170°

Testers Issue Killzone 2 Beta Feedback

PSXextreme writes:With the Killzone 2 open beta in full swing - in Europe, at least - more and more people are beginning to offer new details and information gleaned from their experience with the test. So far, a lot of it is interesting and all of it seems to be overwhelmingly positive.

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psxextreme.com
Kleptic6374d ago

all i'll say is that there is a 'first impressions' thread on the forum...with over 30 pages popping up since last week...and almost nothing but jaws on the floor...even stranger, how many once 360 only users, shooter wise, are admitting they'll jump ship for kz2...

Pennywise6374d ago

This game is gonna rock. Solid gameplay and best graphics on console is a winning combination.

Aclay6374d ago

@Kleptic,

I've heard many Xbox 360 owners say that they'll jump ship to PS3 for Killzone 2.

I think a lot of them want Killzone 2 to flop or think that KZ2 will flop just because of the way that Killzone 1 turned out, but Killzone 2 is VERY polished, the game runs solid, and KZ2 has some of the best graphics to date on consoles. Any Xbox 360 fan that thinks KZ2 is going to be a flop based upon KZ1 is just living in denial and is living in the past because Killzone 2 gameplay vidoes tell me that KZ2 is shaping up to be a hit.

Guerrilla may not have a track record for making games that Average 9.0+, but Killzone 2 may very well be the first. Free Radical had a good track record until HAZE, and really all it takes is ONE game to mess up a companies track record and just ONE game for a developer to redeem themselves. I think that Guerrilla will have redeemed themselves with KZ2.

pwnsause6374d ago

Killzone 1 was just to powerful for the PS2. I played it, and i of course liked it. It wasnt the best of shooters. Now Kz2 looks Amazing. I cant wait to try it.

ultimolu6374d ago

I am a female gamer and even I was blown away by this game. Oh my dear Lord...this game is...is...is...someone help me out here.

Draperc6374d ago

"Guerrilla may not have a track record for making games that Average 9.0+, but Killzone 2 may very well be the first."

There's a first time for everything, right? =D

joemayo766374d ago

sounds good only bad thing is this will add to my wallet woes this winter :S

whoelse6374d ago

Aww they should have released it before Xmas. But then I guess the lineup for next year would be slightly less impressive, and we would be bombarded with FPSs like they said.

chaosatom6374d ago

But After hearing so many positive comments about it from the beta people, I Will get it.

ActionBastard6374d ago

Guerrilla Games redeemed themselves with Killzone Liberation IMO.

likedamaster6374d ago

Xbox360 owners won't necessarily jump ship but purchase or borrow a ps3 to play it, oh yes.

+ Show (7) more repliesLast reply 6374d ago
GamingGeekPS33606374d ago

KZ2...will be the second coming....of the HD Gods of excellence..

pp6374d ago

Microsoft has its own coming out which stands up to Killzone 2.

Deviant6374d ago

thx for telling
now GTFO :)

Sony Rep6374d ago

Which flop of a studio is that from...oh wait...closing down?

Oh well...

steck676374d ago

As a gears of War fan, I must say that Killzone 2 looks to be better than Gears 2.

ultimolu6374d ago

...You're an annoying prick, you know that?
Gears 2 came out *this* year. Killzone 2 is coming out *next* year.
Do the Math Pee-Pee.

+ Show (1) more replyLast reply 6374d ago
Aclay6374d ago

The Playstation 3 is going to have a major start to 2009 with Killzone 2 that's for sure. With so many games that has come out this Fall, Sony made the right decision by delaying KZ2 for a couple of months... plus, if Sony didn't delay KZ2, I think that Resistance 2 might not have gotten the attention that it deserved at the time.

Killzone 2 is one of the top games that I've been anticipating ever since I got my PS3 at launch, and the wait is almost over.... just 3 more months to go.

remanutd556374d ago

i really want to play killzone2 , i think guerrilla games WILL redeem themselves and Heavy rain certainly have my attention , im HUGE GT fan so you know i cant wait to play it, MAG could be big, INFAMOUS looks interesting, RATCHET and clank will continue their journey in 09, white knight chronicles will land on the ps3 in 09 but theres always that favorite game that you simply cant wait to play it and no game its bigger than GOD OF WARRRRRRRRRR 3 in 09 for me

hfaze6374d ago

Here's to hoping for a PS3 price drop right before (or the same time as) the Killzone 2 launch.

I understand that Sony needs another Christmas at the current prices to prop up their profits... But the massacre that a $100 price drop would be right before Killzone 2 releases? Oh the PWNAGE... ;-)

Cocksmokingclerk6374d ago

It will be good hopefully. The funny thing is it can look great but it doesn't mean it will sell.

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40°

15 Years Ago, Mortal Kombat (2011) Saved Gaming’s Biggest Fighting Franchise

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.

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fortressofsolitude.co.za
italiangamer4d ago

"Gaming’s Biggest Fighting Franchise"

Press X to (seriously) doubt.

DarXyde2d ago

Underrated comment. I used to hate that game so much that any time my siblings asked me to play it, I just picked Hom and shut myself down mid-match.

Soy3d ago

And then MK1 killed it again.

DivineHand1252d ago (Edited 2d ago )

15 years went by so fast. I remember playing through the story mode at launch.

90°

PlayStation legend Shuhei Yoshida says Jim Ryan fired him because he didn't listen to him

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.

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eurogamer.net
Relientk774d ago

Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.

Cacabunga4d ago

It should be free highway for him now.. but Sony are too stupid to see this, especially that moron Hulst

S2Killinit3d ago (Edited 3d ago )

Wtf why all that anger. PlayStation is dominating on every level. Besides I think there is a little more to hiring a CEO than just who is available. Its not like its a athlete your team wants to buy.

neutralgamer19923d ago

S2Killinit

live service failures, chasing trends, closing studios. yes dominating

Cacabunga3d ago

Sony is Dominating because competition is not existing. Compared to previous gens this is the poorest in terms of software offerings.

Last gen we got Uncharted 4 Lost Legacy and TLOU2 from ND alone.

This is so far a remasters gen, with no competition to lift up the quality

1nsomniac3d ago (Edited 3d ago )

..."PlayStation is dominating on every level"....

...Really???

PlayStation are soon heading into a new generation in the not to distant future. They currently have the worst customer satisfaction they've ever sustained as a company. The company is heading for a huge crash while at the same time they'll need to be planning how they are going to try and win back that favour and the build up to their new releases.

Yes financially they're winning but they're going to have to ride out this complete public corporate disaster. No one has faith in the company or the product anymore. They've damaged their public image so much this generation. Greed can kill anyone.

medman3d ago

Hulst is a disaster......

+ Show (2) more repliesLast reply 3d ago
blacktiger3d ago

He would've done the same thing and fire Jim Ryan and Shuhei would be the villain. Why?
Because Elite creates the narrative and distraction for gamers, users and citizens.

Outside_ofthe_Box4d ago

More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.

robtion3d ago

Yep. Yoshida was responsible for bringing one of the best games of this generation to playstation (Stellar Blade). He is an actual gamer and is in touch with what gamers want (creative, fun games, not GaaS and agenda pushing). He also seems like a genuinely nice guy if you watch some interviews. Of course they got rid of him.

darthv724d ago

Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.

Agent754d ago

Microflop. After Windows XP and Xbox 360, it all went floppy.

S2Killinit3d ago

Floppy 😆
No pun intended

badz1494d ago

Yoshida for President! Jim Ryan was and always be a hack! Sony should get Shu back

Lightning774d ago

All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.

Show all comments (29)
50°

Ex-Naughty Dog Dev: Big Studios Are 'Forced' to Hire Like Factories

Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.

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powerupgaming.co.uk
4d ago
phongtro123_com4d ago

There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.

DarXyde3d ago

More than that, it's logistically untenable. Inevitably, when teams get too large, how do you keep tabs on accountability? I suspect this massive team size is a consequence of the perfectionism streak Naughty Dog has.

I wish we could have so many people working on something and it turns out great because I'm all for collaboration in spirit - the problem is too many people as part of the larger team and smaller units. Suppose for example that you have too many people in the art department; you will very often come up against fiercely competing visions for how things should look. That competitive vision will cause friction between team members, team doesn't work as a unit, the back and forth can further delay parts that the other departments are waiting for, etc etc.

A 200-person team says, to me, that we need to scale back game development. Even if it means we go back to PS2 era costs and scale, why not? Those games are still great fun, the budgets were in check, and you could literally break the 200-man team into like 10 20-man teams working on different projects.