
Battlestations: Midway has been in development almost as long as America was involved in World War II. Originally created by Mithis Entertainment as an Xbox title, the dev house closed down before the game was actually completed. Rather than let this promising game die, though, Eidos handed the reigns to their Hungary studio and refocused on releasing it for the Xbox 360 and PC instead.
The result is this somewhat unimpressive-looking real-time strategy/action hybrid war game that still manages to stand out in a sea of other World War II virtual tours of duty. Here you control entire fleets of ships -- on the sea, under the sea, and in the skies above -- as you wage battle in the Pacific Theater.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

The name "Hewson" carries a special weight for anyone who grew up during the golden age of British computing. As the son of Andrew Hewson—the man behind legendary publisher Hewson Consultants—Rob Hewson didn't just grow up playing video games; he learned to spell his name from their title screens. However, Rob didn't just rest on his family's 8-bit laurels. From leading major LEGO franchises at TT Games to tackling the high-stakes world of technical porting at Huey Games, Rob has carved out a unique path in an ever-evolving industry. In this candid interview Rob to discussed the burden and beauty of a family legacy, the technical "scar tissue" left by the ambitious Hydrophobia, and why porting a masterpiece like Inscryption to consoles is far more than a simple copy-paste job.
To celebrate Tomb Raider: Legend's 20th anniversary, the official channels have shared an early in-development gameplay demo.