
From CVG:
MotorStorm: Pacific Rift's lead designer Nigel Kershaw has lashed out at those who criticise the use of pre-rendered videos in game presentations.
The original MotorStorm came under HEAVY fire in the early days of PS3, after it was revealed that the clearly stunning unveiling video (compared to real gameplay video) wasn't real game footage, but a CGI 'target video'.
But Kershaw says it's blown out of proportion. "We always do a render. Before you do a game, you do a test render that says, 'This is the game we want to make, now let's go make it.' It's just like writing a game design document," he said.

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It's a step forward for Stop Killing Games.
In terms of gameplay. But yeah, I don't see them matching the graphics until around 2010. The actual story can be watched on the recently released episode of 1UP Show, and it's pretty funny to listen to Nigel's anecdote.
All that's really missing is the Drivers View.
I have to agree that the pre-rendered vids problem are blown out of proportion.
At the time of announcement, the devs haven't done enough work on the actual game itself to show it off, and its obviously be chosen to be announced at a certain time, such as to help create awareness of upcoming title for a console.
The pre-rendered vid is what they are aiming for, like the dev says, and is probably not a bad thing to show either: 'here, this is what we are aiming for and will try achieve it'.
In many respects, they did well with MS2... heck even KZ2 looks identically close to its original pre-rendered vid.
MotorStorm 2 is crap i have more fun playing Pure.
Ya know... I agree with the developer to a point. But It should be clearly Stated it is NOT IN-GAME.
It is false advertising regardless.
Honestly I agree with developer....almost all games have CG video. Final Fantasy anyone? I can't remember a game without CG scene. Motorstorm 2 looks amazing...