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230°

5 Ways The Outer Worlds Could’ve Been Even Better

Ben writes: "The Outer Worlds is great, but there are a few ways veteran studio Obsidian Entertainment could have made it even better."

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twinfinite.net
Lighter92412d ago

1) Yes
2) Whatever, they give rewards.
3) Yes, definitely. There's always room for improvement.
4) Agreed, although not everyone wants it.
5) Definitely.

Christopher2410d ago (Edited 2410d ago )

1. I think more 'unique' weapons, but overall there's plenty of weapon options available as far as 'types'.

2. Very few can be considered as such and go to the same place as main missions. I don't see the issue. They can also aid in influencing options for completing main missions.

3. Abso-freaking-lutely. Probably the weakest area of character development. I took flaws just for the heck of it, but I ended up buying mostly weight reducing perks over perks that might do something else. They're just that bland.

4. No. No. No. The world worked as well as it did with low load times because of the hub design and concept. Making it seamless only takes away what they can do and adds more bugs to the game. No. No. No.

5. Yes, but only if they don't pump up health so heavily on hard like they have. But, if they do this, they would definitely also need better indicators for enemy locations around you. The AI as it is can be managed, but if they move around more, you're combating the camera then and not the AI.

The_DFO2411d ago

These are five things that would raise The Outer Worlds to the level of an average, serviceable RPG. As it is, the game is functional and uninspiring.

2411d ago
2411d ago
mikeslemonade2411d ago

Outworlds is like the only wrpg I like other than Mass Effect. Other wrpgs are just clunky and generic messes.

MadLad2411d ago

Nobody is negatively affected by your hating on a game that the vast majority like. It just means YOU are missing out on a great experience OTHERS are loving.

The_DFO2411d ago

I have no great affection for Bethesda. I wanted to like The Outer Worlds, played it for about 10 hours, then just . . . stopped because I was bored with it. It's sort of okay, but basically lackluster.

Christopher2410d ago

Yeah, well, that's just, like, your opinion, man. And it's not even a functional or inspiring opinion.

ReadyPlayer222411d ago

They had a small budget and a small team by today's AAA standards. Let's wait for the sequel with a huge budget and a full size AAA team.

Traecy2411d ago

It not being like Fallout.

Kabaneri2411d ago

Its an excellent foundation and honestly not every RPG has to be 100+ hours.

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70°

Microsoft Gaming Revenue Drops 7% Year-on-Year, Content and Services Down 5%, Xbox Hardware Down 33%

Microsoft announced its financial results for Q3 of fiscal year 2026, including an update on its gaming Xbox business and more.

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simulationdaily.com
Jin_Sakai38d ago (Edited 38d ago )

Not looking good. Hopefully Asha Sharma is able to turn Phil’s disaster around.

dveio38d ago

To me it's still quite remarkable how they can cash-in 5.3bn in revenue in a single quarter, since their hardware is basically dead.

Jingsing38d ago

The stock mark is what makes Microsoft remarkable, They have convinced every institutional and retail investor to just keep piling money into them. Like many big tech giants they are just a big growing pyramid scheme. As long as people keep dropping money into ETF's that cover the market Microsoft will always be liquid. At the same time it is completely stifling innovation and competition. People need to start being more discreet in how they invest their money as it's killing the system.

Tanktopmaster9238d ago

Once they re-evaluate exclusive all will be fine….

S2Killinit38d ago

Riiiiight because people will just flock back to them for one or two games per year.

Jingsing38d ago

15+ years of bad performance is what they call irreparable in business. It is time for them to sell off the assets and get out of entertainment.

Tanktopmaster9238d ago

These declines are on the back of extra revenue received from releasing games like Forza horizon 5 on PlayStation. So I’m being sarcastic here when I said they should go back to exclusives. Killing off a revenue stream from Ps5 sales will only make things worse

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50°

Spiders Studio, Developers of GreedFall: The Dying World, Announce Liquidation of the Company

Spiders: "We're going to cut straight to the chase so you're not left wondering: After a long period without clear answers, we have received confirmation that Spiders is being liquidated.

What does it mean? This means the company as a whole no longer exists. We'll cease our functions immediately. The planned DLC will release via Nacon, and then-- well, that's it.

We're sorry that it's come to this and would like to thank each and every one of you for your support over the years.

If you have any questions or run into issues with your games, please contact Nacon directly as we'll no longer be able to reply."

40°

Koei Tecmo Announces Record Financial Results After Releasing Many Big Games

Today, Koei Tecmo announced its financial results for the full fiscal year 2025, related to the period between April 2025 and March 2026.

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simulationdaily.com