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PS5 Backwards Compatibility: Which PS4 Games Could Get The Biggest Boosts?

PS4 backwards compatibility is coming to PlayStation 5 and while it's currently uncertain how many games - and which games - will run with enhanced performance levels, John Linneman and Rich Leadbetter have a range of titles they're itching to test on th…

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digitalfoundry.net
NewMonday2219d ago (Edited 2219d ago )

I want to play Uncharted 4 in 60fps. If anyone remembers it was originally supposed to be 60fps, a ND programmer was bragging about it. that's before they got real and locked it at 30fps.

The framerate issue most certainly influenced the PS5 design focus on system speed. Generally the PS4 cant' do high quality graphics and high frame-rate at the same time. the CPU and I/O weren't fast enough. Sony didn't give frame-rates priority because they wanted to focus on maximum visuals. But PSVR made them realize the importance of FR. A lot of VR games were forced to lower image quality to run the 60FPS minimum requirement.

Nitrowolf22219d ago

You know what, Bloodborne. It never got a pro patch and ps5 would be perfect to make that game run awesome

Leeroyw2219d ago

Oh yeah. Bloodborne would be brilliant at 60fps.

Muzikguy2219d ago

That's strange. I wonder why a PS exclusive like that never got a patch

mikeslemonade2219d ago

BC is dumb. We don’t need that feature.

StormSnooper2219d ago (Edited 2219d ago )

It’s not dumb, just not essential. At least not for me. It’s nice to have though. I hope Sony don’t waste resources just for the sake of more BC bragging rights. I want next gen games.

xX-oldboy-Xx2219d ago

mikes - I'll take a gen of new exclusives over a whole gen pushing games from a previous gen.

Some people love twisting things.

sinspirit2219d ago

100%. BloodBorne was something else. I'd be interested to see if, in the future, developers revisit these games that had sold millions and millions with a dlc expansion. From here out, we should have every game work on newer consoles. I understand interest and hype died down. But, would an exciting expansion draw previous players back and bring new ones in?

kranker2218d ago

Bloodborne is an absolute must - they didnt upgrade it to 60fps on the pro because it would be unbalanced for those on the base console. I didnt understand why they couldn't allow an option for online play at a higher framerate.

2218d ago
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IRetrouk2219d ago

Personally I wanna see gt sport, it already runs pretty solid at 60fps, would be interesting to see what could be improved.

2219d ago Replies(1)
sinspirit2219d ago

Ray-Tracing, better background details, mirror reflections, and hopefully pushing to 90-100fps at least on VRR. I'd love over 60fps and racing games can handle it, but we'll have to wait and see depending on the level of Ray-tracing

IRetrouk2219d ago

I think we will see some raytracing and a framerate bump, hes already got a version of sport running at 8k with raytracing, but I think it will be the next game before we see extensive use.

2218d ago
sinspirit2218d ago

@Shaggy2303

Who said VR?

And VR is already high refresh rate if you didn't know.

+ Show (1) more replyLast reply 2218d ago
IRetrouk2219d ago

Would love this but I think its gonna be the new game before we see any real improvements or support, really hope we get the whole game playable at some point, there is nothing else like racing in vr, hard to go back to flat screens lol.

Knushwood Butt2219d ago

@ IRetrouk

Totally agree, and ultimately that will be better in the long run, but it's fun to daydream :)

I'd still rather do time trials in VR than full races in flat screen, but I recently finally got a 4K TV so am doing more flat screen than I used to. Also need to get new HDMI cables for my PSVR as the current setup does not handle the HDR pssthrough well at all and I think it's because of one or both cables being low spec.

IRetrouk2218d ago

Yeah I agree, always fun to think of what's next, I do think we will see a real improvement though, just gonna take some patience lol dont get me wrong, I still play on a flat screen too it's just hard to jump back and forth sometimes lol

Yi-Long2219d ago

My favourite game this gen has probably been Driveclub, so would be nice to see that get a nice little boost, from 30fps to 60fps.

IRetrouk2218d ago (Edited 2218d ago )

Driveclub, one of my fav arcade racers ever, very reminiscent of pgr4, my fav arcade racer from last gen, would love to see driveclub get a proper patch for pro never mind ps5 lol

OB1Biker2219d ago (Edited 2219d ago )

They are always so sceptical when its playstation. First it was HW Ray Tracing, then RDNA2 and now they arent sure if BC works day 1
Really DF
Sounds like bias

sinspirit2219d ago

They are. They cover Sony missteps and gloss of MS ones with a quick mention. Didn't push the difference in resolution and performance hickups for XBox One early gen, but are all over the One X being a better performer now, when it wasn't a big deal when PS4 had the edge. Also, the amount of events and info that MS provides them brings a lot more income. I still remember the even smaller PS3 vs 360 differences they covered when PS3 had worse multiplats.

They're also not as smart as people think. They get most info from developers mouths and retell it to you. It's pretty clear they Google and improvise many technical videos without truly understanding logic behind it because they want to be the technical guys. Notice their Hitman video where they didn't even clock one gpu to the level of the SX and compared a higher clocked comparison to the one they said couldn't clock as high as the PS5, on one single title, and without posting a benchmark fps average. Just taking their word for it when some of the footage showed the "ps5" clocked gpu performing better and the other footage showed worse. It was 50/50 what they showed but they pushed that it was worse in a terribly inaccurate comparison, which contradicts their prior video before the mid-gen consoles saying tflops weren't everything(when XOne was the weaker box) Their Gears 5 video was full of misinformation and was nearly a 1 to 1 copy paste of a developer interview. They even zoomed in on details saying they were specifically something they weren't. Showing they only kind of understand these things but can't keep up. Their only good tool is their performance monitor.

DJStotty2216d ago

Funny, i am sure this gen, all we heard in relation to games was :-

"Let's wait for Digital Foundry comparisons"

Now they are untrustworthy?

sinspirit2216d ago

@DJStotty

Lol what? What would their comparisons show? False info? They aren't liars. Misleading and lying are two different things. There was no result they could show that generally favored XBox. IF they lied about it then they'd be out of business. They'd cover games like Destiny 1 that had parity on both consoles and gave props to the XBox development for reaching the PS4, without talking about how PS4 could have had more features if they put the same amount of effort in to it. If a game had lower resolution and performance on XBox, it wasn't a big deal. They wouldn't cover the PS4 version like it was the end all be all. They'd state the facts and carry on. If XBox has the superior version, like with One X. They act more excited and relay more information. Also, note how this generation when PS4 had the superior multiplats that they started adding PC comparisons into their videos to make it seem less important.

They couldn't lie about what console did better, but they could make it less exciting. All the MS events they go to, the hardware they are sent, literally making an "analysis" video for Gears 5 where they did zero analysis and just repeated what the XBox studio devs told them. 360 vs PS3 where differences smaller than resolution were focused on. Now that PS5 got rid of CU's to clock higher, even in their previous article trying to stray away from calling the base XBox One weaker, they weren't acting skeptical at all for a system that was clearly a far weaker GPU because it had far less GPU cores. They rolled along with MS wanting to call the system "balanced" instead of weaker. 2 CU's and a 6% higher clock is not even close to making up for 50% less GPU cores, which is a direct influence on gaming performance. But, there they were just accepting their word and not acting skeptical about it. MS themselves said that CU's are not fully utilized so they cut 2 of them out to clock higher for real world gaming performance. Now that it's a much more significant difference, where we have a much higher in flux of CU's that may have hit another point of diminishing returns, and a much higher core clock, they try to find reasons to disagree and act skeptical because it PlayStation.

DJStotty2215d ago (Edited 2215d ago )

@Sinspirit

What i meant with my comment, is when fans on both sides were arguing about resolution/frames etc, the Sony camp always commented to "wait for digital foundry analysis"

If like you say "IF they lied about it then they'd be out of business." What is the issue?

You agreed that they can not lie, so you are stating that what DF present in the videos is true?

sinspirit2215d ago (Edited 2215d ago )

@DJStotty

It's not a direct lie. It's misleading. There are many interpretations to pc specs and what matter. Tflops are more performance therefore they arent lying. But, MS, in an interview conducted by DF, literally said CU's aren't fully utilized and that core clock being raised was a benefit for more gaming performance by disable 2 CU's(on XBox One) that wouldn't have been used. They don't ever speak total lies. That's the point.

But, they actually did outright lie in the Gears 5 analysis. They quoted the devs on everything and didn't analyze the game themselves, and gave tons of misinformation cause of it.

What Sony camp? Who would say "wait for DF"? Everyones knows PS4 was much more powerful. We didn't have to wait till DF for anything. And, don't generalize a population of people. Do you know what anecdote is? That's what you have. Heresay, and even if a couple fanboys, which exist on all sides of every topic you could find, it means nothing to an argument or trying to prove an actual point. Again, we knew PS4 was stronger. Who was actually "waiting" for DF to have to prove that?

+ Show (1) more replyLast reply 2215d ago
--Onilink--2218d ago

Honestly, if there is any bias, its on your side. They have always covered every detail for each console pretty evenly. You can blame them for not having as much detail for some Sony related things if Sony itself has not exactly clarified it.

The HW ray tracing? They were sceptica for both consoles, even when MS confirmed it was HW they were not sure how it would be.

RDNA? Same thing, we had no specifics at the time to confirm whether it was just some features of 2.0 or the full spec.

And now with BC? No one is clear how its going to work , how many games will be supported at launch and how a possible boost will work or if it will just emulate the ps4 pro specs. Why would they talk like they are sure how it will be if no one is and Sony hasnt clarified it either

OB1Biker2218d ago (Edited 2218d ago )

Maybe you dont remember.
Read first wired article Cerny is talking about the chip, no doubt about it. Watch DF reaction. And uncertainty for quite a while about ps5 RT.
Xbox lists Rdna2 based. Df accept it.
AMD and SONY list RDNA2 based. Df still sceptical about ps5 because Cerny didnt explicitly say VRS. (Even if it's not the same VRS RDNA2 based is undisputable)

BC? Was said in the wired article. Watch Cerny video. It's clear the GPU is presented as BC capable and Cerny says boost mode has been successfully tested for 100 games (that's with boost mode).
It was already clear then but Sony even precise later 4000 games etc. DF 'oh but they didnt say when' :/

--Onilink--2218d ago

Except thats not how it happened.

There was always uncertainty for RT for both consoles for obvious reasons. You could even say that it was cleared for XSX until they actually saw it in motion.

Also, the RDNA2 for xbox again, was directly listed with all the features it normally comes with and they were invited to see the console and speak with the designers, of course they will accept it.

For the PS5 wasnt clear at first, after the Cerny talk it was clear it was RDNA2 , though they still talked about how it didnt include any mention of VRS because Sony has not made any mention of it, so why would they talk about it like its sure its included?

And finally, for BC, even with the article its not yet clear how its going to be handled, which is why they mention that in the video. Its not sure what the timeline is, how much developer interaction will be required if any, and what type of automatic improvements will occur.

They are not bashing absolutely anything about BC in the video, they are literally taking about a whole bunch of games they feel have a lot of potential, but if they feel some things are not clear yet, why would they not say it?

Of course they have provided much more detailed and precise information for XSX, MS has definitely been more open in giving out this kind of info (not saying its better or worse, its just how it has been). Even then, they have basically already done like 5-6 discussion videos regarding PS5 even though the only info given so far have been the Cerny talk and the DualSense announcement

sinspirit2218d ago

@Onilink

Here's the thing about RDNA2. AMD listed these features that are standard and come with RDNA2. They make RDNA2 what it is, because yse it's mainly just an architecture refresh but with new features as standard. So, being a technical channel, they should know that these features are on the PS5 because it's an RDNA2 chip. They said so by listing RDNA2 in consoles, and the features of having RDNA2. We know they haven't shown it. That doesn't mean it's not gonna be there. DF has a different tone with positive PS info vs positive XBox info. For PS, it's good. For XBox it's exciting. Every game on PS4 being superior was just what it is. It's better. For X1X beating PS4 Pro, it was exciting and they've just been milking the same statements for better multiplats. 720p vs 1080p was far more important and they didn't make it seem that way back then when the shoe was on the other feet. But, it's not like they couldn't say the difference was there.

--Onilink--2217d ago

So why have they mentioned every single other feature of RDNA2 but not VRS? You might be jumping to conclusions there. These might be RDNA2 based, but they are still custom chips. It probably does have VRS, but if they mention every single other feature and not that one, DF being in doubt about it is the right approach. Rather than taking about it like its confirmed and then its not.

Also, why do you say that when it was 720p vs 1080p they didnt make it seem like it was important, they just mention the resolution of each console and the performance and call out which is better.

Even know they always make a point to include the original consoles and the PS4 is practically always better.

RE3 remake? They certainly very clearly said the PS4 was the preferred choice seeing the poor performance X1X has pre patch.

Thats why I said people might already be biased on how they look at the way DF talks about both consoles. Ive own every single console for multiple generations so I definitely dont have any preference for each, and I’ve always seen DF be very factual and on point when it comes to discussions for each manufacturer. The biggest difference this time around (since X1X really) is just how open MS has been with them, so of course the way they can talk about some things will have a different tone, they dont have to speculate, they are getting the information first hand

sinspirit2217d ago (Edited 2217d ago )

@onilink

They get excited when the 1X has the superior version. When ps4 was superior at launch, it was just, oh, its better as expected, carry on. When 1x has a worse version, they point out disappointment in effort. If PS4 didn't have a better multiplat, it was just, the base xbox performs just as well, interesting. No pointing out disappointment in using the better hardware. It didn't matter then and wasn't consistently brought up that it was superior. They simply had to provide the fact that it performed and looked how it did.

RDNA2 is RDNA2. Custom chips doesn't mean it throws away RDNA2 features. These are core features of RDNA2 itself, advertised as what makes them RDNA2. They aren't neutral. They're throwing more sneaky doubt around while they sneak in more xbox hype. Just listen to how they compliment each platform when one does better and how they add a lot of terminogy and excitement in comparisons that xbox does better in. PS4 just got a nod most of the time.

Remember the detailed coverage when ps3 had worse multiplats, then when 1080p vs 900p, sometimes 720p? It's just mentioned and not focused on. They play it off as not that noticeable, but now push important resolution differences now that 1x exists.

sinspirit2217d ago (Edited 2217d ago )

https://www.eurogamer.net/a...

"we looked at a lot of titles in a lot of depth - we found that going to 14 CUs wasn't as effective as the 6.6 per cent clock upgrade that we did."

Funny how relevant this statement is to right now. But, they covered X1 a lot trying to shine positivity on being a" balanced" system and avoiding calling it weaker. And, ms back then literally said that more Compute Units were less utilized and more clock speed was more important for real world performance

OB1Biker2217d ago (Edited 2217d ago )

Hi. Sorry for replying a bit late and I'm not into on and on discussion. I dont comment to try prove right or others wrong so whatever you believe is fine.
Just one thing about RDNA2. In not a tech guy but BOTH xbox and PS5 are officially listed with RDNA2 BASED. .
That means the DF guy talking about 'full' RDNA2 based is an oxymoron. They are BOTH custom and BASED implies they are different than 'full' RDNA2.
Cerny even explained in detail they select the features and some exclusive Sony features arent even from RDNA2 but might be added later to some PC chips.
It's a silly debate. Both say its RDNA2 based there no reason to doubt it. Cerny said in the first wired article the chip support RT there was no reason to doubt it like , IF YOU WATCHED, DF doubted it (especially Alex)
It's a fact they doubt what Sony says. Whether you think its justified isnt the point. They dont doubt what Xbox says even though both are written in full in the same way.

And NO, they never doubted when Spencer announced RT.

+ Show (4) more repliesLast reply 2217d ago
sinspirit2217d ago (Edited 2217d ago )

Being "based" or "custom" is because they are not consumer cards. They are still RDNA2, and AMD listed the RDNA2 feature set while announcing RDNA2 console hardware. Now, MS referenced a Mark Cerny VRS patent in their own VRS patent in order to specify that their patent is not derivative of it. So, the patents are meaningless already, since people don't realise that the patents are for methods, not the process. But, both have them if people care about the patents so much.

However, there is more to doing something than having a patent for it. Mark Cerny said, "it should support primitive shaders, but not force developers to use them." when talking about PS5 design and their assistance with developing RDNA2 with AMD. They just confirmed it would have the hardware needed to do VRS, that they helped AMD design, but would just hand it to MS to have as an exclusive feature? Nope. VRS is all but confirmed. Not the other way around. Even current AMD cards have VRS support from updates.

In the past, consoles tended to have codename hardware from manufacturers. But, now RDNA2 is specifically listed. I think it's exactly what they said it is. And, the reason for secrecy? Who really knows. They have marketing teams and clearly see they have a snowball rolling and that even little information has been headlining like mad over competitors. I think they want to announce it half a year prior to launch, and to allow pre orders to go live when they do. There is hinting from the prior PS5 princip software engineer that they have more technology we don't know of which, again hints VRS, and it was in response to a tweet pointing out MS VRS patent referenced Cerny's. He said technologys, so it could be even more.

Well, DF is always excited that there may be unknown positive information with XBox. And, then with PS will be skeptical it could have anything unknown, despite having more unknown information. Ironic

OB1Biker2217d ago

Thanks for explanations.
Also with Alex who is quite active in questionable forum discussion, it's all a bit awkward.

Godmars2902219d ago

All of them. Including and and all PS1 through PS3 available on the PS4 through PSN.

2218d ago
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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

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Playstation Plus Monthly Games for May: EA Sports FC 26, Wuchang: Fallen Feathers, Nine Sols

All available May 5.

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blog.playstation.com
FPSRUSSIA18d ago

What's Point in commenting your basicly closing down the site.

LiViNgLeGaCY18d ago

I'm surprised it's still the old site. I thought he said starting today?

Eonjay18d ago

Its like the final episode of the Sapranos. You gonna go to make a comment and when you click add th-

Profchaos18d ago

Timezone thing maybe.... RIP

darthv7218d ago

Insert the Ferris Bueller end scene... "You're still here? It's over.."

LiViNgLeGaCY18d ago

I think the only game here for me is Nine Sols. Was always interested in that game.

TheColbertinator18d ago

Glad I don't buy FIFA games anymore

Rebel_Scum18d ago

Hey now! Thats a great month.

Nacho_Z18d ago

Good month for me, I wanted that particular footy game and thought it might be due. Anyway who cares, shame about the site I'll miss the comment sections. All the best everyone.

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."