
PSXextreme writes:With the Killzone 2 open beta in full swing - in Europe, at least - more and more people are beginning to offer new details and information gleaned from their experience with the test. So far, a lot of it is interesting and all of it seems to be overwhelmingly positive.

A brutal reset, a smarter story, and a return to what made it great—Mortal Kombat (2011) revived the series.
15 years went by so fast. I remember playing through the story mode at launch.

Why did Sony push Shuhei Yoshida out of his role leading PlayStation's first-party games? He'd overseen some huge successes. Well, apparently, he didn't listen.
Yeah I can see that for sure. Shuhei Yoshida should have been in charge not Jim Ryan.
More confirmation that Jim Ryan is the culprit for what has happened to Sony. Hulst needs to go too. What sucks is that a lot of the good top heads at Sony are no longer there. I wish that guys that were forced out prematurely by Dumbo Jimbo like Shuhei and Layden came back.
Makes you wonder if MS even thought about hiring him after Phil and Sarah were leaving. He certainly couldn't make their situation any worse.
All the gamer/consumer lead heads are gone across PS and Xbox. shuhei gone phil's gone (questionable) but gone. The future of gaming is somewhat uncertain across the board.
Former Naughty Dog artist Gabriel Betancourt explains why the "sweet spot" for game teams is under 200 people and how AAA "factories" kill creativity.
There’s definitely some truth to this. When teams get too large, coordination starts to outweigh creativity—layers of approval, risk aversion, and tight deadlines can turn bold ideas into “safe” ones. Keeping a team under ~200 people sounds ideal for maintaining clear communication and a shared vision. That said, massive AAA projects also come with huge technical demands and expectations, so scaling up isn’t always avoidable. The real challenge is figuring out how to keep that small-team creativity alive inside big studio structures.
all i'll say is that there is a 'first impressions' thread on the forum...with over 30 pages popping up since last week...and almost nothing but jaws on the floor...even stranger, how many once 360 only users, shooter wise, are admitting they'll jump ship for kz2...
KZ2...will be the second coming....of the HD Gods of excellence..
Microsoft has its own coming out which stands up to Killzone 2.
The Playstation 3 is going to have a major start to 2009 with Killzone 2 that's for sure. With so many games that has come out this Fall, Sony made the right decision by delaying KZ2 for a couple of months... plus, if Sony didn't delay KZ2, I think that Resistance 2 might not have gotten the attention that it deserved at the time.
Killzone 2 is one of the top games that I've been anticipating ever since I got my PS3 at launch, and the wait is almost over.... just 3 more months to go.
It will be good hopefully. The funny thing is it can look great but it doesn't mean it will sell.