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120°

How Dying Light 2 solves four problems with first-person parkour

Techland has developed two Dying Light games now – or at least one and a bit, where the ‘bit’ is an unknowable fraction determined by whenever Dying Light 2 comes out. Its developers are the experts on first-person parkour and have learned that the emphasis in ‘free-running’ is on the ‘free’ part.

smolinsk2279d ago

Wow that's some serious stuff right there.. Good work Techland..

2279d ago
2279d ago
silenthillstrangler2279d ago

I'm glad it's been pushed back to make it live up to next gen, what was shown was very underwhelming.

50°

Bethesda "lectured" Fallout New Vegas designer for saying the RPG would run at 30 FPS

"It was so offensive to me"

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gamesradar.com
Jin_Sakai23d ago

30fps sucks. Especially on an OLED.

30°

Gears of War Creator Weighs In on PlayStation Release, E-Day, and Game Pass

Cliff Bleszinski shares thoughts on Gears of War’s PlayStation debut, E-Day, and Microsoft’s Game Pass strategy.

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twistedvoxel.com
30°

Inkle co-founder explains how TR-49 broke even in three hours

The narrative deduction title is available on Steam, Nintendo Switch, and the App Store for just $7.

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gamedeveloper.com