
Code Name: S.T.E.A.M. is a game that is divisive, to say the least. It’s an underappreciated classic that regularly appears on clearance racks. Which is a shame, given the involvement of Advance Wars and Fire Emblem developer Intelligent Systems and the sorcery it works to get an XCOM-like experience onto the Nintendo 3DS. Especially since now, as it turns five years old, it holds up so well.
Their business practices aren’t perfect, but Nintendo makes games like nobody else. But they also have their fair share of games that nobody played.

Alex S. from Link-Cable writes: "as we prepare to retire the ol' dual-screen handheld we wanted to take a look at the games that defined the system and which should make their way over to the Nintendo Switch."
I’d just like the remasters of Ocerina of Time and Majoras Mask. Those were both great ports that looked nice and smooth. Would love a proper camera control in OoT that was implemented in MM3D.

Join Amras89 all alone for game talk and fun! This time, The Gamesmen talk about laying UnityScript to rest, another Nintendo lawsuit, Discord starting video chat, Twitch’s desktop app, another PUBG streamer banned, and a new game from Hidetaka Suehiro. Games discussed are Code Name: S.T.E.A.M., Rocket League, Splatoon 2, PLAYERUNKNOWN’S BATTLEGROUNDS, DIRT Rally, Need For Speed: No Limits, Downwell, Level 22, Kindergarten, RAGE, Monster Hunter Stories Demo, Monster Hunter XX demo, Jackbox Party Pack 3, and Hey! Pikmin.
The game was great. It would be cool to get a sequel on switch but I'm not sure if it sold well enough to warrant that.