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Team Talk: Features Every Xbox 360 Game Should Have

Playing video games for a living. That may sound like a dream job for some of you, but sometimes we have to deal with crappy games, so we can warn you away from spending money on a worthless waste of optical disc. Oh, the things we have to see and play for you..

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features.teamxbox.com
morganfell6393d ago

Features every game should have? First and foremost is a PS3 version.

Chancz6393d ago

I like Epic's idea of an achievement tracker, never really seen that before and it kinda kept it's players who cares for achievements updated.

Especially those with worries & concerns with the Seriously 2.0 achievement.

40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer33d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde31d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy31d ago

And then MK1 killed it again.

DivineHand12531d ago (Edited 31d ago )

15 years went by so fast. I remember playing through the story mode at launch.

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Pixels in the Blood: The Journey of Rob Hewson

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.

50°

Early Tomb Raider: Legend gameplay footage shows unseen areas and different visuals

To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.

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eurogamer.net