
Andrew says: "This is the stark contrast between their last two decades of work. The first decade was about building a foundation, forging a legacy. The last nine years have obviously seen a humongous drop-off in terms of output, and shifted their philosophy towards “quality over quantity."

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.
I wonder how much of this isn't just taken work of others who have modded for free.
Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.
Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.
I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.
Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.
I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.
Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.
No, they already did that years ago
A whole generation going by and them releasing only one new game for the entirety of it while all their other IPs go dormant didn’t clue you in?
Where have you been since 2014?
Greed has poisoned mens soul -Charlie Chaplin
Years ago, Rockstar did this. It’s a darn shame too.
I mean, as much as I personally loved GTA5’s campaign & Multiplayer as an overall package, and thought they delivered a very good multiplayer mode, I wanted some SP DLC, which would’ve made them plenty of millions alone in that itself. No doubt gamers would’ve bought, as I’ve seen from so many who’ve expressed disappointment from it not having happened. But what can you do? Rockstar see many are just buying to darn “Shark cards” and the company’s made so much money its absolutely sickening.
Now, looking at Rockstar’s quality of games, I do believe they’re still at the top tier in the industry, no doubt about it. Their production values, work, story, and gameplay (yes I said gameplay) for me was very good/solid in RDR2. I loved the realistic approach and slowness of everything pretty much in the game, although I know many didn’t, which I do understand and that’s fair. But its a shame their focus on GTA5’s online has driven them to shift focus to not online putting so much focus on that which takes away from their other IPs like Max Payne, Bully, Manhunt and so on, but only getting one game per the last 2 generations from them.
I sure do hope the PS5 will be a real change for Rockstar to bring out more than one game (not remastered GTA5 for PS5/Xbox series X) but multiple IPs this console generation. I won’t hold my breath tho.