
GamesRadar writes: "You may have missed it since only a select few gamers were invited, but the Killzone 2 closed beta trial has been well underway and word is the first hands-on raises more questions than it answers. The past three years have seen hype swell around Killzone 2 like no other game before it, so the chance for Joe Public to get hands-on and vent some opinions was a brave move by Sony. Brave and confident".

Hugely disappointingly, it seems that Guerrilla Games, developers of the Killzone and Horizon series, may be done with Killzone for good.
1 was fine, overhyped as a " halo" killer
2 was a graphical beast at the time, and felt heavy
3 was good a refinement of 2 but not much else. weird audio issues environment were to quiet
shadow fall was pretty but bland
I dont mind if someone else takes up the mantle for the KZ franchise. We are several years removed from the first game. It certainly could use a remake to gauge interest in the rest of the series. I know it has its fans... Im thinking of how a proper reboot can rekindle that old dormant flame and bring in a new generation of fans in the process.
Would like a new IP before Horizon 3. Just because games take so long to make these days.

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
The Amsterdam-based studio reflects on its humble beginnings, beloved franchises, and growth through the years.
Up there with the top tier in the industry. Love Guerrilla Games - Horizon Burning Shores is simply STUNNING.
32.7M sales in the Horizon franchise! With 8.4M coming from Forbidden West alone! Truly a hugely successful game and franchise as a whole. Looking forward to Horizon III
Yooo, when I first saw that Killzone 1 footage at E3, my friends my brothers and I were like, Holy shit! When it came out, it didn't look exactly like it, but we sunk so many hours into 1 & 2.
I even liked Killzone: SF, it was a spectacle to look at, and even today it looks good. I hope they make a new one. Can you imagine how that will look, and they can get some modern FPS pointers from Bungie.
Such a wonderful studio. They deserve all their success.
The Decima Engine is absolute 🔥 I'm just mad they have abandoned Killzone.
aaaaaaaahhhhhhhh.
still no crysis. but very nice all the same.
I can not stand the skeptic assimilation of this article. Why does everything have to be compared with COD. Is FarCry 2 COD, no. Is Battlefield COD, no. Is Killzone 2 COD, we do not know yet but as the trend goes probably not.
It is not like COD4 is the law of all FPSs. I find COD4 to have a very unique feel. FC2 while very similar in execution and general shooting "look" is nothing like COD4. So Killzone might look a little like COD4 and have similar mechanics as COD4 but what new stuff it brings to the table is what could set it apart. No not graphics but the way it feels.
Last time I checked COD4 and Killzone 2 are very different, the guns fire differently, your character moves differently, the weapons are completely different, KZ2 has classes, COD4 has perks, KZ2 has in general larger maps and is on a larger scale, COD4s intensity draws from its "tightness", KZ2 has customizable matches and a layered clan system, COD4 has clans, KZ2 has uncustomizable weapons, COD4 has customizable weapons etc etc. The only things they have in common are, FPS, some type of leveling system, some kind of upgrades, similar game modes, sprint, crouch, run and gun gameplay. The one thing that would really help KZ case is some new game modes. To MGS4, Halo and GeoWs credit they all have come up with some innovative multiplayer matches. KZ2 should have more game types. SAD, TDM, DM, CTF, and ASSAS is not really enough in my opinion. I would like to see, KOTH, Zombies, a different take on Geow2s wingman, hardcore matches, jugg, and base. MGS4 seemed like this until they reveal sneaking mission, when one person gets to control snake during a TDM (which I love). All KZ2 needs is 1 or 2 new game modes.
I am not saying COD4 is bad or Killzone 2 will be teh best or meh, just that the whole COD4 is what all other FPS games should be compared to is flawed and that KZ2s multiplayer could use a little more variety. Something 3 months of development time can easily fix.