760°

Rockstar Have Finally Traded-In Their Reputation For Money

Andrew says: "This is the stark contrast between their last two decades of work. The first decade was about building a foundation, forging a legacy. The last nine years have obviously seen a humongous drop-off in terms of output, and shifted their philosophy towards “quality over quantity."

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keengamer.com
Skuletor2041d ago

No, they already did that years ago

littletad2040d ago

Now we know why one of the founders left. Perhaps he didn't like the direction anymore.

b163o12040d ago (Edited 2040d ago )

I feel as if Ol'Dan (Houser) is going to start his own company. Perhaps he'll link back up with Leslie Benzies, and make a better game...

roadkillers2040d ago

Isn't it funny how the media makes their own stories why people leave. Everybody wants to create a story... how is the media and people making stuff up in the comments is any different from what Rockstar is doing?

Lon3wolf2040d ago

Was going to say the same thing, as soon as they abandoned any SP DLC for GTA is when I reckon it started.

Godmars2902040d ago

Yeah, was thinking that was *AGES* ago.

2040d ago
dumahim2040d ago

Funny thing is, the money they're making is what affords them to take forever to make the games they do to the level that few could possibly match.

Pyrofire952039d ago

Well yeah. That's what the article ends up being about. Bad name for the article tbh.

shuvam092039d ago

Several years between games, and none too likeable at that...

+ Show (4) more repliesLast reply 2039d ago
FallenAngel19842040d ago

A whole generation going by and them releasing only one new game for the entirety of it while all their other IPs go dormant didn’t clue you in?

Where have you been since 2014?

FITSniper2040d ago

Same can be said of CDPR. While they released Gwent and the Tales game, those weren't anywhere near a massive effort that Witcher 3 was. Now yes, Rockstar though has seemed focus heavily on the MP component of their games which has driven crazy revenue to them. Not that that's a bad thing. More power to them. I just ask they keep the SP experiences coming to. It's easy to see why RDR2 took so long. The game was utterly massive.

Vegamyster2040d ago

CDPR will have Cyberpunk 2077 out this year, that’s two massive games this gen, two large DLC expansions plus a bunch of smaller games, they’re in no way comparable lol.

Movefasta19932040d ago

Those two dlc individually have more depth and longevity then a lot of games.

2040d ago
JEECE2040d ago

It's cool to hate on Rockstar now, so people don't want to admit that a lot of major studios have significantly slowed down in terms of output this gen. Sony Santa Monica only put out one game this gen, and they get praised for it. Guerrilla only made two, and one was a launch game. If you don't count remasters of last gen games, Naughty Dog will only have two games, even though they had four last gen.

Also, people will get mad and blast you if you put out too many games. So really there's no way to win. If gamers decide you are a bad evil company, you are going to get attacked regardless of the quality of your games.

SamPao2039d ago

@JEECE well. ND actually made 3, you know, lost legacy. I mean it takes as long to beat that game as the old uncharted games. So yeah its not really a way to measure things.
Because games got longer. I mean god of war is like 3 times longer than any old god of war no?

JEECE2039d ago

@SamPao

It seems like a reach to count Lost Legacy as a full game. However, putting that aside, it seems like from your comments on God of War, you actually agree with my point. My point was that as games have become bigger and more detailed, it is natural for studios to slow down on the number of releases per generation. My point is that people won't apply the arguments they use against Rockstar to other devs who have slowed down new releases just as much as they have.

+ Show (3) more repliesLast reply 2039d ago
FallenAngel19842040d ago

@ Fit

Are you really comparing CDPR to a behemoth like Rockstar?

@ Jeece

Are you really comparing the output of developers to an entire publisher?

Nobody criticizes any publisher for releasing a lot of games, so there’s no damage controlling this.

JEECE2039d ago (Edited 2039d ago )

I'm not comparing to all of Take-Two, no. And there have been plenty of other Take-Two releases this gen.

"Nobody criticizes any publisher for releasing a lot of games."

This might be my favorite thing I've ever seen on this site. People frequently criticize publishers for releasing too many games.

FallenAngel19842039d ago

I’m not referring to Take-Two as a whole, just Rockstar

I’ve yet to see people complaining about a publisher releasing a ton of games. Even if that hypothetically was an actual thing that still wouldn’t be a problem

goldwyncq2040d ago

That one game took over 8 years to develop and is among the best games ever created.

Tyler Durden2039d ago (Edited 2039d ago )

@ goldwyncq Its really not. Besides the feel of the world and the look of it, theres really nothing all that ground breaking. In fact, most people dont even finish it because its so tedious and boring.

goldwyncq2039d ago

The quality of the writing, the AI, and the unprecedented level of world interactivity and immersion makes it one of the best games ever created and its 97 Metacritic score is easily proof of that.

Just because it doesn't cater to the Fortnite/COD crowd who prefers nonstop action over slow-burn character development doesn't mean it's not a great game.

Tyler Durden2039d ago (Edited 2039d ago )

I already conceded that the world design is groundbreaking. But the writing is abysmal. The characters are not very interesting at all and the story is all over the place. I dont think ive ever meet someone who played GTA 5 for the story. Metacritic score means bery little in this day and age with the state of gsming journalism. I would argue that GTA 5 is actually caters MORE to the COD and Fortnite crowd and thats why its become shallow.

JEECE2039d ago

If someone can't acknowledge this, there is almost no point in having a discussion with them. The amount that gamers take for granted is truly staggering. Rockstar is one of those devs that people now take for granted because of their own enormous achievements (Bethesda Game Studios being another). People don't compare them against any other studio actually in existence, but rather against an ideal scenario in their head of a studio that puts an RDR2-quality game out every 2-3 years, which is not a thing that exists.

+ Show (1) more replyLast reply 2039d ago
BigBosss2040d ago

Greed has poisoned mens soul -Charlie Chaplin

V3geta2040d ago

No one gets into business for any other reason than making money.

Ristul2039d ago (Edited 2039d ago )

Some people invest time and money in companies in order to do what they love, making money is just a means to an end - so that they can keep doing what their passionate about.

Then there are those that invest their time and money with only the drive to make more money.

2039d ago
KingofGambling2039d ago

Marriage is fine as an institution, but bad as a habit - Buster Keaton.
I know its got nothing do with the article. It's just I saw you quoted a comedy legend, so I quoted one too.

2040d ago Replies(1)
ClayRules20122040d ago

Years ago, Rockstar did this. It’s a darn shame too.

I mean, as much as I personally loved GTA5’s campaign & Multiplayer as an overall package, and thought they delivered a very good multiplayer mode, I wanted some SP DLC, which would’ve made them plenty of millions alone in that itself. No doubt gamers would’ve bought, as I’ve seen from so many who’ve expressed disappointment from it not having happened. But what can you do? Rockstar see many are just buying to darn “Shark cards” and the company’s made so much money its absolutely sickening.

Now, looking at Rockstar’s quality of games, I do believe they’re still at the top tier in the industry, no doubt about it. Their production values, work, story, and gameplay (yes I said gameplay) for me was very good/solid in RDR2. I loved the realistic approach and slowness of everything pretty much in the game, although I know many didn’t, which I do understand and that’s fair. But its a shame their focus on GTA5’s online has driven them to shift focus to not online putting so much focus on that which takes away from their other IPs like Max Payne, Bully, Manhunt and so on, but only getting one game per the last 2 generations from them.

I sure do hope the PS5 will be a real change for Rockstar to bring out more than one game (not remastered GTA5 for PS5/Xbox series X) but multiple IPs this console generation. I won’t hold my breath tho.

rpvenom2040d ago

I think what we need.. is a GTAO killer or next GTA clone that surpasses GTA.. I know it's unlikely but hopefully someone new can step in the ring and dethrone them to make them want to release good games again.

ClayRules20122040d ago

Yeah, that’d be nice. I’d be all for that. Some company that’d bring real competition to Rockstar’s GTA. Because we all know “Watch Dog”s didn’t do that lol. But I’m anxious to see how that WD’s legion turns out.

Kabaneri2040d ago

Maybe if Saints Row went back to its roots.

GameZenith2040d ago

I think the Cyberpunk 2077 online component will be big. Also Cyberpunk 2077 while not get the same amount of sales as GTA, will certainly out do RDR2 and many people will start proclaiming CDPR as the new king of the open world experience. Again, not taking damage to Rockstar sales but they will feel it with their reputation.

This along with the inevitable Witcher 4 coming off of the success or CP2077 will be enough to light a fire under Rockstar.

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60°

Rockstar launches official marketplace for mods

Rockstar has launched an official marketplace for "every server and every player" to buy mods: Cfx Marketplace.

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gamesindustry.biz
Christopher2d ago (Edited 2d ago )

I wonder how much of this isn't just taken work of others who have modded for free.

Edit: Also, great way for R* to take popular ideas and build them into GTAVI based on demand.

fr0sty8h ago

What I see happening here is, R* is going to ban mods in GTA6 UNLESS you buy them from the marketplace and R* then gets a cut of that sale.

ActualWhiteMan11h ago

Ah, perfect timing with them taking down the Bully online fan mod. Greedy a$$ company.

Christopher8h ago

It's okay as long as they get a cut of the money.

fr0sty8h ago

Expect R* to force it on you.

Snookies122h ago

Yep, right there with you. I'll happily donate to a mod creator if it looks really cool, or if I enjoy it. But expecting payment up front? Nope, not touching it.

IanTH7h ago(Edited 7h ago)

I'm not entirely sure how to read this, as it doesn't seem exactly like an exact parallel to Bethesda's paid mods shenanigans.

Rather than single player stuff, this appears to be aimed solely on Cfx Servers. From what I've gleaned, apparently Rockstar bought the Cfx mod team several years ago, coming a few years after weird contentions led them to ban a few of their members. Ultimately, the question is if they plan to keep this contained to only online/servers.

I have to guess to a degree yes. It'd be pretty hard to "force" paid mods for single player when modding files locally on your own machine, but much easier for servers they'll control. So perhaps this is their soft launch ahead of GTA6 online and they'll clamp down more tightly on non-official servers going forward? Ever since they've become a 1 or 2 property studio, I haven't really cared much for Rockstar stuff, so I'm not entirely up on everything surrounding this. Sounds like it has the potential to be problematic further down the line, but right now fairly easy to ignore...I think lol.

50°

Kotick claims lawsuit objecting to MS-Activision deal was "tied to Embracer's desire to boost sales"

Former CEO describes lawsuit filed by Swedish pension fund as a "collateral attack" on Activision Blizzard.

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gamesindustry.biz
OpenGL1d 4h ago

Yeah, the Microsoft deal has DEFINITELY worked out for everyone.

galgor1d 1h ago

Can this mother fucker just get lost already

PRIMORDUS1d ago

He belongs in here ⚰️, hopefully sooner than later.

MrDead9h ago(Edited 9h ago)

Kotick Made $155 million from MS in the buyout, the little b*tch needs to stop whining. Thanks to this Microslop deal and massive industry consolidation thousands upon thousands of devs and other workers lost their livelihoods. This greedy piggie pervert needs shut up and f-off.

40°

An Update to Our Shared Commitment to Safer Gaming

Discover how Sony Interactive Entertainment, Nintendo, and Microsoft continue to collaborate to improve player safety across our platforms.

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sonyinteractive.com