170°

Project xCloud Preview Build Launching This October on Android First

Microsoft's Inside Xbox broadcast today revealed new details about the upcoming streaming subscription service xCloud, including a release window for the public preview build, which is set to launch for android first.

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twinfinite.net
timotim2352d ago

Android first? I mean it makes sense. That gives them the most amount of variation to test against. Looking forward to it though on Windows as well.

gangsta_red2352d ago

I'm curious to see how this will play out and how popular it will actually be.

Zeref2352d ago

I think Apple is gonna at worst block the xCloud app entirely or at least cripple it somewhat because of Apple Arcade. Like they're doing with Spotify and like how they killed Steam Link. They don't take kindly to direct competitors.

Neonridr2352d ago

my wife uses Spotify on her iphone, what exactly is Apple doing with spotify?

XiNatsuDragnel2352d ago

@nii san

Interesting nii san

Zeref2351d ago

It's not just one thing. They keep making things harder for Spotify to compete.

battlegrog2352d ago

I assume i can plug my device into the tv and it will go full screen like anything else

darthv722352d ago

I signed up. I had better get a newer controller if picked. I need one anyways so no biggie.

30°

The Unity Asset Store is ditching publishers based in China, Hong Kong, and Macau

Assets from publishers based in China, Hong Kong, and Macau will be delisted from the Unity Asset Store on March 31, 2026.

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discussions.unity.com
90°

Pachter: "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

Wedbush Securities analyst Michael Pachter believes the next Xbox console might be already dead due to Microsoft embracing Game Pass at $30.

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wccftech.com
jznrpg2d ago

You know the world is f’d up when you can agree with Michael Pachter

VenomUK1d 23h ago (Edited 1d 23h ago )

You know the world is f’d up when Michael Pachter has given up cheerleading Xbox.

Eonjay1d 19h ago

The crazy part is that this crazy fool was saying that Sony was doomed (or in his words 'going to be run over by Microsoft') because of GamePass after the Activision Deal. He was the one telling them to embrace GamePass and now that its killed them he is acting like he never said that.

Iceball20001d 18h ago

I agree but that was before they doubled the price of game pass

peppeaccardo1d 13h ago

this senile old f@rt is still in business ?

blacktiger1d 12h ago

You know the world is f'd up when investors listen to Michael Patchtcher after the advice "Sony is doomed if Microsoft buys Activision and put it out on gamepass"and now he's saying "I Think The New Xbox Console Is Already Dead, They've Blown It by Embracing Game Pass"

I feel bad for investors.

1Victor1d 4h ago

It’s true what they say “even a broken clock is wright twice a day”.
In this clock case is twice a game generation 🤣

+ Show (2) more repliesLast reply 1d 4h ago
dveio2d ago (Edited 2d ago )

Wouldn't it be the case of Pachter finally agreeing with parts of us rather than we agreeing with him?

I remember vividly that back in the day when GP was introduced and shaped further, many of us were saying that it's a great service on one hand. But were also already skeptical, too, as to how Microsoft would be able to keep the service running financially in the future.

Or/and how it would affect studios and game development in general.

As of March 2026, I think we have the answers some of us anticipated back then, when it was still Pachter who had forecasted «100 million subscribers».

Outside_ofthe_Box1d 16h ago

A lot of this is just basic logic and common sense.

How much does it cost to develop a game? How much does it cost to market a game? How much does it cost pay devs/publishers to release on GamePass?

How much do users pay per month/year on GamePass? How many users does Microsoft need to be subscribed at once for them to truly be profitable to where GamePass pays for ITSELF(i.e not including stuff like in app purchases that they would get regardless of GamePass' existence).

You would need a large amount of subscribers or increase it's price to a point where it's no longer a "bargain" for it to be profitable.... if you're asking me. For some reason Pachter didn't see it that way nor did MS' users.

bigfish1d 22h ago

Likely the next Xbox will have a premium price tag so they have some profit margin on the low numbers they sell. We all know that the bulk of revenue will come from 3rd party sales on other devices and perhaps some from game pass.

Hypertension1401d 18h ago (Edited 1d 18h ago )

Not to mention the fact that if it does have steam, nobody is going to buy games off the windows store.

If they dont have free online, this thing is dead to me.

TheCaptainKuchiki1d 21h ago (Edited 1d 21h ago )

And even Gamepass flopped. The end goal of Gamepass was to be hegemonic, to kill game purcahses with subscriptions. But that never happened. Game sales are still thriving, Gamepass' subscriber count has stalled, it's costly for MS and studios and its price is increasing.
The purchase of Activision allows them to hide Gamepass' failure. Not suprising that gamepass was removed from Nadella yearly bonus, they knew they would never hit the targets.

Michiel19891d 21h ago

the tinfoil hat is on!
You think they spend 75 billion to hide that gp isnt doing well? XD
They totally didnt buy activision because they got some of the biggest and most profitable ips on the planet, but instead they bought it so you can't say online that gamepass failed!! that's totally the reasoning fr fr

Outside_ofthe_Box1d 16h ago

He never said any of that..

Said that it ALLOWED them to, not that it was THE reason for the purchase...

TheCaptainKuchiki8h ago

learn to read each word before hitting "reply"

Rainbowcookie1d 21h ago

I am not a Pachter fan , but I have to agree...who would have though. It used to be to sell cheaper hardware that is subsidised by First party game sales in the first few years until you can reach millions owning the console and by that time you can cheapen your hardware because the tech have been revised. With gamepass on everything and developers losing sales that option is now limited. With the onset of more options for games and developers going for Gass gambling FOMO style games and dlc consumers have become rightfully picky. Add that to growing hardware prices and escalating ram and pandering to society... it kills a brand. Most og gamers are gonna find you out and stay away. Put on the pressure of companies demanding higher revenue for sales, the poor developer has no other option to put a new coat of paint on a copy of another successful game. Innovation , what we are looking for doesn't happen a lot because the danger of failing could lead to budget cuts and them letting you go...so you play it safe and make a copy of a copy. Yes we get genres and types but 80% is the same game we have had for ages. So then because you are scared you let them put it on gamepass and you know you know at least what you get.

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50°

Why GOG Invests in Old Games - and Why Players Keep Coming Back

For nearly two decades, GOG has built its identity around DRM-free releases and classic games that actually work on modern PCs. With initiatives like the GOG Preservation Program and One-Click Mods, the platform is going far beyond simply selling old titles — it’s actively maintaining them, fixing them, and making sure they don’t quietly disappear as technology moves on.