
Brian spoke to Ryan Payton, founder of the Seattle-based Camouflaj bringing us Iron Man VR.
They spoke about working with PSVR tech, the difference between established franchises and new IP, and how the demo took inspiration from Tony Hawk.

Chance Glasco, one of the co-founders of Infinity Ward and creators of the Call of Duty franchise, has claimed that Activision once pressured the studio to include an invasion of Israel by Iran.

"Romeo is a Dead Man’s story may hint at the semblance of some noir revenge tale, pulp Sci-Fi, or grindhouse absurdity, but it’s the formal delivery (whether editing, visual style, combat cadence, UI or audio) that largely shapes the experience. Throughout the game, you are clearly working towards a goal, however, the journey is far more attractive a proposition than the destination."
Read on to make sense of one of the biggest sensory overloads of the year so far

In this Wccftech developer Q&A, developers from Spiders explain why they changed combat in GreedFall: The Dying World ahead of the 1.0 launch.