
The Xbox Series X one major disadvantage against the PS5 is Sony's SSD solution. According to a Micosoft exec, developers forXbox Series X will learn to address it.

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."
"Like that will be the trick and the techniques, and so maybe, I’m just making this up, nut maybe there are elevators in the Xbox version and not the Sony version."
It's nice to see Micrsoft admit the PS5 will be able to do things the SX won't.
"Microsoft Executive Says Xbox Series X Will Learn to Address PS5 SSD Loading Screen Advantages"
lol....that's not what he said. The XSX isn't going to "learn" anything. It is what it is. That's a silly title.
"And so the ability of a game developer to look and say “okay I’m building this game and I want to have seamless transition with no loading screens on PlayStation, but I’m also gonna want to sell on an Xbox, what am I going to do to manage that kind of thing?” Like that will be the trick and the techniques, and so maybe, I’m just making this up, nut maybe there are elevators in the Xbox version and not the Sony version."
What he is really saying is that DEVELOPERS will find ways to work around the differences in hardware. But he is just talking about loading screens and elevators vs no-elevators. It is funny how this guy is now reducing SSD down to just being about "loading screens" when Microsoft has said it is much more than that.
"The CPU is the brain of our new console, and the GPU is the heart, but the Xbox Velocity Architecture is the soul," stated Andrew Goossen, Technical Fellow on Xbox Series X at Microsoft via Xbox Wire. "The Xbox Velocity Architecture is about so much more than fast load times. It's one of the most innovative parts of our new console. It's about revolutionizing how games can create vastly bigger, more compelling worlds."
https://news.xbox.com/en-us...
What a trash title
He is admitting that there may be differences in the level design, which is huge.