
Kazunori Yamauchi has made some interesting comments about the future direction of Gran Turismo’s graphics.

Although the situation has improved in recent iterations, for much of its history the Gran Turismo series has been heavily criticized for its engine sounds. During the PlayStation 2 and 3 eras, engine notes were often compared to "vacuum cleaners"; the result of synthesized loops that lacked the soul and mechanical violence of their real-world counterparts.
Video games sounds keep evolving with every new generation be it a little or a lot eventually it will get to the point of been inside the race car

Former Sony Interactive Entertainment executive Shuhei Yoshida has shared how his feedback played a role in the success of Gran Turismo.
To this day, anyone that plays a GT game for the first time and doesn't have experience with this kind of game will crash at the first corner, so not really sure what Shu is claiming here. I literally saw this happen a few months ago at an event where they had GT7 with VR2 up on a stage and members of the public got to try it out.

Nathan Williams from Bebington has made a dream leap from virtual tracks to real-world glory, clinching victory in his debut race in the OT Coupe with Toyo
I cant wait for the next Gran Turismo game and certainly cannot wait for the PS5
There really isn't a reason for such frame rates on consoles though. Even the best "gaming" TVs normally cap at 120 Hz screens and to actually take advantage of that they also have to feature at least a HDMI 2.1 port.
I hope he makes GT 7 next and not a spin off.
As much as I have enjoyed Sport.
I still play GT 6 more.
GT7 will look astounding
Please include offline saves though or I'm not buying it lol
Is that possible on the PS5? Or any console for that matter?