
CBE Software’s Jan Kavan reveals what interests him about the upcoming next-gen console.

Strauss Zelnick says price of GTA 6 is being carefully considered and that Rockstar is focused on "making the most spectacular piece of entertainment on Earth."
If GTA 6 abandons everything that made GTA 5 great, it will crash and burn right out of the gate. GTA 5 was funny and not at all PC. My worry is that they will cave to the PC crowd and ruin the vibes.
Meh.., if it’s above £55 I ain’t buying it.
Rockstar are genuinely not half the company they used to be. I was a die hard GTA fan I’ve purchased every game and expansion and spin off day 1.
My opinion of GTA6 is that I can take it or leave it. Not bothered. They burnt too many bridges.
So they're actually leaving the door open for an L.A. Noire sequel? Nice!
He should just come out and say it already it's getting stupid it's going to be a 100 bucks $200 for the special edition🤡🤡; 29315;🤣♿
I won't be getting this game until I can get it for $70. SHoot, I could wait for it to be even lower. I don't need the game that badly as my backlog is still huge and I am enjoying playing other things.

Skewed and Reviewed have posted an interview with Author Mike Diver about his pending book on Aliens video games.

Xbox boss Asha Sharma has discussed how component shortages will impact the company's plans for Project Helix.
This kind of proves this is an after thought product, most products like this are in r&d 5 years before they start mass producing. So they typically have the cost of components and things worked out long before assembly starts.
This is an assumption still, but I wouldn’t be surprised if project helix is similar to Scalebound,perfect dark and sod3. They had an idea but no actual execution other than concept stage. Being impacted by the ram shortage likely would also put this device 3-4 years out.
I’m not even sure MS has that endurance with Xbox yet
Helix is going to be stupidly expensive
Instead of leaning into smarter upscaling techniques they're brute forcing hardware that will cost them dearly and it remains to be seen if it's genuinely going to provide a meaningful differential
I know in the oc.doace people like to brag about not using frame gen or dlss to get to high on a game but for the majority of players they happily use those technologies without a second thought
That's going to be ps6 vs Helix
It's called systematic inflationary. Yes we get it Microsoft, keep raising in the name ofall kinds of stuffs
Honestly if there was thing I learned from this generation is that new consoles arnt day one anymore.
I can wait 1-3 years.
And another one speaks out! But of course these developers are wrong/s
We are no longer talking about Sony/Microsoft hyping their own products to garner praise, it's far beyond that.
It definitely isn't about these developers recieving monotary gains, because let anyone tell you Microsoft is in a much better position to do so! I seriously doubt it's about some secretive NDA's as well, so what is it!? Perhaps exactly what Sony and Mark Cerny said it is "A efficiently built Console"! That can't be defined by any specific part, but of every part as a whole.
I did hear from a twitter thing.. The exact words were something like "cerny has downplayed everything" or "cerny is downplaying everything" try find it someone. Please..
Anyway the point is that it can sustain it's 10.3tf ineffinately. Which I'm not sure.. Don't want to say and be wrong, but I'm not sure if this is the case with all all consoles?
When graphic card manufactures, be it pc or consoles, when they list a TF rating, It's peak output, ... (Best case cenario)
Where as ps5 can sustain this number for hours..
The variable clocks are used, if cpu isn't needed as much in a particular bit of the game, gpu can take more power... And vice versa. So for instance... A fps game.. Can look amazing taking some cpu power, shifting it to gpu. But say a platform game, which has a high phisics load, can ask the gpu to slow down so gt he cpu can take power for the physics rendering.
I'm no expert, + this certainly does not explain the Ratchet and Clank demo, which has both good looks, while loads of particle effects are flying all over..
Oh gamingdolt again!
Says a developer that I've never heard of before.