
From GI.biz: "Eight years ago, Eurogamer printed the article 'Who killed Rare?'
It was a sad read for fans of the studio. It came at a time when the company seemed to have lost touch with its audience as it focused on Kinect games. Fan sites were closing, with one long-running site openly criticising the company in a parting shot. Long-serving employees were moving on and it felt like Rare, which had achieved legendary status following a string of hits in the 1990s, had gone away."

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.
Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.
To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.
What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.
We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.
If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.
Rare actually died. Today's Rare is totally a whole other studio. They just have the same name.
Oh and actually, the original Rare died the moment they were adquired by Microsoft.
When the brand matters more than the people behind the scenes. How'd that work out for Star Wars
No one. Sea of Thieves is a bad game with no content.
Rare died what it is know is all about GaaS and broken $60 alpha games but they the dev team lives on in PlayDead studios.