
One year ago, the Anthem dev team was preparing to launch Anthem – a game that represented a big leap into new territory for BioWare as a studio. Over the coming months, the team will be focusing on a longer-term redesign of the experience, specifically working to reinvent the core gameplay loop with clear goals, motivating challenges and progression with meaningful rewards
BioWare's multiplayer shooter Anthem was terminated this week because EA no longer wanted to maintain servers for people to play the game on, and without them, no one can play the game. But the former executive producer of Anthem has revealed that BioWare had technology working, close to the game's release, that would enable us to host our own servers to play the game on.

According to industry sources on the 6th, Shift Up held a ceremony the day before and distributed Apple AirPods Max, Apple Watches, and 5 million won in incentives to all 300 employees.

Footage and development documents from a canceled Batman game that was being worked on by Monolith Productions have emerged online.
Anthem 2.0?
Just let it go Bioware
In the UK, we have a phrase for this.
"Flogging a dead horse."
I'm no manager but this seems a rather poor investment of resources.
Good news for the 12 people that still play the game tho
Might give them the benefit of the doubt maybe..remember when no mans sky first launched?? Was a disaster..look at it now..like a total different game and quite appealing..
Hope it is successful for Bioware's sake. I can see EA starting to lose patience.