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Project Scarlett Should Avoid These Xbox One Pitfalls to Succeed

Dylan Warman - Project Scarlett is slated for holiday 2020, but there are some lessons Microsoft can learn from the pitfalls associated with the Xbox One.

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gaminginstincts.com
AngelicIceDiamond2396d ago

MS currently quiet on Scarlet news which I think is a good idea considering MS shouldn't make any early promises and hype at least not yet MS just need to focus on next gen games and the new console. Unfortunately MS doesn't quite have the luxury to build pre hype like Sony is. Mainly because Sony earned it and is a trusted console. For now its best for MS to stay quiet ATM and stay focused.

2396d ago Replies(2)
Obscure_Observer2396d ago

Scarlett will have many first party games and will not suffer from always online, tv tv tv, Kinect, DRM or lack of power!

Sony is up to some REAL competition come next generation.

Cmv382395d ago

One of the biggest issues was it had no identity. They couldn't sell it to consumers because after all the back tracking, it pretty much became a ps4 with an xbox logo. If they establish and stick with an identity this time around, maybe I'll purchase one if it interest me.

Jin_Sakai2395d ago

“Sony is up to some REAL competition come next generation.“

Perhaps stronger competition but far from REAL.

Sony has the best first party studios with generations of proven high quality releases and PlayStation has the largest worldwide appeal by far.

Sony also have the luxury of a 100+ million PS4 user base with the potential of upgrading to PS5.

bouzebbal2395d ago

Unless it's coming up with something new and unique, xbox will always trail.. 360 had all arguments but failed to beat a competitor with an extreme slow start..
PS5 will be on a roll.. All 1st party are working on it.
Gears Halo Forza will be on PC.. They have nothing else..

mrmikew20182395d ago

@Obscure_Observer

I hope so, we have to wait and see what MS does with all these studios they acquired.

Obscure_Observer2395d ago

@Cmv38

To focus on game first should be Mattrick´s primary direction for the Xbox One.

Xbox One under Phil Spencer has a identity and aside from focus on games first, is clearly different from PS4.

What´s makes Xbox One very different from the PS4:

Legacy BC
Elite Controller for hardcore gamers.
Keyboard and Mouse native support
Adaptive Controllers
Crossplay with consoles (Sony had it only with PC)
Early Access (Sony followed)
Mods
Play Anywhere
Third party sub services (Sony followed)
Game Pass (Sony followed download option)
Xbox One X (True 4k console)
ID@Xbox
Xbox Game Studios (former Microsoft Game Studios) now with 15 first party Studios

What´s next for the Scarlett:

All of that i mentioned above.
All the accessories for Xbox One will be compatible with the Scarlett
A more diversed and varied line up of first party games that Xbox never had before with a bigger focus on RPG and Single Player games.

Obscure_Observer2395d ago

@Jin_Sakai

"Perhaps stronger competition but far from REAL."

I said REAL because most of the studios you mentioned has their hands "tied" with PS4 games yet to deliver like Sucker Punch, Media Molecule and Naughty Dog. Bend, Insomniac and Santa Monica are on early stage of development of their next gen games, leaving only Japan Studio, Guerrilla and maybe Polyphony as potential studios to have something ready for the PS5 (I´m not counting MLB games).

Don´t get it twisted! I´m not saying the PS5 will not have first party games at launch. It´s all conjectures on my part at this momment. But i´m really curious to know what Sony has in store for the PS5 on launch based on what i mentioned above.

ApocalypseShadow2395d ago

If Sony is following Microsoft like you say observer, how come Microsoft keeps ending up in third place and Sony keeps ending up in first or near it? How come Sony keeps ending up with the awards and Microsoft with none?

You got it backwards. Sony does something. Microsoft reacts to it. Microsoft does something, Sony out does it or ignores it.

Scarlett needs a miracle. If it doesn't have exclusives or you can play them everywhere else but the console, consider it already in second place.

Everything you listed above has not effected PS4 sales or has helped Xbox one sell any better. Could you tell us where Xbox one sales are? How many One Xs have sold? How many first party games have sold over 10 million because of 4K?

Lol! True 4K. I thought Phil said without compromise. So that means every game on Xbox One X is 4K and not upscaled or checker board. If even **one** game is not 4K, then that makes Phil a lier.

What can Microsoft learn? Basically, not be Microsoft. Be Sony. Be Nintendo. Anything but be like Microsoft. If they keep being Microsoft, they'll end up being like Sega.

Obscure_Observer2395d ago

@Apocalypse Shadow

"If Sony is following Microsoft like you say observer, how come Microsoft keeps ending up in third place and Sony keeps ending up in first or near it?"

No disrespect, but you´re either new (age) or ignorant. Microsoft has been on console business for three generations, beat Nintendo for two generations (Wii U and Gamecube) and lost only one (Wii). The response for the Switch will be PS5 and Scarlett. Following the competitor is not always a bad thing. Microsoft follows Sony, Sony follows Microsoft. What else is new?

"Scarlett needs a miracle. If it doesn't have exclusives or you can play them everywhere else but the console, consider it already in second place."

Scarlett doesn´t need a miracle. It needs a good hardware and games! Lots of exclusive first, second and third party quality games! Console gamers doesn´t give a crap about PC gaming. Some people has this delusional notion that the average console gamer which can´t afford (be by financial or time reasons) to have two consoles, will goin out to assemble a powerful PC to run PS5 and Scarlett games at higher settings! This is false narrative and you know that! In case Microsoft continues to release AAA quality games like Forza Horizon, Gears and Halo Infinite on a consistent pace day one on Game Pass, it will make hard and harder for Sony to justify PS5 users to cash out 60 bucks (or more) on every single first party game they release! Microsoft´s offering will become too good to ignore! Be that on Xbox or PC, your time (and money) will be spent on Microsoft´s platforms for most of your time during a year!

"Everything you listed above has not effected PS4 sales or has helped Xbox one sell any better. Could you tell us where Xbox one sales are? How many One Xs have sold? How many first party games have sold over 10 million because of 4K?"

Lol! Do you want to dance again? You already has the answer for your questions. We don´t KNOW nothing about Microsoft numbers for their products. You can say they failed! I can say they sold a lot! Your guess is good as mine! FACT!

"Lol! True 4K. I thought Phil said without compromise. So that means every game on Xbox One X is 4K and not upscaled or checker board. If even **one** game is not 4K, then that makes Phil a lier."

Show me the PROOF that Phil Spencer said "without compromise" and I will show you who´s is lying. I´ll wait! ;)

rainslacker2395d ago

I think spencer had given xbox too many identities. Unfortunately, the most important one....games...is still in the space of not knowing where it will lead, or how long it will take.

They're obviously going to be making games, hence the purchasing of studios, but there is no real foundation to know what to expect from the new studios or acquisitions over the long term

Obscure_Observer2395d ago (Edited 2395d ago )

@rainslacker

"I think spencer had given xbox too many identities. Unfortunately, the most important one....games...is still in the space of not knowing where it will lead, or how long it will take."

The same can be said about the games for the PS5. How many games will be avaliable on launch? How long will take to heavy hitters from their best studios achieve gold status? Will Sony invest on new IPs? Will Sony play it safe with sequels for their most popular games? How many AAA, AA, A, Indie? Are they gonna acquire/create more first party studios? There´s no way to know.

rainslacker2395d ago

I'm not talking about quantity at launch, I'm talking about overall, and for the long term.

I wasn't trying to bring Sony into it, because I know how much that causes contention, but Sony has laid the groundwork for what to expect going forward. They've said quite pointedly that they intend to make fewer big games, but make them bigger, with a commitment to their current track of very high quality driven narratives. They've talked about doing GaaS, but not to the extent of MS, and instead, point to things like GT:S as a service oriented game. They still are making those unique creative games which have cult followings, and are generally highly praised.

That's just not something you get the feeling from when MS talks about their future. Spencer talks a lot about GaaS games, but he doesn't go into full detail about what that means. There aren't specific references to what that entails, or what to expect from it. Is it the games themselves? Is it the services which will make those games a service? Is it a combination of the two? If services, how will the games they release be tailored around a sub model? So on and so forth.

Furthermore, with Sony, there is a level of expectation from their current reputable studios. You know what to expect from ND, SSM, Media Molecule, etc. GG could be an unknown, but chances are, it's either KZ or Horizon. Smaller studios are still an unknown, but they always were, and they lead to surprises. MS reputable studios that aren't recently purchased are all creating known franchises. They've adjusted some to make things like AOE or what not, and overall, you do have a sense of what they're going to deliver like with Sony. But there are fewer devs in this area from MS.

Then you have purchased studios. Which right now for Sony would really just encompass Insomniac. Spider-Man 2 is a given, but then what? New IP? Return to a favorite? Dunno, but it's Insomniac, so chances are it's going to be good. Other purchased studios are centered around smaller experiences, and while Sony has announced them, it's not to the tune of those are going to be major players within their release schedule, and most are for VR. MS, OTOH, has a wide range of studios, mostly respected so no criticism of them, but outside of knowing what some were working on before the purchase, we have no clue what's to come next. I mean, how many were excited about Ninja Theory, only to see a MP game come along which only supported the idea that MS wanted to make shallow GaaS games for a subscription model?

What it comes down to is that we have no idea what to expect from all the acquisitions that MS has made. While there's nothing wrong with keeping things close to their chest for now, it doesn't mean that blind faith should be given to them to be able to deliver on all their talk, because I don't think they've earned that respect, and I believe 100% that that is going to carry over into the launch of next gen, because while they may be ready to announce a lot of games, not all of them are going to be ready for next gen. Obsidian is the golden child right now, and while a great studio, their biggest claim to fame at the moment is a multiplat game, that happens to be a better version of Fallout. But it will be years before their next product. Their new big AAA studio has barely begun production on their game.

There are just too many unknowns.

+ Show (8) more repliesLast reply 2395d ago
Xb1ps42395d ago (Edited 2395d ago )

Funny.. when I clicked, as it was loading I was thinking damn ms has been quiet about scarlet! The bam you’re the first post lol..

I want more news this whole hype thing is you guys that can’t control your selves, I shouldn’t be deprived of news because of that lol.. I want to know /see something new! A game, a small piece of tech news, a dev kit I don’t care give me something.. I’m better at controlling hype than my curiosity..

By the way did they announce holiday 2020?

rainslacker2395d ago

They've probably said all that really needs to be said right now. They'll want to get through the holiday season before they start talking about it more.

mrmikew20182395d ago (Edited 2395d ago )

@AngeliclceDiamond

To be brutally honest, MS has a very uphill battle next gen. I mean look at the amount of opportunities they had this gen to turn things around for the XBO and they dropped the ball at every single one.

Think about for sec, they had a whole E3 and Gamescom to themselves and they completely missed the mark entirely at both events!

AngelicIceDiamond2395d ago

Missed the mark? This late in the gen what do you expect them to do exactly. Gain sales traction? No that's not possible now. Say the games were ready, release them now and have nothing next gen? Sure the games are welcomed but they kinda hurt themselves by not releasing them on the new console where the sells are gonna matter most. MS didn't miss or drop the ball on anything. Unless your talking about 2013's reveal.

ReadyPlayer222395d ago

They really have been quiet. Interestingly though, they've updated Scarlett's description page and stated "games through 4 console generations play best on Xbox Scarlett." They haven't edited that description at all, even when Sony's "fastest console" job ad surfaced and was taken down.

UnholyLight2395d ago

Expecting a big info dump at X019 next week

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2396d ago Replies(1)
Spurg2396d ago

You won't see any of that anti-consumer rubbish from Xbox under Phil Spencer.

PhoenixUp2396d ago

Selling 45+ million isn’t a success?

Battlestar232395d ago

Not when it's compared to PS4's 100 million and they launched only a week between them.

BizarroUltraman2395d ago

ok that fair but answer the question without the rhetoric. Is 45mil sold of a product not a success? Does Iphone success mean that Galaxy phones are not successful. And before you guys answer... don't go out of your way to move the post, Is apple Iphone take away from success of Galaxy? Thank you

MasterCornholio2395d ago

@Bizarro

You really can't compare mobile phones to consoles since they are pretty different markets. As for whether or not 45 million is a success it depends on what you define as a success. I bet if someone like Sony sold that amount it would be a failure compared to what they did in the past. However it still might be seen as a success by others. It really depends on what you define as successful.

pornflakes2395d ago

@ Battlestar so you also agree that PS4 exclusives which dont sell above 10 Million are a huge disappointment compared to the switch install base where all switch exclusives sell between 10 and 20 Million, dont you??

Obscure_Observer2395d ago

@MasterCornholio

100 million console sold is not the definitive metric for success anymore. You need ACTIVE PS4 owners! That´s why MAUs is more important for companies nowdays. If a multiplat game like FIFA sells 10 million copies on PS4 (100+ owners) and only 2 million copies on Xbox (45 million? users), then yes, Xbox is a failure. If the said game sold 10 million on PS4 and 5 million on Xbox, the Xbox console is clearly successful! This is called attach rate!

MasterCornholio2395d ago (Edited 2395d ago )

@Obscure

"That´s why MAUs is more important for companies nowdays."

If it was such an important figure Microsoft wouldn't have dropped it.

https://www.gamesindustry.b...

Also Sony and Nintendo still report hardware sales so it's still a very important metric to them.

"This is called attach rate!"

Which is still less important than the quantity sold. Because 1000 copies sold on a system with a higher attach rate brings in less revenue than 10000 copies sold on a system with a lower attach rate.

MasterCornholio2395d ago (Edited 2395d ago )

@Phoenix

"Obviously they’d want more units, but it’s absurd to start labeling one of the best selling systems in the industry as failures."

It's not being in 3rd place that determines if it's successful or not. You can have something that's in 3rd place but sells similarly to whoever is in first or second. You can also have a situation where they are way behind the other two when it comes to sales.

Just because it's in 3rd place doesn't mean that it's selling well. Heck something can be the top selling item and be a total failure.

With that said there's alot more that determines if a product is successful than just it's placements in the charts. Other metrics such as hardware sales, software sales, subscription numbers and comparisons to the competition helps determine if a product is successful or not. But in the end the bottom line is what matters the most and everything that I've stated before helps add to that.

I think that the best way to determine if a product is successful or not is to ask the manufacturers themselves. If they don't want to answer the question than that can be seen as bad news.

+ Show (3) more repliesLast reply 2395d ago
PhoenixUp2395d ago

What kind of logic is that?

That’s like saying PSP selling 80 million isn’t a success compared to DS’s 150+ million. Or saying that no modern game is a success compared to GTAV selling 90+ million units.

MasterCornholio2395d ago

Then there's Vita to 3DS. It really depends what Microsoft defines as successful.

If I were to speculate on that im pretty sure Microsoft really wants to sell more systems because that would lead to more subscriptions and software sales. And it was obvious in the beginning that they were expecting to do much better with the X1 than the 360. Whether or not they are currently satisfied with the current performance of the X1 I really can't answer that. But im pretty sure they are happy that it didn't end up worse which it could have.

PhoenixUp2395d ago

Vita isn’t successful by any stretch unlike its predecessor

Of course they’d want more, but what they got is still more successful than a lot of other consoles. It’s even closing in on SNES numbers.

SNES, PS3 & 3DS didn’t sell as much as their predecessors. Are we supposed to say they’re not successful as well?

CBaoth2395d ago

yes you are Phoenix. SNES wasn't as successful as the NES. Numbers don't lie. The 3DS is Nintendo's worst performing handheld and sold half of what the DS did. The entire crux of xbox fans' argument of 360 sales versus PS3 was Sony's lost marketshare from the PS2 era. There's merit to the point because previously Sony held a Steam-esque monopoly on the console market and finished last gen with a little over 30%.

Now it doesn't make any of the devices you mentioned a "bad" console per se but they definitely weren't as successful as their predecessors. That's why I'd argue in a console gen in which you were pegged by major third party publishers to be the early winner and then go on to sell only 50 million by lifetime's end isn't successful by any stretch of the means.

MasterCornholio2395d ago

@Phoenix

Well I guess we can agree that they were less successful than their predecessors. And usually companies want to do better not worse. Not being as successful as before is usually seen as a bad thing. Which is why Sony and Nintendo are probably really happy with the way their systems are performing compared to their predecessors. Especially Nintendo because Will U was a big failure for them kind of like Sony with the Vita.

PhoenixUp2395d ago

@ CB

Wow dude. You have faulty criteria for what’s considered a failure.

By that same flimsy logic every movie that doesn’t outgross Avengers: Endgame is a failure. Or any game that doesn’t sell as well that year’s Call of Duty is a commercial flop

@ Master

Obviously they’d want more units, but it’s absurd to start labeling one of the best selling systems in the industry as failures.

That’s the same misguided mindset that Activision has. If a doesn’t move as much as its predecessor, despite it still being one of the best selling games of that year, they’ll be extremely disappointed.

Not everything can incline, so it’s very pessimistic to write off most things as failures if they don’t outperform what came before even if they on their own performed admirably.

+ Show (2) more repliesLast reply 2395d ago
cyber_daemonx2395d ago

45+ million is fake news lol. More like 30-35.

PhoenixUp2395d ago

@ cyber

What year do you think this is? 2016 or 2017?

We’ve already had an analyst peg the number at 41 million by the end of 2018.

PhoenixUp2395d ago

Do you have proof that it’s sales are in the 30s or are you just going to bandwagon on cyber’s BS estimate?

rainslacker2395d ago

I'm pretty confident MS has sold anywhere between 1 and 1 billion x1's since launch

F0XH0UND9222395d ago

No, not when the previous Xbox sold nearly double. I'm afraid you don't know anything about business. If a company sells 10 million products and then the year after they sell 5 million products, you're the type of person saying "omg they sold 5 million! Yay!"

PhoenixUp2395d ago

@ Fox

Your fallacy that if something doesn’t sell as much as its predecessor is beyond flimsy and would mean that the majority of this industry‘s pillars is composed of failures.

That’d mean that the Super Mario franchise is composed of mostly failures since nothing has beat SMB’s 40+ million

That’d also mean the Pokémon franchise is composed of nothing but failures since nothing after Red & Blue has managed to sell better than 40+ million.

Having ridiculous white and black mindset of what constitutes a failure is not savvy.

rainslacker2395d ago

Its profitable apparently. The community has a rather eclectic measure for what's successful. I think the most measured way to view it is that Sony has been more successful sales and revenue wise. Everything else is just people using whatever metric they want to fulfill an agenda.

+ Show (4) more repliesLast reply 2395d ago
ReadyPlayer222395d ago (Edited 2395d ago )

For one, it should launch with plenty of exclusives in the first two year. Launching with Halo that has people nostalgic and excited and, by the time it's 2021, Obsidian's, Ninja Theory, and Turn 10 would have had several years to work on their respective games. Now the question is, can Microsoft sustain the exclusives and features.

I am interested in seeing what Xbox, now at the MS senior table so they have a nearly unlimited budget, with a gamer at the helm can do.

rainslacker2395d ago

The last halo didnt really seem to strike that nostalgia chord when it launched, so not sure if the new one will. If anything, it could be worse if people have moved on.

Granted, MS wasnt giving the last one away for free, or for a couple bucks on a download service, but that will likely affect sales of the game, but not necessarily affect sales of the console

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai28d ago (Edited 28d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio28d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing28d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9228d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit28d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing28d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9228d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Report: Injustice 3 in Development at NetherRealm Studios

Thanks to the slip-up of an artist working on the title, we now have more evidence that a new Injustice game is in the works.

50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."