
TheSixthAxis: "With a fairly short story mode (you'll get through it in around six hours) the decision on whether to pick up the game will lie with how you feel about the game's core mechanics and whether you're prepared to spend hours searching for the perfect route to be crowned the king of the leaderboards. Sure, it's not the longest game every released but there's no filler either - each and every second of the story mode is packed with action, from leaping massive building-wide jumps to sprinting through police-infested office blocks. There's not a single part of the game we didn't enjoy replaying, it's a visual tour-de-force (albeit a rather minimal, Designers Republic style affair) and the music is to die for (and has it's own player in the options). Could have done with a co-op mode, perhaps, but the promised DLC will surely keep us going for some time."

Former Visceral Games devs reveal Dead Space's marketing budget was cut in favor of Mirror's Edge because of mock review scores.
I wish EA would just release a DS2 remake. DS is my favorite horror game and DS2 is the best one in the franchise. But because DS1 failed to meet certain numbers EA scrapped the DS2 remake. SH2 remake was great rumors are Konami might be asking for another SH remake. The RE2 remake was great EA just needs to give it another try. But all they seem to do is shitty sports games that are no different from the year before. Change a few players, add different uniform colours, maybe change a team logo. Wash, rinse, repeat.
I bought Dead Space during launch window and I never bought a Mirror's Edge game .

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."
I always thought the first 3 Gears of War games looked great and still hold up for today.
Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.
It might not be super amazing by today's standard but I thought Mgs3 looked really good