
TeamXbox writes: "The Command & Conquer series still holds an esteemed rank within the real time strategy genre, that will most likely never change. While never having the same fanbase or cachet as games like Starcraft or Warcraft, C&C has put in enough iterations and made enough innovations in the genre to deserve a place on the medal stand. But that's of little concern to Xbox 360 gamers. Reputation only goes so far in legitimizing the RTS genre on consoles; what really matters are things like control. This is tantamount to the genre making any inroads onto consoles, and the game that gets that right, along with every other necessity any game needs to deem it good, is the one that will represent the watershed moment.
And if Command & Conquer: Red Alert 3 doesn't quite achieve what's necessary to be that game, the one that proves RTS fans can find a new home on consoles, we won't be quite ready to give up hope. There is still Halo Wars, but if that game fails we wash our hands of the whole affair."

ABG's newest bad-lad of the internet, Oliver Southern, has compiled a list of some of gaming's best(?) celebrity cameos. Look out for; Michael Jackson in SEGA's Space Channel 5, The Hoff in Command & Conquer: Red Alert 3, and...Justin Bieber playing basketball?

Alex S. from Link-Cable writes: "A while ago we counted down the very best video game sequels of all time and so we decided to flip the table and look at the very worst sequels ever made. Now we’re not specifically looking at bad sequels to bad games, that would be boring, instead we’re looking at sequels that took what was present in a good game and completely wrecked it. These 10 games started out by building up our hype to extreme levels only to shatter our dreams and break out hearts once we got our hands on them and so we’re calling these out as the worst sequels ever made."
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Dragon age 2 was not a bad game, just a terrible sequel if that makes any sense. Should have been it's own IP.
Lord of Shadows 2 was one that left me scratching my head because I loved the first one! Red Faction Armageddon was another one that I still wonder why they didn't just give us something more like Guerrilla.
OX writes: "Halo Wars 2 is a Halo game in which instead of controlling one big space soldier, you control lots of little space soldiers from high above the battlefield. It's a real-time strategy game, yes. But aren't strategy games on consoles always terrible? Not always, as we discover in Show of the Week."