entertaining at all.

dumahim2041d ago

Totally agree. If we had a normal E3 this year, I'd be absorbing a lot of news and stuff over a few days and taking time off from work for it. I think we'd also have more stuff shown/announced about XSX and PS5 if they knew E3 was the big moment of the year for that sort of thing. Now we have to sit back and wait for this back and forth and see who flinches first.

RazzerRedux2041d ago

This being a launch console year is more of the reason for the "stretched out news cycles" than the lack of E3. Xbox Series X was unveiled in December long before E3 was cancelled. Either way, these news cycles could easily be more condensed with or without E3. Personally, I don't feel any more or less entertained by the format provided so far.

Sonic-and-Crash2041d ago

if the major companies (Sony /MS/Ninty) give us 2 or 3 online gaming events through summer instead of 1 live on E3 ...i prefer the online ones tbh .....more games are announced with plenty of time to show gameplay and keeps you interested through the whole summer , while one event just creates big ammounts of hype which at the end becomes disapointment most of the times

rainslacker2040d ago

There is a lack of that electricity in the air that we have right before and during e3. That's usually community generated because they're ready for news after what is typically a drought of news. Now the news just kind of shows up, and individually announced shows seem more swamped in console war bickering instead of shared excitement to go along with that bickering.

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moriarty18892041d ago

It should come back. Its good to have dedicated game shows and the industry should have them.

anast2041d ago (Edited 2041d ago )

E3 wouldn't have made Halo I. look less s'ty. The people running E3 sucked most of the culture of gaming and turned it into a celebrity event with snake-oil salesmen peddling subscriptions and CGI trailers, while the vulture media make a dime off of patronizing gamers.

Sitdown2041d ago

That's some pro grade insecurity right there. Let's just overlook that E3 allowed you to counter everything you just said by having hands on time with some of the products. So while you felt the need to bring up Halo, just maybe experiences the gameplay made the visuals a little more forgiving. There is a reason by Best Buy changed their refund policy.

anast2041d ago (Edited 2041d ago )

Halo was in the article. That's why I brought it up. If they can't bring a 9+ year franchise into the next gen, over the internet, the way most people will be playing it, then the better "select" hands on experience would have been just a controlled demo used to push a subpar game.

As for issues of insecurity, I am not qualified to provide medical advice. There are some good counselors out there that might be able to steer you in the right direction, though. I can only, in this instance, provide my opinion about the direction E3 has taken over the years and come to the conclusion that not having E3 is probably for the best.

lodossrage2041d ago

Of course most of the gaming journalist would say that. They need that ad revenue and free swag.

Look around the net when E3 was canceled. Most people had no issue with E3 being gone

Father__Merrin2041d ago

me too i miss the 3 conferences really exciting times but i read the e3 proprietors were way too expensive

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90°

Pachter: "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

Wedbush Securities analyst Michael Pachter believes the next Xbox console might be already dead due to Microsoft embracing Game Pass at $30.

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wccftech.com
jznrpg4d ago

You know the world is f’d up when you can agree with Michael Pachter

VenomUK4d ago (Edited 4d ago )

You know the world is f’d up when Michael Pachter has given up cheerleading Xbox.

Eonjay4d ago

The crazy part is that this crazy fool was saying that Sony was doomed (or in his words 'going to be run over by Microsoft') because of GamePass after the Activision Deal. He was the one telling them to embrace GamePass and now that its killed them he is acting like he never said that.

Iceball20004d ago

I agree but that was before they doubled the price of game pass

peppeaccardo4d ago

this senile old f@rt is still in business ?

blacktiger4d ago

You know the world is f'd up when investors listen to Michael Patchtcher after the advice "Sony is doomed if Microsoft buys Activision and put it out on gamepass"and now he's saying "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

I feel bad for investors.

1Victor3d ago

It’s true what they say “even a broken clock is wright twice a day”.
In this clock case is twice a game generation 🤣

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dveio4d ago (Edited 4d ago )

Wouldn't it be the case of Pachter finally agreeing with parts of us rather than we agreeing with him?

I remember vividly that back in the day when GP was introduced and shaped further, many of us were saying that it's a great service on one hand. But were also already skeptical, too, as to how Microsoft would be able to keep the service running financially in the future.

Or/and how it would affect studios and game development in general.

As of March 2026, I think we have the answers some of us anticipated back then, when it was still Pachter who had forecasted «100 million subscribers».

Outside_ofthe_Box4d ago

A lot of this is just basic logic and common sense.

How much does it cost to develop a game? How much does it cost to market a game? How much does it cost pay devs/publishers to release on GamePass?

How much do users pay per month/year on GamePass? How many users does Microsoft need to be subscribed at once for them to truly be profitable to where GamePass pays for ITSELF(i.e not including stuff like in app purchases that they would get regardless of GamePass' existence).

You would need a large amount of subscribers or increase it's price to a point where it's no longer a "bargain" for it to be profitable.... if you're asking me. For some reason Pachter didn't see it that way nor did MS' users.

bigfish4d ago

Likely the next Xbox will have a premium price tag so they have some profit margin on the low numbers they sell. We all know that the bulk of revenue will come from 3rd party sales on other devices and perhaps some from game pass.

Hypertension1404d ago (Edited 4d ago )

Not to mention the fact that if it does have steam, nobody is going to buy games off the windows store.

If they dont have free online, this thing is dead to me.

TheCaptainKuchiki4d ago (Edited 4d ago )

And even Gamepass flopped. The end goal of Gamepass was to be hegemonic, to kill game purcahses with subscriptions. But that never happened. Game sales are still thriving, Gamepass' subscriber count has stalled, it's costly for MS and studios and its price is increasing.
The purchase of Activision allows them to hide Gamepass' failure. Not suprising that gamepass was removed from Nadella yearly bonus, they knew they would never hit the targets.

Michiel19894d ago

the tinfoil hat is on!
You think they spend 75 billion to hide that gp isnt doing well? XD
They totally didnt buy activision because they got some of the biggest and most profitable ips on the planet, but instead they bought it so you can't say online that gamepass failed!! that's totally the reasoning fr fr

Outside_ofthe_Box4d ago

He never said any of that..

Said that it ALLOWED them to, not that it was THE reason for the purchase...

TheCaptainKuchiki2d ago

learn to read each word before hitting "reply"

Rainbowcookie4d ago

I am not a Pachter fan , but I have to agree...who would have though. It used to be to sell cheaper hardware that is subsidised by First party game sales in the first few years until you can reach millions owning the console and by that time you can cheapen your hardware because the tech have been revised. With gamepass on everything and developers losing sales that option is now limited. With the onset of more options for games and developers going for Gass gambling FOMO style games and dlc consumers have become rightfully picky. Add that to growing hardware prices and escalating ram and pandering to society... it kills a brand. Most og gamers are gonna find you out and stay away. Put on the pressure of companies demanding higher revenue for sales, the poor developer has no other option to put a new coat of paint on a copy of another successful game. Innovation , what we are looking for doesn't happen a lot because the danger of failing could lead to budget cuts and them letting you go...so you play it safe and make a copy of a copy. Yes we get genres and types but 80% is the same game we have had for ages. So then because you are scared you let them put it on gamepass and you know you know at least what you get.

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40°

Nintendo's partners are selling $2 billion in shares — here's what that actually means

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

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hanafuda.report
30°

Mobile revenue remained flat across 2025, but PC gaming "sees another record year"

Digital intelligence and analytics firm Sensor Tower has released its State of Gaming 2026 report, revealing flat growth in mobile game revenue, double-digit growth for PC and console gaming, and another record year for PC, with more games sold on Steam than ever before.

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gamesindustry.biz