180°

Sony Doesn't Take the Bait for SplitFish PS3 Rumble

Still hopeful that Sony might one day bring rumble back to the PlayStation 3? It doesn't look like it's going to happen. A company called SplitFish has announced new rumble tech that works with motion sensing and sidesteps Immersion's patents, but Sony told GameDaily BIZ that it's not interested.

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biz.gamedaily.com
CAPS LOCK6973d ago

i don't understand why they just don't implement it. i mean it would benefit us gamers.

Siesser6973d ago

I don't know. I'm hoping it's because they're trying to work on their own technology. If not, then it's silly pride on their part. Or maybe the technology just isn't that good, who knows?

Arkham6973d ago

They know they can do it, but it's too late. People will get over it.

gnothe16973d ago

the technology isnt that good!!an also it goes against what they said about rumble the whole time!!RUMBLE IS LAST GEN!!so if they add this now, how would that look!!

JIN KAZAMA6973d ago

same as when MS said that 1080P is virtually impossible to do, and then turned around and announced that they will be doing 1080P. People will always forget, as long as they get what they want. If they implement rumble, i am not gonna go and picket infront of Sony and yell, "YOU LIED TO US SONY, U SAID RUBMLE IS LAST-GEN, AND NOW U IMPLEMENT IT..BOO HOO HOO". As all the 360 zombies would do, theyd say, "hahaha, we told you, SONY LIES....LIES!!!!" So DUMB!

hardwood20016973d ago

JIN KAZAMA- You should know the Xbox 360 has a chip dedicated specially to do 1080p for the system. Microsoft like every other company, were waiting for Hollywood to finalize the specs for HD movies. After the specs became final the update to the chip went through to allow all Xbox 360's to do 1080p natively, for movies and games. If I remember correctly the chip was called "ANA". What is so special about this chip is it's ability to operate WITH the Xbox 360's system, therefore not using anymore power from the CPU or GPU.

TheMART6973d ago

BULL

No rumble is a miss.

If Rumble is last gen, motion sensing is also. That has been done a long time ago. MS did it with the Sidewinder also for the PC. And it failed, people only used it for 5 minutes and then switched without it.

Sony's online system is also last gen. So PS2... So not premium like XBL is!

And no force feedback on racing wheels? WTF is that? The 360 has a very nice racing wheel with force feedback

Shadow Flare6973d ago

Its not too late to incorporate it. The psone started off with a basic controller, then later it got analogue sticks and then later it got dualshock. The splitfish design sounds like a great idea, it would've been brilliant with the sixaxis. I still don't get how it works if it has no mechanical parts. Who knows, maybe the design really sucks. Maybe they literally filled a sixaxis controller half full with water. So when you jolt the controller around fowards and sideways the water inside would give that extra bit of force for a deeper game experience. Well they did say they specifically created it with motion controllers in mind.

OutLaw6973d ago

I have a PS3 and I feel that the downside of having it is the no rumble feature. So I hope that Sony would just look like a liar just one more time and put this feature in the controller for all their loyal supporters who already purchased the system.

One more lie is not going to kill them and may also convince some more people to actually purchase the PS3.

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90°

Pachter: "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

Wedbush Securities analyst Michael Pachter believes the next Xbox console might be already dead due to Microsoft embracing Game Pass at $30.

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wccftech.com
jznrpg4d ago

You know the world is f’d up when you can agree with Michael Pachter

VenomUK4d ago (Edited 4d ago )

You know the world is f’d up when Michael Pachter has given up cheerleading Xbox.

Eonjay3d ago

The crazy part is that this crazy fool was saying that Sony was doomed (or in his words 'going to be run over by Microsoft') because of GamePass after the Activision Deal. He was the one telling them to embrace GamePass and now that its killed them he is acting like he never said that.

Iceball20003d ago

I agree but that was before they doubled the price of game pass

peppeaccardo3d ago

this senile old f@rt is still in business ?

blacktiger3d ago

You know the world is f'd up when investors listen to Michael Patchtcher after the advice "Sony is doomed if Microsoft buys Activision and put it out on gamepass"and now he's saying "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

I feel bad for investors.

1Victor3d ago

It’s true what they say “even a broken clock is wright twice a day”.
In this clock case is twice a game generation 🤣

+ Show (2) more repliesLast reply 3d ago
dveio4d ago (Edited 4d ago )

Wouldn't it be the case of Pachter finally agreeing with parts of us rather than we agreeing with him?

I remember vividly that back in the day when GP was introduced and shaped further, many of us were saying that it's a great service on one hand. But were also already skeptical, too, as to how Microsoft would be able to keep the service running financially in the future.

Or/and how it would affect studios and game development in general.

As of March 2026, I think we have the answers some of us anticipated back then, when it was still Pachter who had forecasted «100 million subscribers».

Outside_ofthe_Box3d ago

A lot of this is just basic logic and common sense.

How much does it cost to develop a game? How much does it cost to market a game? How much does it cost pay devs/publishers to release on GamePass?

How much do users pay per month/year on GamePass? How many users does Microsoft need to be subscribed at once for them to truly be profitable to where GamePass pays for ITSELF(i.e not including stuff like in app purchases that they would get regardless of GamePass' existence).

You would need a large amount of subscribers or increase it's price to a point where it's no longer a "bargain" for it to be profitable.... if you're asking me. For some reason Pachter didn't see it that way nor did MS' users.

bigfish4d ago

Likely the next Xbox will have a premium price tag so they have some profit margin on the low numbers they sell. We all know that the bulk of revenue will come from 3rd party sales on other devices and perhaps some from game pass.

Hypertension1403d ago (Edited 3d ago )

Not to mention the fact that if it does have steam, nobody is going to buy games off the windows store.

If they dont have free online, this thing is dead to me.

TheCaptainKuchiki3d ago (Edited 3d ago )

And even Gamepass flopped. The end goal of Gamepass was to be hegemonic, to kill game purcahses with subscriptions. But that never happened. Game sales are still thriving, Gamepass' subscriber count has stalled, it's costly for MS and studios and its price is increasing.
The purchase of Activision allows them to hide Gamepass' failure. Not suprising that gamepass was removed from Nadella yearly bonus, they knew they would never hit the targets.

Michiel19893d ago

the tinfoil hat is on!
You think they spend 75 billion to hide that gp isnt doing well? XD
They totally didnt buy activision because they got some of the biggest and most profitable ips on the planet, but instead they bought it so you can't say online that gamepass failed!! that's totally the reasoning fr fr

Outside_ofthe_Box3d ago

He never said any of that..

Said that it ALLOWED them to, not that it was THE reason for the purchase...

TheCaptainKuchiki2d ago

learn to read each word before hitting "reply"

Rainbowcookie3d ago

I am not a Pachter fan , but I have to agree...who would have though. It used to be to sell cheaper hardware that is subsidised by First party game sales in the first few years until you can reach millions owning the console and by that time you can cheapen your hardware because the tech have been revised. With gamepass on everything and developers losing sales that option is now limited. With the onset of more options for games and developers going for Gass gambling FOMO style games and dlc consumers have become rightfully picky. Add that to growing hardware prices and escalating ram and pandering to society... it kills a brand. Most og gamers are gonna find you out and stay away. Put on the pressure of companies demanding higher revenue for sales, the poor developer has no other option to put a new coat of paint on a copy of another successful game. Innovation , what we are looking for doesn't happen a lot because the danger of failing could lead to budget cuts and them letting you go...so you play it safe and make a copy of a copy. Yes we get genres and types but 80% is the same game we have had for ages. So then because you are scared you let them put it on gamepass and you know you know at least what you get.

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40°

Nintendo's partners are selling $2 billion in shares — here's what that actually means

Nintendo announced Friday that several of its long-time partners, including DeNA, will sell off some ¥300 billion in company shares.

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hanafuda.report
30°

Mobile revenue remained flat across 2025, but PC gaming "sees another record year"

Digital intelligence and analytics firm Sensor Tower has released its State of Gaming 2026 report, revealing flat growth in mobile game revenue, double-digit growth for PC and console gaming, and another record year for PC, with more games sold on Steam than ever before.

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gamesindustry.biz