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60°

Games that Really Don't (or Didn't) Need a Remaster

The Doublejump team acknowledges the recent uptick in remakes, remasters and revivals by nominating games that really don't need that fresh coat of paint!

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doublejump.co
CrimsonWing692155d ago

If it’s a game from the generation before I don’t see the point of a Remaster. Things 2 generations and later I can see having a Remaster. The problem with the Remasters of this gen are they feel like straight ports.

DaReapa2154d ago (Edited 2154d ago )

"Things 2 generations and earlier I can see having a Remaster."

fixed ;-)

But seriously, I totally agree with everything you've stated.

DoublejumpAU2154d ago

Jake here — as my entry (briefly) indicates, I'm totally with you on that. Seventh-gen remasters improve the graphics ever so slightly, but that's about it; there isn't much a developer can add outside of that.

AK912155d ago

I disagree with Dark Souls the remaster did botch the game visually but it fixed a ton of glitches the OG game had.

I’m mixed on remasters yes they’re cheap cash grabs but being able to play any game without having to dust off old consoles and (sometimes) playing on my sdtv can is a relief. That being said I hope they become unnecessary for games from the 8th gen going forward especially since PS5 and XSX will have dedicated BC support.

DonDon30002154d ago

You know what else fixes glitches? A patch for the original game. And texture packs can make it look up to date. No need to charge money for a "remaster" of a game that came out the previous generation when PC is backwards compatable already.

2154d ago
ifrit_caress2154d ago

I don't think Demon's Souls need a remaster. I think it should've had a sequel instead. Nevertheless, I am going to play the sh!t out of that game just like I did on PS3.

PurpHerbison2152d ago

Better a remaster than Demons Souls 2.

airshiraz2154d ago

i need these remasters
mirrors edge\
alan wake
dead space
killzone 2 and 3

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50°

44% of games industry professionals have considered leaving the industry as a result of redundancies

New report from Skillsearch found that 22% of those surveyed had been laid off within the past 12 months.

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gamesindustry.biz
Cockney41d ago

Well if that 44% left im sure there would be a lot less redundancies

40°

Stop Killing Games on the latest European Commission public hearing

It's a step forward for Stop Killing Games.

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rockpapershotgun.com
50°

"Be creative 99% of the time" – Glen Schofield on how creativity can help fix AAA industry woes

The Callisto Protocol director thinks the solution involves the right people, the right timing, and perhaps a little bit of AI

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gamesindustry.biz
lodossrage42d ago

I don't agree with that. I WISH I could agree with that. But buying habits and customer opinions prove otherwise

We've seen developers in the AAA space try new things and ideas. More often than not, the customers aren't willing to give things a chance, or not enough people buy into the project for it to grow.

Creativity works better in the indie space because the budgets, pressures, and expectations aren't the same.

Scissorman41d ago

it's a nice idea and it worked during the PS2/PS3-era when AAA didn't cost hundreds of millions of dollars. smaller budgets and shorter development time left room for more creativity and more risk. a game didn't need to sell 4 million+ copies to break even. things are different now.

__y2jb41d ago

This is the guy who bragged about crunching his staff and having them work through the night. Crunch culture has lost more talent and done more damage to the industry than any other factor. Screw him.