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60°

Control's Mysterious Setting Has Been Recreated in Dreams on PS4

Stephen: "One of the most celebrated creators in Dreams goes by the name DISARMED. He's responsible for several amazing looking tech demos and levels you can find on the Dreamiverse, pushing the game engine with surprisingly sophisticated visuals. The talented Dreams user has clearly taken a liking to Remedy's Control, as it's the subject of his latest work. He's recreated a couple of locations from the bizarre adventure, and as always, they look great."

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pushsquare.com
200°

Banjo-Kazooie Fans Can Finally Take The Duo On A New Outing In A Game Exclusively On PlayStation

Fans of Rare's Banjo Kazooie can finally take the bear-bird duo on a new outing in a game exclusively available on PlayStation.

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twistedvoxel.com
gold_drake173d ago

lol
its a fangame.

but nice either way

1Victor173d ago

I don’t see this single level as a fan made but as a demo pitch from the studio to revive the franchise with a new game and to measure the want of PlayStation for a full game

Michiel1989172d ago

and they're gaging that by making a level in a dead game?

fr0sty172d ago

It's a great engine to quickly prototype and publicly test a game concept. Honestly, had they approached the business model differently, Dreams could have been very successful... They could have made their money from the creators, not just off game sales, if they'd made a system that lets you pay a fee to export your games/levels so that they are playable on any PlayStation even if you don't have Dreams installed. That would have opened up an additional revenue stream that would have made the game profitable. Charge an export fee, then take a cut of each sale for the games created... it gives financial incentive for developers to invest serious time into making games in that engine, which increases the quality of the projects made within it. Dreams was just ahead of its time.

Exthun173d ago

That's happening when you’ve got a great IP but no clue how to use it, while others are yelling at you to get to work on them.

Babadook7173d ago

Nice. This put a smile on my face. Good job to the Dreams developer.

Abnor_Mal172d ago

I always said that Dreams should have released on every PC/console capable of handling its graphical prowess, not like it was so much of a powerhouse anyways. It should have also had PSVR2 compatibility.

It’s a shame the game was put out to pastures so early in its life.

Babadook7172d ago

Yup. Should be on psvr2.

Miraak82 172d ago

It should have had kb/m support and no mp implementation was a mistake ..... I miss lbp , they should have just stuck with that franchise . If they didn't kill the servers it would still be installed on my ps , it was a game of endless fun

gaffyh172d ago

That's actually super impressive

Knightofelemia172d ago (Edited 172d ago )

Banjo Kazooie isn't the only franchise Microsoft is sitting on and doing nothing.

Miraak82 172d ago

Same can be said for Sony also , a couple years after the ps4 launched and after the success of TLoU they basically abandoned everything except for GoW, GT, R&C and MLB .. such a shame . Was never a XB or MS person but knowing all the franchises Sony will never touch again stings a lot

80°

Report: New Trademark for "Control: Resonant" Unearthed, Ahead of TGA

New evidence suggests a Control reveal is imminent. A trademark discovery ahead of The Game Awards hints at big news for Remedy's franchise.

Storm23180d ago

Control was really good. There was a ton of backtracking and running through the building from one end to the other a ton of times, but otherwise I loved it. Can't wait to see the sequel.

medman180d ago

Yeah it was awesome....looking forward to this reveal

REDGUM180d ago

I really enjoyed Control though without the mini map i found myself lost and or unsure of what to do too often and gave in on the game about 30% in.
Ive just re-downloaded it with the latest update with the enhanced graphics but unaure I'll dig back into it agaith with my current backlog.
Looking forward to seeing whats next from Remedy though.

toxic-inferno179d ago

I know exactly what you mean. I've played the game through twice and have had the same issue both times.

What I found on my latest playthrough was that the best way to navigate is to use the physical signs in-game as well as the map.

70°

Courage The Cowardly Dog Game Coming to Dreams on November 28th

EyELET GAMES has announced they will be releasing the unofficial Courage The Cowardly Dog Game via Dreams on November 28th, 2025.

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nettosgameroom.com
-Foxtrot202d ago

This just makes me want an official Courage game.

mkis007202d ago

Such a shame media Molecule and sony didnt know what to do with this game. Now would be a perfect time to release it multiplat like helldivers 2. It needs a large community.