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Dreams - Review - Jump Dash Roll

Media Molecule has moved on from Little Big Planet to Dreams, an unimaginably comprehensive game creator... game. Is it as good as it looks and can your average gamer make the most of it? JDR's review has the answer.

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jumpdashroll.com
ssj272269d ago

Definitely not your average gamer. I am skilled and smart but creating is this game is so complicated and requires a lot of learning taking notes and time to practice and get better.
Media molecule mm 33 Mason numerology on their name title is not a coincidence. Just something to point out.

Could have made it easier to help less experienced gamers to develop ganes in it but they are letting their community do that by allowing us to use others creations to be used and change if they want . But that should been done nmby themselves and not onky give us very basics tools. Plus creating a character is a nightmare hence you don't get to see fictional characters creations in the game. Whoever's help to do the character creation in the game should get fired. It's useless and not intuitive character come apart. And lots of time or most they don't work once you think you are done. Zero common sense or logics

Ultima662269d ago

You have to be dedicated...Chack my levels out! Galactic_Imp86

200°

Banjo-Kazooie Fans Can Finally Take The Duo On A New Outing In A Game Exclusively On PlayStation

Fans of Rare's Banjo Kazooie can finally take the bear-bird duo on a new outing in a game exclusively available on PlayStation.

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twistedvoxel.com
gold_drake172d ago

lol
its a fangame.

but nice either way

1Victor172d ago

I don’t see this single level as a fan made but as a demo pitch from the studio to revive the franchise with a new game and to measure the want of PlayStation for a full game

Michiel1989171d ago

and they're gaging that by making a level in a dead game?

fr0sty171d ago

It's a great engine to quickly prototype and publicly test a game concept. Honestly, had they approached the business model differently, Dreams could have been very successful... They could have made their money from the creators, not just off game sales, if they'd made a system that lets you pay a fee to export your games/levels so that they are playable on any PlayStation even if you don't have Dreams installed. That would have opened up an additional revenue stream that would have made the game profitable. Charge an export fee, then take a cut of each sale for the games created... it gives financial incentive for developers to invest serious time into making games in that engine, which increases the quality of the projects made within it. Dreams was just ahead of its time.

Exthun172d ago

That's happening when you’ve got a great IP but no clue how to use it, while others are yelling at you to get to work on them.

Babadook7172d ago

Nice. This put a smile on my face. Good job to the Dreams developer.

Abnor_Mal171d ago

I always said that Dreams should have released on every PC/console capable of handling its graphical prowess, not like it was so much of a powerhouse anyways. It should have also had PSVR2 compatibility.

It’s a shame the game was put out to pastures so early in its life.

Babadook7171d ago

Yup. Should be on psvr2.

Miraak82 171d ago

It should have had kb/m support and no mp implementation was a mistake ..... I miss lbp , they should have just stuck with that franchise . If they didn't kill the servers it would still be installed on my ps , it was a game of endless fun

gaffyh172d ago

That's actually super impressive

Knightofelemia172d ago (Edited 172d ago )

Banjo Kazooie isn't the only franchise Microsoft is sitting on and doing nothing.

Miraak82 171d ago

Same can be said for Sony also , a couple years after the ps4 launched and after the success of TLoU they basically abandoned everything except for GoW, GT, R&C and MLB .. such a shame . Was never a XB or MS person but knowing all the franchises Sony will never touch again stings a lot

70°

Courage The Cowardly Dog Game Coming to Dreams on November 28th

EyELET GAMES has announced they will be releasing the unofficial Courage The Cowardly Dog Game via Dreams on November 28th, 2025.

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nettosgameroom.com
-Foxtrot202d ago

This just makes me want an official Courage game.

mkis007201d ago

Such a shame media Molecule and sony didnt know what to do with this game. Now would be a perfect time to release it multiplat like helldivers 2. It needs a large community.

90°

Shuhei Yoshida: A Mix of Technical and Business Reasons Held Dreams Back from PC, Mobile

A dream it shall remain

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pushsquare.com
porkChop477d ago

Dreams had potential but it really needed to get off of the PS4. It released so late in the gen when everyone was already wanting to move on to next gen systems. It should have come to PC, and a native PS5 version should have definitely released.

Knushwood Butt476d ago

I bought it Day 1 but the 'campaign' was pretentious and just didn't work for me. I had no intention of making content so was left to fumble through the user created content. Some good stuff, with the pig detective being the most memorable. However, just moved on to other stuff, and despite owning VR, never once played in VR either.

Knushwood Butt476d ago

Media Molecule always seem to be too ahead of the curve to have a big hit. Hopefully whatever they are working on now finds a big audience.

YoungKingDoran476d ago

For whatever reason/s they somehow dropped the ball hard with Dreams, our loss

Lionsguard476d ago

Dreams was fantastic, especially when VR was added. The things people managed to build was incredible. Some of the best VR experiences are still from Dreams experiences. The huge crux for it was being on consoles however and it was missing one thing that they didn't have back then and that we have now..... A.I.. With the advent of AI today, if they could have had Dreams running on PC and somehow got AI to work where we just typed in a prompt and it did things, it would have been a massive game changer, it could have just made the AI "Dream" and create its own things. It could have solved their problem of somehow getting one dream to just change into another one seamlessly. I really think Dreams deserves a second chance.

Rancegamerx476d ago

It was an awesome idea but even with tools that were supposed to make it easier to make a game, it was still so hard and convoluted. It tried to do to much at once. It would have been better to separate everything into easier parts, build the world, then the character's, then the music, etc. Not everything all at once. Some people understood it but most were overwelmed or confused.