120°

Where Do Games Go When They Die?

As we trend ever deeper into a world of games that require servers maintained by the developer or publisher, we see more and more games disappearing from the world. What happens when these games are shut down? What does it take for a game to survive beyond this point?

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gameverse.com
NecrumOddBoy2300d ago

Alamogordo, New Mexico "RIP E.T."

ApocalypseShadow2300d ago

I was going to say that. Lol!

Actually, "Just ask Atari where ET is."

But basically the same joke.

vikingland12298d ago

It depends on how good they are :-)

Profchaos2298d ago (Edited 2298d ago )

Most modern games that have online components like destiny rely so heavily on co op between players that even if you had a full disc version popping it in and playing won't be a fun experience as you can't play the actual game after hitting a wall with difficulty levels of they even boot

But classic titles like vice city will still be the same in 2049 as they were in 2001 provided you play on a disc not stripped down digital versions that have the soundtrack cut out ten years later

Traecy2298d ago

They don't die,they just become irrelevant. Multiplayer games are another story.

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50°

Fan-made Launcher Has Made Lawbreakers Playable After 6 Years

An unofficial fan-made launcher for Nexon and Boss Key Productions' first-person shooter, Lawbreakers, has once again made the game playable after 6 years.

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nintendopal.com
140°

LawBreakers Being Revived Unofficially, Public Test Happening This Weekend

After six years since servers were killed off, LawBreakers is being revived in an unofficial capacity with playtests happening this weekend.

coolbeans642d ago (Edited 642d ago )

Hey, if Gigantic can garner enough attention it can happen for LawBreakers too. Funny thing is that both would share a similar story if going multiplatform:

-Gigantic remained Xbox One/PC until closure
-LawBreakers remained PS4/PC until closure

vTuro24642d ago

Oh shit, it's actually happening? This game was pretty dope. Shame the marketing was shit-tier.

Walalon641d ago

Yeah, the marketing side for this game was Uber Trash. But the gameplay was awesome

90°

"Predecessor" Dev Omeda Studios CEO States It was a "Pretty Big Shock" Epic Killed Paragon

Omeda Studios CEO states it was a "pretty big shock" when Epic killed Paragon, and explains why they're making its spiritual successor.