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Who saved Rare?

From GI.biz: "Eight years ago, Eurogamer printed the article 'Who killed Rare?'

It was a sad read for fans of the studio. It came at a time when the company seemed to have lost touch with its audience as it focused on Kinect games. Fan sites were closing, with one long-running site openly criticising the company in a parting shot. Long-serving employees were moving on and it felt like Rare, which had achieved legendary status following a string of hits in the 1990s, had gone away."

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gamesindustry.biz
Thundercat772301d ago (Edited 2301d ago )

Rare actually died. Today's Rare is totally a whole other studio. They just have the same name.

Oh and actually, the original Rare died the moment they were adquired by Microsoft.

Havik2301d ago ShowReplies(6)
Sciurus_vulgaris2301d ago

Rare had lost a lot of employees during the development of Perfect Dark. You can also see a drop off in the quality of some Rare games during the start of XB/PS2/GC-era . The studio seemed like it wasn’t adapting too well to the changing gaming landscape, and this was before the MS buyout.

AngelicIceDiamond2301d ago

But yet Rare is making a new Ip. So much for your usually wrong comment.

2pacalypsenow2301d ago

Making a new IP doesn't change the fact that the current Rare hasn't made anything good in years, and that the original team is not part of the current company.

That's like saying Infinity Ward of 2011-2020 is the same as Infinity Ward of 2002-2010.

Zeref2301d ago

@2pacalypsenow

10million sea of thieves players would like a word with you.

Whether you personally like their games or not. All of their games were good and successful. From Viva Pinata to Kinect Sports to Sea of Thieves.

Rare just does whatever they want and it has worked for them, with every game they cater to a different audience, it might not always be what we as core gamers want but the proof is in the pudding.

HannibalLecter2301d ago

Your one to talk. You haven't been right for an entire gen instead you just spin and spin..

darthv722301d ago

2pac, are you saying grabbed by the ghoulies, kameo, viva pinata, banjo nuts and bolts are not fun games? Guess we played different things then because those are fun AF. When they were coerced into making kinect stuff was the low point for them and they are so much better off now that Spencer has freed them from their shackle.

-Foxtrot2301d ago

@Zeref

"10million sea of thieves players would like a word with you"

It's something you can play for $1 if you have Game Pass

Sales and numbers don't equal quality.

Sea of Thieves at launch was a far cry from anything Rare has made before, at least they actually finished their other games.

2301d ago
Juusterey2301d ago (Edited 2301d ago )

what in his comment is wrong?

@zeref
yeah, most of which were disappointed by it

+ Show (4) more repliesLast reply 2301d ago
Traecy2301d ago (Edited 2301d ago )

Agreed. They were great developers for Nintendo.

2300d ago
darthv722301d ago (Edited 2301d ago )

Rare was on deaths door when MS bought them, and MS had kept them on life support and now they are getting stronger with the experience and financial $$ they have now since Spencer took over. Getting them off kinect stuff and green lighting their dream of making an massive online pirate game.

Fun fact but they had plans for SoT back on the 360 until the Kinect came onto the scene and Mattrick stuck them with the task of making stuff for it. Spencer made it a priority to untether Rare from the kinect ball and chain and let them do what they want with their project.

Thunder... you say og Rare died when MS bought them. Og rare had already left before MS bought them. Put away your bias and for a change and realize if it weren't for MS then Rare would be dead. They aren't always the bad guy you know.

rainslacker2301d ago

You don't say? Mattrick huh?

So, this supports your argument?

https://www.destructoid.com...

I also recall this same idea being tweeted about during the 360 days by someone at RARE, because I recall having the discussion back then about how it was their choice. RARE seemed pretty all in on Kinect and that weird MS avatar thing they had.

So, how exactly were they stuck with Kinect, because the idea behind what was said was that MS let them do their own thing, but by then, the original creative team and management of RARE had already left, so they were already on the downfall before that.

Or is this another rewrite history to make Spencer the savior post?

AngelicIceDiamond2301d ago

@Slack uuuh did you not read all of your own link?

"Phil Spencer taking the mantle of Xbox is one of the best things that could have happened for Rare. Because he's always said to people at Rare [as general manager of Microsoft Studios], 'Do what you want to do and we'll back you,' and he's always stayed true to his word in that regard."

Sounds like Rare has been caught with their pants down. Ex employees making auto autobiography about how MS treated them badly had everyone fooled. When they were the ones who were all on board with Kinect games. As much as I dont like Don he's not completely at fault here. Rare vouching for Kinect is like asking to go to prison. They blame MS for things they've done. So it's Rare who's at fault.

rainslacker2300d ago

@Angelic

I did. but I was replying to someone saying that Mattrick "stuck" them with Kinect stuff. When Rare has gone on record to say that they were the one's that wanted to do that stuff. The linked article supports that as well. Hence, they weren't stiffled under Mattrick, Matrrick apparently let them make what they want, so it's not like Spener came in and saved RARE from some iron fisted overlord.

2301d ago
Dom_Estos2301d ago

Kameo I really enjoyed. Had all the traits of a good Rare game, and PDZ, in hindsight compared to most drab FPS games today, is under valued, though nowhere near what it should have been. But yea, they haven't been seen since the mid 360 era.

2300d ago
AngelicIceDiamond2301d ago

@Hannibal Funny I been right this whole time so far. Like everyone thought NT was forced to make MP games and I said no they have freedom now. Now look I was right about that 2 new projects in the works that are single player driven.

@2pac Would you rather have rare still stuck on the ball and chain to make avatar clothing and Kinect games and cancel other projects they had going (Kameo 2) or have freedom create what they want and operate almost independently like they are now? Doesn't matter if the og team was there. They have newer members to create new games. MS could have easily said make your old games. Just a one trick pony but Rare has no interest in sequellizing old games. They're doing what they please.

Saranya2301d ago

Rare was killed by Don Mattrick.

+ Show (7) more repliesLast reply 2300d ago
2301d ago Replies(1)
yellowgerbil2301d ago

When the brand matters more than the people behind the scenes. How'd that work out for Star Wars

darthv722301d ago

I'd say its better now than when Lucas kept mucking things up. And i say that as a purist who has been a fan since 77.

yellowgerbil2301d ago

"I'm not saying if you liked Rise of Skywalker you're an idiot... But ...if you liked Rise of Skywalker you're an idiot" -MIKE FROM RED LETTER.
I must concur.

travestyj2301d ago

No one. Sea of Thieves is a bad game with no content.

King_Noctis2301d ago

Are you talking about Sea of Thieves at launch, or the actual Sea of Thieves right now? Because if you’re talking about the now, then I think you should have done some research before commenting.

travestyj2301d ago

It's still awful and boring all these years later

King_Noctis2301d ago

“ It's still awful and boring all these years later”

This comment alone showed me that you have gone nowhere remotely near the game.

NeoGamer2322301d ago

Welcome back from under the rock you have been for the past two years.

travestyj2301d ago

No rock the game is still bad and should have never launched in the state it was in. Should have been a free to play game

NeoGamer2322301d ago (Edited 2301d ago )

@travestyj
That's funny 8.4 million gamers are registered on Sea of Thieves. Yes, it is on GamePass and yes it apparently numbers mean nothing because of GamePass. I guess everyone logged in and then never returned.

But, unfortunately it is true that many people really do like Sea of Thieves and play it often. If you look at a game like Crackdown 3 it was released and quickly forgotten on GamePass. Sea of Thieves keeps getting new content and new updates. Why would Rare do that if there was no interest in the game? It has been two years since launch and the game continues to get updates and new content. Only successful games get new content two years after launch.

travestyj2299d ago

The only reason SoT got remotely popular is because you can play it for $1 and a popular streamer decided to play it because it's a game that doesn't require any attention and you can interact with fans more than actually play the awful game.

Tedakin2301d ago

I've never yawned as long as I just did reading this........

AK912301d ago

Rare died what it is know is all about GaaS and broken $60 alpha games but they the dev team lives on in PlayDead studios.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai20d ago (Edited 20d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio20d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing20d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9220d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit20d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing20d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9220d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com